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THF.9672

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Everything posted by THF.9672

  1. Just came back recently after hearing all the good EoD things, mainly about surging popularity and every zone I enter is completely empty, almost never any groups in LFG. Is NA still dead? I know EU has always had a healthy population but feels like not so much on NA server.
  2. Pretty new to the pvp scene, Finding matchup info pretty hard to find. Can find build info, map rotation info ect np but match specific information that isn't extremely outdated is like non existent. I know the general consensus is that warrior is less than ideal atm, appears to probably be the weakest of all the side-noders and maybe has like no winning match-ups vs the meta classes? and is forced to outplay to win. But I enjoy the play style of spellbreaker so I do want to get better at it. Just looking for some match-up tips vs some of the extremely common side noders/roamers that I'm likely (always) to run into from more experienced players. Like how you go about engaging, what you kite out, what your general thought process is to beat X spec. What cooldowns from them you need to avoid, or get them to burn before you can push for a kill ect. Versus: -Condi Staff mesmser -Condi Ranger -Fire weaver -Other warriors -The roaming thief -Grenade and Prot Holo Any tips would be appreciated as far as specific match-ups go for you when playing strength spellbreaker.
  3. Don't need a poll to know necromancer is by far the most played, followed by guardian and ranger. Rev trailing behind those.
  4. As someone who just started getting into pvp myself, That's just the way this game is. Sure as you get better you can do things that increase your carry potential/increase your teams chance at winning, but at the end of the day it's almost always going to come down to which team gets more dead weight. Which almost always has the matches being pretty one sided. Occasionally You'll get a close match that doesn't feel one sided, but the majority of them are going to be one sided. That's just the reality of solo que that nobody likes to admit.
  5. Things get this bad when devs just don't care about the game they develop beyond the 9-5 motivation, unfortunately all to common these days in the industry it feels like. Every once in awhile they'll do something for appearance sake but never because they care about the integrity or play-ability of the game. Balance, bots/exploits/bugs, wintrading, ect just doesn't matter to them. If it's not a project they get assigned then it just doesn't even exist.
  6. This game clearly isn't balanced at all, made even more apparent in 2v2 and 3v3 game modes. Unless you're the type of person that wants to play one specific way and win just by default for doing so I don't see how you could find any joy out of 2v2 and 3v3.
  7. More and more I play this spec in pvp, its just inferior in every single way to herald, at best it can be a knock off core rev or boring bunker build. Greatsword isn't bad at all its just the spec traitline + horrible flow of the alliance legend and the fact that the spec does nothing for other legends making it so you would be better off just playing another spec if not using alliance legend. This is all as far as power dps goes.
  8. Would feel a lot less clunky if your alliance utility skills swapped back to default (archemorus) when you swap into another legend then back to alliance, and on that note, if you could pick which set was the "default". Feels bad for instance when you're being really aggressive, use offensive archemorus utilities/weapon skills/swap stance to continue, swap back only to have your utilities to be defensive and just puts a stop to your gameplay. Compared to herald which just flows flawlessly between legend swapping back and forth. My opinion at least
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