Appreciate the lack of waypoints, makes the maps less themepark and a bit more adventure.Mixed feelings about instantly unlocking Elite Specialization. Balance of enemies good, challenging but manageable when soloing.Nice throwbacks to old lore. Unfortunately so far nowhere the original feeling of the Crystal Desert (deserted, harsh).Story started out nice but pacing accelerated too much after 'Facing the truth'. Dislike forced exploration for story continuation (The Sacrifice, Way Forward). Would have appreciated character / profession specific dialogue / mechanics. First combat in 'Beast of War' disappointing, should be more massive.(Amount of) collections looks promising, dislike the 'no-lore-until-complete' principal.