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accelerated.3581

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  1. It's been said quite a bit already in this thread, and appreciate your willingness to hear our thoughts, but I have 0 care for any player's opinion on the Expansion, it already comes with quite a heavy bias when using players' reviews. Perhaps, if you do you intend on including in game players, maybe interview 'celebrity'-esq players, maybe - and this is quite hypothetically speaking - highest AP, PvP champions etc. and give a short brief explanation of who they are (i.e Season 4 PvP Champion underneath their username). EDIT: And I don't want to come off as insulting, but there hasn't been a recent trailer for GW2 which I've felt proud to show my friends, possibly due to the fact thata) it had almost zero hyped up material in the trailerb) it was too brief and recycled.Show your new customers what they want to see. If you want to express how QoL or Casual friendly this game is, maybe try incorporate the features which define GW2 as being such.-Xiri
  2. I'm going to bump this thread and say that there's a bug which still exists when you strafe while throwing Spear of Justice . You won't have the opportunity to pull back, instead a 6-7 cooldown on the F1 appears, which is long enough to reset the tether and essentially render F1 useless when mobile.
  3. Pros: Great Elite Specs - Only touched Firebrand and Soulbeast, but both offer refreshing playstyles which is always welcomed here.Mounts are leagues ahead than my initial expectations - Initial thoughts on mounts stemmed from my idea of mounts from other MMOs. The new maps are tremendous and offer incredible levels of detail and immersionStory was an improvement to Living World Season 3Achievements seem fleshed outUnidentified gear system was a good additionBounties are a nice implementationNew guild hall's a treatBad: Story super predictable - Cliche hero story, and writing felt empty and blank. Pls get better writers kthx.No map wide metas - it's a big tone down compared to Heart of Thorns, however there should've been a middle ground between the almost dormant PoF maps and the ever Meta flowing HoT mapsNo sense of Story/PvE replay-ability - After the achievements are earned, there's no real incentive to return to either the maps or the story, there's no 'quirks' to the story when playing different characters/races. Bounties become useless once achievements/collections don't call for a kill.The guild hall capture event is scaled high too easily.EDIT: Grammar.
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