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Kolache.3964

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  1. IMO, playing against a "bad" anything should typically result in their death rather than a stalemate. Especially if they already expended the advantage of choosing the fight. No player of any class actually wants to die, given the choice.
  2. I'm taking the passive approach, lurking and observing how the game changes over the years... assuming it's simply not designed for me at the moment. Just currently sharing my opinions on what killed roaming for me in my regular tri-yearly post. Carry on.
  3. Thieves killed it for me. For some reason I don't seem to mind quite as much if someone has more mobility than me. I can deal with them mitigating more damage than me. I can deal with them bursting harder than me. I generally expect to lose when out-numbered. ...but GW2's take on thief and stealth just drove me nuts. I remember getting excited when stealth traps were being introduced.. and 'sic em' was being introduced... and every time some effective counter was introduced it felt like anet had to make a "counter counter" for thieves. The goal-post moving "every time they have to disengage you effectively win" argument has always sounded ridiculous to me. I really loved WvWvW but I just couldn't help but feel that every other class matchup felt like checkers and fighting thieves felt like chess where you really just had to tune into your extensive thief knowledge and ESP to predict every moment for a chance to force a disengagement... it just blows my mind that, regardless of whether or not someone thinks this would be good design, that anyone would think this would be a fun design. I still visit the forums periodically just hoping that something meaningful will change for the thief/stealth/counter design. Hey blizzard released classic after so many years, stranger things have happened I suppose. I would even play again if I could have a class/spec that was a hard counter to thieves/stealth (actually killing them, not just encouraging them to ignore me because my class/spec was more tedious to kill than others), even if that class/spec was a free kill for every other class/spec in the game. I can only speak for myself but such is my hate for GW2 thieves and stealth.
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