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McZero.5318

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Everything posted by McZero.5318

  1. 1. Everyone wanted a long range weapon, I do too, but I can tolerate the hammer. 2. The Jade Sphere is HORRIBLE to use. It has absolutely no feeling when you use it (overloads feel powerful) and forces you to stay in one area which is crippling. There's absolutely nothing enjoyable about it to me whatsoever. 3. The augments forcing you to stand in a particular area and in a particular element and during a particular window (sphere is up) makes them useless for PvP. 4. For me the absolute worst part: Make it an orb of special magic, not a piece of technology.
  2. Not only do I hate the way the Jade Sphere works (feels like absolutely nothing when you use it, unlike an overload which feels powerful), I also find it extremely annoying that my magical character that can summon a STORM OF LIGHTNING using his own power needs a piece of ENGINEER TECH to use his abilities. I'm an Elementalist. When I want to mess around with holograms and junk I play my Engineer. I absolutely detest using this off-theme piece of mechanical trash to use my own magic. I can summon an ACTUAL PHOENIX MADE OF FIRE with the scepter, yet you want me to use a piece of technojunk to project a fake picture of a dancing water horse?
  3. Frequent number balancing updates, like weekly or better, targeting the meta builds to stop everyone playing the same thing. X is OP at the moment? Only for a week. X hits too hard? Lower that skills damage by 5% and wait and see. With weekly or better small fixes like these you can control the power of stuff and watch to see how effective it is, then adjust. Also: Change conditions to be DAMAGE OVER TIME instead of oneshotting just as hard as power. 😡
  4. I consider anything invincible to be "anti-fun"It's against the spirit of PvP in my mind. It's not a battle if one player has no chance of losing. That's why I quit playing a particular build a while back; I was borderline unkillable. Alright it wasn't faceroll like this scrapper build but I just felt like it was bad sportsmanship to be immortal in a Player VS Player setting. If a player looks at a character on a point that is not a direct counter to them in some way and says "nah **** it there's no point trying" then that design is flawed.
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