Positive:Story - it is by far better than the other expansion becuase it had more lore and we fought a god, but it felt short just like allways.Mounts - are the second best innovative addition right after the cain meta events we had in hot maps. They are unique and help in exploration a lot, if you guys would reduce the wps in core maps i wouldn't mind at all since mounts are much more better .Map design - really beautiful, huge, who does them know there jobs since i love all the maps design from all the gameSpecialization - most of them enjoyable but, some classes (deadeye) is preferable to go with hot or core builds for pve only.Negative:Content: no meta chains at all, no new dungeons or world bosses, nothing mmoish about this xpansion at ALL except for bountys(but they feel like hp runs in hot). If i had knew about this, probably i would have never preorder or bought Pof. The maps are just like the living world season 3 ones wich i was ok with them becuase hey they are just fillers, do them once and never again, but i never tought to see it in a expansion aswell and this was such a disappointment. I really don't understand why hot metas had so much hate from the 'casuals', but they made the game unique and lively like no other mmo. Not only because would bring people into the maps for 2straight years(at least for those who know how to use lfg) but mostly becuase the npcs where interacting and helping the players discovering the map and progressing the event like a story instead of being useless like all heart npcs wich now are even repetable, eehhhh. Now this gorgeus maps are really boring to play and most veterans will move back to the usual routine once they are done with collections and achievs(the same that happen to ls3 maps), this problem could have been solved with 2-3 new dungeons and maybe 1world boss since it's core maps style. Or made them into meta like hot/sw but not that hard just so casuals don't lame like they do.