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Nosirah.1735

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  1. Who said hammer can't be Condi?Look at rev hammer. It's a freaking ranged weapon. We'll. I take soulless horror as a huge hint for us getting hammer next ;) if there will be another xpac I was just going off archtypes. If the hammer created zones of condi through smashing the ground, that would be pretty rad. It's one of my favorite types of zone control. fingers crossed :)
  2. Although Hammer is my favorite weapon in the game (followed by axe), I'm going to have to say Mace is the winner. It usually has focus on CC and conditions and could accentuate Necro's already condition heavy play style. CC would be a welcome addition to the de-buff champ. Here's why NOT for each weapon: Axe- More direct damage would be nice, but we already have GS for that kind of stuff. Sustained power DPS doesn't fit Necro that well.Pistol- Rapid attacks feel more rogue-like. They've already established the necro to be a lumbering powerhouse. BUT if they want to create a mobile play style, pistols would be interestingSword- No. The fact the necromancers are the only class that doesn't use a sword makes them unique. We already have GS so let that be the compromise.Shield- We're already one of the tankiest classes in the game. While it could be interesting to make our biggest strength even stronger, I don't see a lot of design space to make this addition more exciting than ReaperHammer- Pure CC bruising would be interesting and I would welcome it with open arms. But we already have Reaper's GS. I also don't see a reason to sacrifice conditions for the sake of CC when Mace would do both.Bows and Rifle- we already have staves, scepters, and axes. Huntsman weapons are only Elite for other classes that didn't have decent ranged options. Putting them here would be redundant.I hope I made a well constructed case for Mace. Thanks for reading this.
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