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Felwal.9618

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Everything posted by Felwal.9618

  1. i have been maining thief for such a long time it was the first class i played when i got the game and i've been playing on and off for a long time but i feel like the class has just gotten more boring. Thief has always required some skill to play effectively (atleast in PvP) since its a squishy class by default but it felt really nice when you actually got rewarded for outplaying your opponent by blinding key skills and landing bursts and backstabs on people at crucial times but its just gotten boring since you dont really get that reward in the form of damage anymore other classes have just gotten tankier over time ever since the june 2015 balance patch that replaced traits with specializations before that there was a lot more build diversity and more options. Then they released HoT and that made almost every single class a lot stronger and their defences became better after that thief felt really weak atleast D/P you could still use something like staff but it was still a weak class just like warrior was back then. But then later on they buffed thief and increased AA damage on dagger that actually made thief feel a lot better when you actually did a lot of damage if people just let you hit them over. Thief was still very squishy and back then had no invulns exept dodges wich thief got in spades maybe to much especially if you were using dash so they nerfed it and added exaustion to it and thats fair enough its kinda OP to get out of every single movement impairing condi just with a dodge but it was ether before this or after this PoF launched and then they just increased condi damage overall and gave some specs ridiculus amounts of survuvability so thief started feeling a bit weaker but it was still fun to play exept when you got 1 shot by a condi bomb from a scourge. A bit after that i took a pretty long break on and off but more often off and now thief basically has no damage its back to where it was just after HoT dropped. Against any competent player you can only run and try to decap. overall thiefs low base health and pretty crappy damage makes it really boring to play combined with the game moving more and more towards condi and tankier builds and all these passive invulns and shit like that just slows the game down. (and thief has no good condi build) Sadly i've tried every class and most of them just feel boring compared to thief but all of them feel a lot stronger so im probably just gonna leave the game again and keep an eye out to see if they make some good changes.
  2. okay i played a couple of games with that build and i didnt like it was nice with all the interrupts but overall it deals less damage then my staff build does on avreage, it has worse teamfight pressence, less survivability especially against a condi build and worse mobility but it has a better single target focus and ofc all the interrupts gonna try some condi S/D build and see if it works
  3. Well with my staff build i reached high gold pretty easily i dont use vault that often because its so predictable. I could probably go into plat if i grinded out some matches but i think i'll try your build and see how it works, at this point i've given up hope on D/P and i find that shadow portal doesent work half the time especially in combat does regular damage interrupt it or something? its a cool skill tho i used to use shadow trap pre HoT and that worked really nicely. especially since thief could actually duel someone. But i'd like to play some WvW but you basically cant play thief in that mode anymore a Deadeye build well ranger does it a lot better. Stealth is worthless if you are trying to roam and thief has always been bad in zergs and playing staff or S/D in WvW then you might aswell play warrior or some other boring class with invulns for days. feels kinda wasted to have played thief for over 1600 hours and almost 1k PvP matches
  4. Yeah i know d/p is kinda shit now tho its my favourite weapon set and i dont like deadeye outside of trying some meme one shots once in a while. I find staff to be pretty decent with acro 1/3/1 and trickery, but i find sword 2 ports to be kinda unreliable sometimes but i kinda wanna give it another try what traits are you using in DD and what amulet(i assume marauders) and what runes/sigils?
  5. Yeah i know i didnt play flawlessly against that warrior but still feels kinda unfair with the amount of effort i need to put in compared to him also RIP any thief build that semi relies on stealth guess the only option is s/d or staff or i'll just quit the game again and hope they get a grip when it comes to balancing thief. Thing is they already had the d/p balance down decently before they nerfed its auto attack maybe the interupts were a bit to strong and easy to pull off but atleast thief was deadly if you didnt do anything while he was whaling at you but now if i play any build with dagger mainhand you're just an anoying fly nowadays
  6. I came back after a break recently. I quit right after dagger AA got nerfed into the ground. but what has happened to thief? I played some PvP but unless i played a staff build i deal no damage most builds can just laugh it off and then i tried to do some WvW and noticed you cant even stealth for over 3 seconds if your opponent happens to have a sentry somewhat nearby. Why? you cant even benefit from the extra stealth duration in shadow arts(or the new spider venom in stealth). And also i tried to fight a warrior i couldnt deal any real damage to him and he killed me in 3-4 autos and one real skill like hundred blades or his spin plus 1 auto. this is with full marauders armor and amulet rest is berserker (all Acended if that matters). what have they done to thief? feels like the entire class has been absolutely nutured.
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