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Brutaly.6257

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  1. I agree with most in this thread, this is underwhelming and clunky. I take breaks from the game and have come back on previous expansions but WB will not bring me back. The only thing i want to point out is that the main hand weapons (Sword especially) absolutely needs to be adjusted to match what i assume is the vision for the e-spec, a swift assasin like game play. Skill 3 needs to have the root completey removed and why not by the first mandatory trait in the WB trait line. I would also change the symbol in the scepter to a 600 teleport and keep the symbol at the target location of the teleport. Ofc also with the first mandatory trait in WB.
  2. FirebrandIncrease range and aoe on mantras to 300 radius and 600 range. In wvw and pvp they are rather useless as support tools. In fact it is better to use shelter/shouts and renewed focus. Make Tomes instant. In order to use tomes you need to cast the tome, cast skill 5 in the tome and after that use the skill you actually wanted to use. Mantras should be charged and ready when you resurrect or zone. In some pvp maps you cant even get all the mantras up before you reach the center even if you blow 3 cool downs to cast them when having quickness. Add a trait that improve mantras, why not a healing trait, 500 heal per charge. Add in a mobility trait. Why not a 3*600 blink when using the elite mantra. Fix staff (plenty of feedback available on this one) so we get a ranged support option that works with FB FB isnt a frontlines in its current setup and you need to add mobility and/or mitigation options if you want it to be played as a frontliner.
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