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Shirlias.8104

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  1. Think of GW2 as a filler game. You don't need to farm nor grind, because the game is meant for exotic geared players ( and spvp has no equip at all! ), except fractals.If you get bored about the game, to me it's simply normal. When this happens, find something else to do when it comes to VideoGames ( maybe just continue to do the daily login if you want to save for the future some extra golds ), and come back when there's something new! You don't have POF yet ( i don't know about HoT ), so at least the story and the living story could give you 30/40 hours of playtime ( even more if you want to explore the new maps and train your mounts ). Also work towards in order to get a griffon is a nice idea, because it's fun to dive in the skies watching the pleebs on the ground ( joke, but it's definitely fun even if it let you skip every encounter ). As other have suggested, there's the possibility that a guild and some friends could renew you interest in GW2, so you should definitely give it a try.But remember also what i said at the top of my post ( about the fact that you should try to accept GW2 as a filler game ). Regards
  2. More than 1 minute to bring down a class, and you have to reset 12 times because the class you are against is facetardroll.It's a good way to explain how memser works and the skill needed in order to play it. Get off your high horse. S/D thief ain't the most complicated class either. It's about at faceroll as it gets when it comes to thieves. I'm not saying Mesmer isn't faceroll however, but there are very few classes that require some semblance of skill these days. You said that thief need to disengage from 6-12 times in order to beat 1 class.You said everything dude, i just underlined in a different way how it is the current situation ( go and spam with thief then feel free to go back and spam with mesmer ). No, I didn't say that. Some other person did. I do not play Mesmer and I do not play thief. I'm merely stating that s/d thief doesn't require 300iq to be decent at. Then why you quoted me when i was answering to another person? Because, what you were saying was wrong. S/D thieves strength are their reset ability coupled with high, unblockable burst damage. They should not be able to stay in a 1v1 head on while having the potential to reset on a button press.So, to answer your question. Yes, an S/D thief should have to reset and bait cooldowns in order to beat the strongest 1v1 class currently in the game.Then after 8 minutes the match is over and you have disengaged 8 people playing 1v1.Definitely balanced as explanation. Thief will continue to do his +1 decap and no 1v1.Nobody will waste 6-12 ooc rec + return in order to kill a class "1v1 mid dude".
  3. More than 1 minute to bring down a class, and you have to reset 12 times because the class you are against is facetardroll.It's a good way to explain how memser works and the skill needed in order to play it. Get off your high horse. S/D thief ain't the most complicated class either. It's about at faceroll as it gets when it comes to thieves. I'm not saying Mesmer isn't faceroll however, but there are very few classes that require some semblance of skill these days. You said that thief need to disengage from 6-12 times in order to beat 1 class.You said everything dude, i just underlined in a different way how it is the current situation ( go and spam with thief then feel free to go back and spam with mesmer ). No, I didn't say that. Some other person did. I do not play Mesmer and I do not play thief. I'm merely stating that s/d thief doesn't require 300iq to be decent at.Then why did you quote me when i was answering to another person?
  4. More than 1 minute to bring down a class, and you have to reset 12 times because the class you are against is facetardroll.It's a good way to explain how memser works and the skill needed in order to play it. Get off your high horse. S/D thief ain't the most complicated class either. It's about at faceroll as it gets when it comes to thieves. I'm not saying Mesmer isn't faceroll however, but there are very few classes that require some semblance of skill these days.You said that thief need to disengage from 6-12 times in order to beat 1 class.You said everything dude, i just underlined in a different way how it is the current situation ( go and spam with thief then feel free to go back and spam with mesmer ).
  5. More than 1 minute to bring down a class, and you have to reset 12 times because the class you are against is facetardroll.It's a good way to explain how memser works and the skill needed in order to play it.
  6. Hold on a second.Is it a joke or you WvW team are really considering the Roleplayers when you talk about wvw modifies? What I am trying to say is that it shouldn't be a problem to begin with.
  7. This. Since the complaints about repeteable hearts, is there any chance that Anet could somehow fix the issue this way?
  8. I would say Male Norn or Male Charr, because they are mighty.But also human and Sylvari could be a good moderate choice ( more realistic and less pumped ). I suggest you to try on SPvP lobby the greatsword and hammer animations ( which are the best animations for a warrior ), then decide yourself. Ps: remember that with both large characters as charr and norns it is difficult to achieve tasks like JPs.
  9. Usualluy i create plate character with the max height and width, because plates look massive and mighty.Leather and cloth users smaller.
  10. Toughness has its reduction percentage decreased the more you incrase it.
  11. They should simply give us the possibility to set "standard mount/glider models", then add whatever they like.Also something in order to permanently disable minis spawn would be appreciated.
  12. I want to see different content, even though I do understand those who missed that part.Game needs to move forward ( since we don't have much new content and the few we get is every 3 months, we don't need obviously a remake of the ls1 ).
  13. Well, let's say there were 2 exploits: The playersbase, focused on farming instead of understanting the game.Me, one of the few who did the opposite ( but to be honest, 1/2 hours during the beta were definitely enough to understand how the new items would have worked ).Here you can find more informations about, even though in order to make money it's pretty late ( but you still can manage to cap MF easily ).
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