Jump to content
  • Sign Up

Jade Raccoon.4285

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by Jade Raccoon.4285

  1. @ArchonWing.9480 I too, am quite surprised at the relatively low-cost that asc food is currently sitting at; wouldn't doubt as you stated the more players farming seeds it will further drop in price. Yes, I am aware certain food prices took a hit; the initial excitement of re-balancing all that is on offer. You are not wrong - 2 hr increase would be generous/appreciated. Players have been piping about food lasting longer in WvW, but that is what primers are for. @Sovereign.1093 That's an interesting combo. I've used vamp runes in PvP so I imagine they'd be useful so long as your zerg is finishing downs. I remember back in the day when guilds, for added snowballing, would run omnom compote, either restoration sigs or stam sigs for endless dodging/health.
  2. To eat or not to eat? ??️?Lettuce have a fun discussion regarding food... Curious to know if anyone has utilized/taken interest in the new asc feasts in particular thanks to the introduction of 500 chef. Feel free to share your thoughts on the questions below, you may elaborate if you wish. Is nourishment (food) important to you in WvW? (e.g; your guild may require you to use food, you use it out of habit, don't mind etc) ❓Are you happy with asc food, generally speaking, in WvW? (e.g; slight powercreep?) ?Are there any existing foods that you find need balancing/updating (toned down, viable, relevant, optional etc)? ⚖️Are you happy with the introduction of the amount of asc feasts regarding WvW; would you welcome other passives (e.g; incoming stun duration, might on dodge etc)? ⚗️Are you happy with the non-combat portion of buffs regarding asc feasts? (e.g; karma, XP, MF, gold, WXP etc) ✨Do you think asc feasts could be improved in any way at all? (e.g; longer timer, ground targeted placement, better visibility) ?Have you found any bugs/unintended features regarding asc feasts? ?In tandem with nourishment (food), would you welcome the possibility of asc enhancement (utility) feasts to the game? ?Please keep discussion relevant & civil.
  3. What new cosmetic reward would you look forward to obtaining in WvW the most? ?REASON: To have some fun on the forums and discuss enjoyable rewards preferably obtained in-game as opposed to gemstore-only. Currently, WvW has some unique rewards players can obtain within the game mode. Typically, these are armor + weapon skins, legendary backpack skin, warclaw mount, titles and the odd dolyak minipet etc. Below is a list of possible (and perhaps a bit far fetched) WvW cosmetic rewards that players might like to see implemented in-game in the future, please choose your favorite. Reminder that these would be cosmetic only (no p2w/advantages in-game). OPTION 10 ADDITIONAL INFO: "Ultimate Raider / Ultimate Liberator titles" (these were old/early testing period EoTM 'CBT' titles, replaced by achievements yet never used in-game. Would complete the "holy trinity of WvW titles" aka capture (raider) + defend (liberator) + player kill (dominator) akin to Ultimate Dominator; 250k player kills... however, maybe lowered to 100k for capture/defend objectives according to gw2 efficiency leaderboards? In other words, within reasonable number to achieve long-term.) Since polls only allow 10 options, you are welcome to state below if you would rather "I do not look forward to obtaining any future cosmetic rewards in WvW". ? Feel free to discuss amongst yourselves, tell us your favorite! Please keep discussion civil. ✔️
  4. June 2019 - profession poll & discussion ⚖️REASON: We're halfway through the year, what grinds your gears on the battlefield? Below is a list of all professions in order of armor weight e.g; "light" being at the top of the poll list. This list contains all elite specs as well as core in which you may briefly include your reasoning (with current state of the game/balance in mind) as to why you hate encountering them. This can mean anything from individual skills, traits or synergy between the two & profession selected etc. You may elaborate further if it really grinds your gears. Constructive criticism involving suggestions for changes to be made (game balance, counterplay, class diversity etc) is welcome. EXAMPLE: CLASS: ScourgeSCENARIO: ZergingWHY: Too much AoE pressure from afar, promotes pirate-shipping; scourge > spellbreaker for boonstrips in zerg "As a spellbreaker I feel scourge is taking the spotlight for boon strips especially being easier to cast at range. The nerfs to WoD rendered spellbreaker a lesser picked profession in zergs due to how easy it is to send WoD on full CD even if you only get 1 second channel out of it. WoD should be reverted back to a no channel skill (placed where the spellbreaker wants it) and increased from 5 seconds to 7-8 seconds as well as changing the pulse time back from 0.5 seconds to 1 second as this guarantees the entire use of the skill making it feel impacting, let alone incentivising melee to push in and make big plays." Feel free to discuss - please keep discussion civil. ✔️
×
×
  • Create New...