Hey Engi main here, over 6300 hours of playing mostly WvW but have done alot of pvp and pve. Would your gameplay change as a result? How?- Yes it would I use mostly Holo at the moment as it is the most consistent way of getting results as a roamer, solo or in a small group. I've very aggressive so the range change on Holographic Shockwave doesn't effect me too greatly, but in larger fights it may. Do you feel these changes would improve or worsen the state of the game? - I think it'd make me play more careful when using Holographic Shockwave, possible make it seem more fair to the people vsing me also. Are you looking forward to these potential changes? Why? - I look forward to seeing less, less skilled engineer's about. back in 2012-2017 engineer was very very niche. You'd only see the off SD build roaming about, other than that not many of us around, the skill level of us was greater. Although with holo it has added an easier way of getting results, you can easily tell that more and more engineers appearing as a result of holo being added. It does tell how strong holo is for people to really pushing towards the profession. I do like fairness when possible, so I'm looking forward someone, although I'd like to see Major buffs to base engineer, which is partially useless for any situation in wvw. Scrapper and Holo do everything it does and better. What are your concerns and the consequences you expect with this set of changes? - I don't have many major concerns. Although I do believe other parts of engi needs a buff also. The unused things like gadgets, base engineer and kits. The focus seems to be on Scrapper and Holo but I never see much for the base. I'm guessing you'll get to it in time, but i am hoping for something soon. Lastly I do think maybe instead of just nerfing maybe looking into the unused traits and giving them abit more to balance the reason for certain nerfs.