Jump to content
  • Sign Up

Arbalest.4506

Members
  • Posts

    19
  • Joined

  • Last visited

Arbalest.4506's Achievements

  1. Is this the skills you're talking about? https://wiki.guildwars2.com/wiki/Death%27s_Judgment Or am I in different game? Here is why DJ is so OP :DJ doesn't cost initiative.DJ cool down is 1 sec that's nothing consider the damage.There is 3 secs revealed but it can easily removed by DE Elite.Malic ONLY consumed if DJ hits the target, make dodging useless since DJ can be shot 2 sec later.Not to mention unblockable.Being revealed is actually why DJ hit so hard, due to additional power from https://wiki.guildwars2.com/wiki/Revealed_TrainingAlso knowing where the DE after casting DJ doesn't help either since you can stealth almost immediately. Not to mention 1500 range is distance only LB ranger can catch.
  2. Thanks! Yeah, both of those signets must pack a punch! That's what... about a 25% or so damage boost without the Might/Vulnerability from the trap? Yeah thanks Kawloon glad to know vault can also 1-shot people without smoke detector. Its even more impressive (and broken) that thief can 1-shot people blindly.With precast vault + teleport + stealth? And that insane damage? I doubt any trapper could fight back even with all their trap activated. Now you know 1-shot vault can be used with any teleport skills without field preparation (just like ranger).Now go! 1-shot people and let anet know how broken this skill is.
  3. If you want to talk about trap as counterplay. Vault like most of thief attacks can be pre casted and hit the trapper before trap is triggered. You will need a very dumb thief to get killed by traps after the trapper is down. If you think block / dodge /immunity should do. We have very limited of those and no one can pop defense without any awareness of from where and when the thief will attack. Remember stealth + teleport. Maybe only bunker can survive the initial attack and pop their defensive cooldown. But by that time the game should be called 1-shot vs bunker instead of pvp. That may be true, but thief can decide not to attack until its target uses all of defensive cooldown. After all, the vulnerability + might from https://wiki.guildwars2.com/wiki/Deadly_Trapper last for 10 secs.Also as stated by Kawloon you can precast vault + steal (or other teleport stuff really) and no one will now they'll die 0.5 sec later.
  4. I mean LITERALLY THE POST RIGHT BEFORE YOURS he explained multiple ways to avoid it, I don't know how you can not see that I feel like you're missing his entire point or the point everyone is making against 1 shot clown kitten, so I'll throw a brief explanation in. When a game has one shot builds it leads to 2 types of players, those that abuse the cheese and those that despise it because it is just that, cheese. It's extremely bad for the health of a pvp game to have the "counterplay" to being one shot to randomly predict when a stealth person is gonna jump on you and blow you up, this is the same reason people wanted mirage nerfed, because no one has fun plying rng simulator with their life. It actually leads to 3 types of player: those who know to counter it, those who learn how to play against it, and those who cry about it, the later one probably overlaps with your "those that despise it" category. One shot builds are not the problem in this game. The real problem are builds that can constantly one shot you once every 10 seconds or less, who also have strog defense mecanics and can't be one shoted back by another glass canon. Cause lets face it, glass canons should be the only clases that should be able to 1shot. Oh and the 10 seconds interval i mentoned is the time one needs to recover energy for a dodge, it makes the 1shot dodgeable unless you waste evades. And yeah there are proffesions with builds that can 1shot you in a time frame less than 10 seconds while having enough defense mecanics to go toe to toe with sustained builds. I guess those are the real offenders in the game right now.And how exactly you can counterplay a SINGLE instakill attack that came from stealth? Because that is the problem in the game right now. It may be okay for glass canon to do 1-shot against another glass canon. But the ele in video is not really a glass canon. He invest some of offensive stats to VITALITY, yet the thief can still instakill him FROM STEALTH. And killing player in a frame of 10 secs is not 1-shot. A lot of things can happen in that scenario. Every profession can do that.
  5. Which are my statement that bias to you? I never specifically said that thief's stealth is not part of preparation. I also never said that 30k worldly impact is not a 1-shot build. And I do want that to get nerf too. I just point out that not only thief who takes time to prepare for insane damage. All class have need preparation for maximum burst. But right now only thief and ranger able to 1-shot people with no chance of survival.
  6. This is truth. Many times, it's an absolute blind teleport with no recourse. I can't recall the number of times I teleported into a Ranger's or Guardian's traps.I don't know how you can teleport to ranger's/guardian's trap. But at least trapper guardian/ranger are mostly visible and doesn't have access to 1-shot build. @Kageseigi.2150 said:This is the life of the Thief. Getting one-shot/insta-downed whether the opponents are invisible or not. It's a two-edged sword. Single-target damage is literally the only thing a Thief can do decently.I don't know what you mean by double edge sword? it's free kill from stealth. And last time i check, vault can hit 5 targets in 180 radius. @Kageseigi.2150 said:It was completely unlike the Ranger being able to hit for 30k+ (22k through Protection) from Stealth with absolutely no tell or target/field preparation (traps, malice, etc.).While I agree that ranger needs nerf too your statement is totally wrong.Ranger needs preparation to do that kind of damage. They have to activate Sic'em and Strength of the pack. Also stealth is count as preparation too.
  7. The fact that this ele is not pure glass build but still get downed in less than 2 secs is solid proof that thief need nerf so bad.
×
×
  • Create New...