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alphafert.6730

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Everything posted by alphafert.6730

  1. Thanks, I thought so but couldn't remember what was giving me quickness. I hate it now, I had just settled into a build I like.
  2. Am I missing something or did they take away providing quickness when consuming a facet?
  3. NA servers & I can play as long as I don't go to a home city or pvp lobby. Every time I go to a home city I dc within a min.
  4. It's pretty close. I have a few on a tune & regardless the colors used the toon looks like a shadow.
  5. As far as sending them out for hunting & gathering we already kind of have that with the daily shipments you can get in the gem store.
  6. I have quite a few toons but only 2 with expanded inventory, 1 with all bag slots & I have 1 bag bigger than 20. I did invest in all shared slots though. I just use an invisible/strongbox to start stacks of things like unidentified gear then deposit, salvage all blue/green then rare then sell junk when I pass a vendor. If I need to find something search using the 1st few letters usually works. Since unidentified gear came out I haven't had an issue, before that it was more of a chore.
  7. I said I nerfed myself. There is a difference between maximizing loot & a few players killing the majority of the mobs. New players in this scenario can't get the xp or loot & at that aren't likely to have fun either. Sorry if being considerate of those around ruins your fun.
  8. I already ditched it for my node farm. Focused I can pull 15+ gold/hr doing that but it's something I enjoy. Above stated fun & even new players. It seems the fun of a few outweighs the squad. As for new players it is like event dailies on lower maps, I doubt they will enjoy chasing a com only to be able to tag the bigger spawns. I just noticed this as part of a shift in the community. When I started through around pof higher level/mastery players were nothing but helpful. It felt like the goal was pushing for the experience of all. There were always a few that didn't pay attention or cooperate but it seems that is the norm now & with certain additions to the game those players can have a greater impact. Same as developer decisions can drive off players, so can a community.
  9. Yesterday I found a really nice farm where players listened & stuck with the com. I spent about an hour & left with a few stacks of bags. Today every farm I was able to join had mechs & turtles even after com would ask for only auto. I spent about an hour & left with less than a stack of tot bags. I nerf my build but run a short bow thief so tagging shouldn't be an issue. I don't understand selfishly playing an mmo especially how loot drops in gw2.
  10. Finally the stacks of crystallized nougat from my lf days are worth selling.
  11. I thought they did nothing but after a few years of reporting about 12 I see regularly have disappeared.
  12. I've been doing this achievement. If it seems daunting just do a bit here & there. I've been trying to do one of the sub achievements per week but often don't finish. If I get stuck on one I skip & will try later.
  13. If you just haven't been to a place & have any teleport to friends you can ask a map if anyone can help. I often see people ask & usually someone beats me to invite them to party. A starting home town would probably be the fastest.
  14. I wish there was an option where default state was stowed. I've been playing engi lately & my own mech often annoys me. It isn't even necessary most of the time. If stowed was the natural state it might hinder afk farmers because if they are downed & someone reses them they are useless afk.
  15. I can see how this would be frustrating & sometimes can even be a problem for vets. There have been times I've had a hard time tagging events for the daily. I play those maps a lot & if playing along side low levels I try to wait till they tag to attack, tag an event then move on or mostly buff others (depending on the class I'm using). I've been messing with engi lately & usually run with my jade mech put away.
  16. You aren't wrong but if you read through the steam forum topics on price it's mentioned repeatedly. Vets explaining are written off as shills or fanboys. In game seems to be different, I've even learned stuff from chat that I didn't know or forgot.
  17. I keep hearing about this $100 price tag but it's $30 for hot & pof then $30 for eod. You can get the lw for gems if you don't want to spend cash. At most it's a few hrs of farming for enough gold to exchange for the lw. This is steam though. I'm convinced there is a player base that focus on the game of complaining on the forum.
  18. I don't think there is any point to report as anet doesn't do anything. I've been reporting the same players for well over a year including sending a vid showing a stack of naked engineers, 5 toons in the same spot with almost the same name & several necros running against the wall yet they are all still there. Same spots doing the same thing every day. At any time there is roughly 18+ in blazeridge stepps alone. Currently on steam afk has been brought up several times arguing that the cost of expansions are high.
  19. I don't think they care. There are a few spots where it's obvious. A stack of about 6 asura engi with no gear, a group of 5 necro with almost the same name & both have been there over a year even after reports. 5 or so running against a wall on/off for weeks. I've decided I'm not spending money on this game till fixed.
  20. 100% agree. In Blazeridge Stepps there is the same 10-15 every day for years now.
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