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BrotherBelial.3094

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Everything posted by BrotherBelial.3094

  1. This game has more junk in it used as currency than anything I've ever played. collections within collections all dressed up as "content".
  2. It's getting really annoying having to grind out events in-between story steps. I just want to play the story, I have zero interest in doing map events on maps that I don't even want to play on. it feels like this whole expax is just busy work and is a living world season dressed up as an expac. I think this will probably be the last one I buy unless the story starts to get interesting.
  3. I'm not a fan on the relic system at all, tbh, this whole expac is a dud. changed things and took away things then marketed it as "new content" the whole time gating of story steps is annoying as well. I really dislike being forced to do events around the map in-between doing story steps. but that's for another thread
  4. Facts, gen one legendry's are not exclusive. and there are enough time gated crap in this game as it is.
  5. We said this years ago, it hasn't changed, and it never will.
  6. yeah, they took away daily logins for this garbage. there is nothing I actually want from there; I'm just buying gold when I have enough to buy it because there is nothing else of value. At least with the old logins you could add to the games economy if you wanted to. by selling your materials etc.
  7. Yeah, I've found no reason to stay on the new maps past 100% exploration. they are hollow and uninteresting. The story didn't even feel complete. Everything about the expansion feels rushed, more so than EoD. Cantha feels completely unexplored and they rushed us on to this one.
  8. The whole expac is poor Imo. The having to "go kill ten rats" in-between story steps just to drag out the story is weak and kills the flow of the story. Not to mention there are really only 2 maps as the 3rd is just a city map. really not worth the money, Imo and has not really added anything "good" to the game just taken things away then then added them back and a new feature like it's some groundbreaking game mechanic. It feels to me the rushed out SotO. The enemy's are just reskins of existing mobs. counting a city as a map is just laughable(yes its a map, but its a map that nothing really happens on other than races.) so in reality we have 2 playable maps, that are beautiful as always, but the price tag for the expac was not worth it. and it feels like a living world update that I paid for. Playing right now feels like a chore and unrewarding as I have to play the way ANet wants me to and do the things Anet wants me to. I can't just log in and play, because i have a list of things I need to do now if I want to get things that i would just get by logging in.
  9. Yeah I'm not a fan on the new system at all. now if I want to go get the items i would have got from the daily log in, I now hand to go and do specific tasks, were as before i could get my login reward, and go do whatever I wanted. Guild Wars 2 has moved so far away from the "play your way" philosophy they had back at launch. Now it's a "play the way we tell you and like it."
  10. You'd think something that people are going to get a load of mats from playing, you'd add them in to the mats store from the get-go, not patch it in later.
  11. How i've not seen anything other than the garbage items that i dont like/want from there. EDIT, never mind I've found it now. The vault is still trash, i mean why is there a bag of 1 gold for 60, then another bag of a 1 gold for 6. makes zero sense.
  12. They guy said, he's no gotten to some places yet, but he's being told to go there for the vault rewards. TBF the Vault is just bad. there is nothing I want from it, so I'm losing out on thigs that I actually wanted that I could turn into gold for the things I wanted to buy off the TP.
  13. I don't think that. There are loads of things to do if you've just cracked 80, there are 3 expacs, living world etc. Once you've done all the story I'd agree. Dungeons are dead, fractels get old fast, Strike missions are just beefed-up boss fights and raids are just for "hardcore" elitists.
  14. Probably nothing. They want you playing not just logging in getting the rewards and logging off. They want people on everyday playing and buying stuff from the gem store. Not just coming on, playing the new story content then disappearing from months. I know I'm not playing that much. and only really log in once a day, get my rewards then log off. There is currently nothing I wany/haven't already done countless times that I want to do in game.
  15. So ANet is taking away something that works just fine as it is, and replacing it with something that sounds, in my personal opinion, bad. Also saying things will move to another tab but cost more to stop player anxiety of missing out, it just replacing it with, "if i don't get it now, I'll have to work harder to get it.". How much will they go up by? Are we looking at a sliding scale like BLWT? that go from 1 -5(?) I have to be honest, so far everything about this expac sounds like they are taking a system away changing it up and putting back something different and presenting it as something new.
  16. GW2 performance problems are more down to the game engine and optimization over parts tbf.
  17. you also get more weapon skins, as your 10 year old toon will get the choice of 2 and you can get an extra 1. to ten your old toons can have a full usable weapon set as long as its a one double handed and 2 single handed. and combination there of.
  18. You know the original guild wars(2005) is still up and running with people actually playing it still. it even had an update a few moths back. so it will have lasted 20 years soon enough. Look at WoW, that's still going, not as popular as it use to be, but clearly covering the cost of running it.
  19. Or people might not like the skins, so they have given them the option to have mats instead.
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