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iKeostuKen.2738

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iKeostuKen.2738's Achievements

  1. Gonna be honest, they have the resources to obtain animators. Many indie animators and interns would gladly take the opportunity and the pay wouldn't even come close to 25k a day. GW2 animations aren't even anything complex. Flips and Spins with static movements lol.
  2. ... Deleted, dont care anymore.
  3. Yes please. Literally just unplayable when outnumbered. Everything needs a counter and this has none because they constantly nerf anything that opposes it.
  4. Il fight anything, but guardians in general just kind of kitten me off ngl. Willbenders specifically.
  5. Get some QoL changes already? Being a 1 On 1 support in a team game is awkward. Make Scepter autos Aoe that effects both allies and enemies regardless of who its hitting. I hit a enemy, my team gets barrier. I hit a teammate, the enemy gets tormented and damaged. No more of this If/Else. Give our Wells a flip ability where we can shadowstep to them. It would be so much better if we can cast it from range like every other class without dumping ourselves into the thick of a group as a support oriented class. Allow our shadow shroud to latch onto 5 allies. Class would play so much better as a support with these changes.
  6. Mostly random comms atm, otherwise stealth havocs are all I see. On Crystal Desert atm. Anytime of the day since I play when im off and bored. I sually just solo roam and cap camps/ hit towers and play recon until a comm is up doing stuff.
  7. Just want to have fun in this game mode again. Tired of always coming back to fighting players that never leave their mom's basement. What's a casual server bracket to switch too?
  8. Why do they even nerf the damage on a dps spec.
  9. Tell that to gaurdian. True shot has hit me for up to 17k.
  10. Wouldnt say it's not useful if it does auto proc cleansing traits on enemy builds and causes a bit of bloat so my stronger condis do their work. Could be better but I dont think it's that bad.
  11. Use it with cele or condi rifle builds. Seems to be pretty fine when it comes to condition pressure making it so other conditions cant be cured. I threw bleed and poison sigils on my rifle and it just blends in well for some dumb WvW roaming which somehow im able to do a lot of 2v1 situations with 🤔. Could also just be cause I use it on a condi mech build so im not noticing if it's a decent or bad trait, just works though.
  12. Lol where you gonna go once you leave though. Need a squad to push those exits or else youl get warclawed down when you touch a camp. Not wrong though just missing the point.
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