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Septimus Prime.6743

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  1. SIGNETS OF SUFFERING reverted/rerolled back to its original when? The new Signets of Suffering simply won't work for signets Reaper build in PVE! https://imgur.com/a/uJA5rsp (Cannot say "thank you" to balasing team, sine you guys totally killed my main necro reaper build i was enjoying very much! If signets functionality gets restored I will forgive you, but i will never forget this destructive act to many calsses and builds!)
  2. Everything got much much worse now after June 27 patch went live! Many classes functionality and effectiveness is totally messed up! All this is destroying GW2! This patch needs to be rolled back/reverted ASAP! Mukluk explains it all very politely:
  3. It is massive nerf in PVE! Why? In order to kill necro signets builds setup! Here is comparison: https://imgur.com/a/uJA5rsp
  4. The previous poll to avert this disaster and patch coming live at current state was not heard! Or maybe they heard but it seemed they didn't care enough! I hope when enough players quit this game or stop supporting it now because all classes are severely destroyed that they will hear! Personally i quit playing until nerco playstyle is completely restored, especially Signets of Suffering!
  5. Yes it is dead! I made poll even to avert this disaster and only 17% of all voters were ok with changes! So it already spoke volumes ... And it wasnt listened at all! Signets of Suffering now only removes boons in PVE??? Show me many mobs in pve with massive amount of boons ... Anyways I quit GW2 alreay now until the necro class nerf is completely reverted!
  6. Signets of Suffering reaper was my main and they destroyed it completely and replaced it with totally useless boon removal for PVE! And no passive effects and nothing else left at all??? Yeah I will stop playing until my Signets of Suffering is reverted back as it was with boosting passives in shroud + extra boost in lifeforce regen! Goodbye until then ...
  7. Yeh we had a poll ,which showed clearly that this patch must not go live as it is and they didn't listen at all! My necro main, both signets of suffering reaper + scourge, are completely destroyed now. Personally promised to myself to quit this game if they allow this patch to go live as it is ... and so i will drop GW2 for now until they revert all necro changes, especially my signets of suffering as it was! So bored of these constant class nerfs and class changes especially in PVE, which destroys all their uniqueness with each new patch more and more!
  8. Here are the vote results of aforementioned poll. Vote results as of today 26.07.2023: 162 (patch needs more re-thinking) + 66 (patch must NEVER go live) = 228 votes 48 (patch can go live) votes 276 votes of which only 17% are OK with these upcoming patch changes! Majority of playing customers have spoken and general verdict is: JUNE 27 BALANCE PATCH MUST NOT GO LIVE IN ITS CURRENT STATE! Below also link to this forum topic:
  9. Vote results as of today 26.07.2023: 162 (patch needs more re-thinking) + 66 (patch must NEVER go live) = 228 votes 48 (patch can go live) votes 276 votes of which only 17% are OK with these upcoming patch changes! Majority of playing customers have spoken and general verdict is: JUNE 27 BALANCE PATCH MUST NOT GO LIVE IN ITS CURRENT STATE!
  10. +100 to this. My main necro reaper build relies on Signets of Suffering + 3 signets passives beneficial effets, especially 33% life force gain increase, which enables long shroud functionality and more powerful and fun gameplay. So I personally am against ALL necros changes they want to introduce in this patch! Killing Scourge functionality and necro corruption uniqueness functionality! What were you thinking!
  11. That is why I made this poll to let them know my opinion openly!
  12. +1 for this! My reaper uses 3 signets + Signets of Suffering, which gives more passive power + self healing while attacking mobs + MOST IMPORTANTLY life force gain increased by 33%! So where do we get this 33% life force regen back then? And wher do we need boons removal in pve that much anyways? Keep this as it was in PVE and change it if you like in PVP, where boons are an issue! Look how good the Signets of Suffering is right now (also check history to see how it was buffed): https://wiki.guildwars2.com/wiki/Signets_of_Suffering So please keep this as it was in PVE! TY! And I won't even touch Scourge here at all, since I stopped playing it when barriers etc were nerfedt 1st time! Before that I could solo face-tank any champion anywhere without any problems and it was fun... but this playstyle was killed! (Sidenote! personally I dont like constant "class balansing" at all since every time they seem to be nerfing something down or changing classes gameplay completely! It rises frustration each time, so at some point i am already having thoughts og quitting this game forever!)
  13. This game is now 10 years old! And I think it is time to add more options to acquire Legendaries as final achievement rewards! To make any meta or map alive is actually very simple - just add for example 300x repatable achievements with 1 legendary piece selections chests (rings, amulet, accessories, any armor weight selection + infusions selection) as final completion reward, and make them also repeatable! And all maps and metas are alive at once!
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