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Victory.2879

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Everything posted by Victory.2879

  1. 'Telephone rings'Answerphone clicks on: 'thanks for calling the wvw dev team. We're not here, nor is there ever more than one of us working on wvw, unless there is a gap in LW production and they can spare a guy for a few minutes unless an NPC needs something altering that is way more important like fingernail length. Please leave a message after the tone and I'll get back to you in 2020. beeeeeeep'. If it's not blindingly obvious to even the most die hard fanboy, wvw isn't anywhere on Anet's priority list. As someone else says, this now feels more like a development for GW3 or some other game that will have this alliance system for pvp in it. By the time it gets released here, it's way too late unless it's so good it gets people back and playing (and without fixing the broken OP power creep and condi splurge, people won't stay anyway).
  2. Worst part is you can be marked by the thief and you can't lose the targetting - dodging doesn't work, and it stays on you until the thief is almost on the other side of the map. A good first change would be to make the targetting drop as soon as they go out of range. Then tone down the OPness of those skills- being hit from stealth for over half your HP despite having huge armor rating doesn't make for fun gameplay when they then stealth again instantly and run away as soon as they realise they can't down you in one burst. Mesmers need to be looked at too. In fact, invuln should be removed from the game completely and made into a damage reduction skill instead.
  3. Yes WvW play time Will that 'play time' also include the numerous players standing around afk waiting for their participation decay and clocking up rewards before they log out or pop out of town to refresh? Some servers are more infested with these people than others which will screw up the figures.
  4. 3.5 mths after the first announcement- any news of progress or even a 'pencilled in a q4 2019 release'?
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