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agnlaa.7594

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  1. I don't have any problems but I also don't join PUGs either. I'm in two guilds that run strikes and raids (at least) weekly and bring my thief to every run, no one has ever had an issue. I think most good/competent players recognize that the player knowing their class is most important. That is, playing an A tier class well is going to be better than playing an S tier class badly. People who don't understand that probably aren't great themselves.
  2. I don't wholly hate axe, it could be reworked into something good and useful (even if I have no hope of that). What I do hate is that we still didn't get a new offhand and I think it's fairly clear we never will. Torch, focus, even sword would be good. Not greatsword, though, we need a new offhand, not a new 2h. It obviously doesn't matter what any of us say here and it's incredibly frustrating because thief could be an amazing class but devs continue to ignore it until it's time for another unnecessary nerf or other change no one asked for.
  3. Thief axe gives me the same feeling as mechanist did in the EoD spec beta, which was that the base class wasn't considered at all beyond a cursory nod to the theme. It's bad, like... really, really bad. It's not at all what the class needs or what anyone has been asking for - which is overwhelmingly 'another offhand weapon please.' Coincidentally, I quit playing engi after the boring mess that is mech was pushed out, and I'll probably drop thief if this isn't drastically overhauled. Not just because this is bad, but because it shows a fundamental ignorance (willful or not is irrelevant) of how thief plays and what it needs.
  4. Again, the class has a different playstyle than simply rushing in (which would be really stupid on a class with low health) and that makes people who want to rush in carelessly mad. I recognize why they're mad, I just want them to get good or stay mad. I'm gonna stay toxic 💜
  5. It's definitely not just a GW2 thing. I've seen it for 2 decades, first in MUDs and then MMOs. People who run straight into fights get big mad that thief/rogue classes sneak in. It's honestly really boring and obnoxious seeing every discussion of thief turn into people hyperbolize and try to homogenize the archetype instead of analyzing their own gameplay. And no, I don't think GW2 stealth is ridiculous in the slightest. Most the game agreeing with that statement doesn't make it correct, it makes it a popular sentiment. Most the playerbase is going to be average, and average players are going to lose against good players most the time. I think a major problem here is perspective - Bad thieves lose fights, good thieves win them, average thieves escape. I see a lot of people rage about thieves escaping as if that's a loss for them, but it's objectively not. A loss is getting killed, the thief escaping with the non-thief alive is a draw. Also, I don't solely play thief, so I know how fighting thieves is as other classes. It requires care and thought and good reactions, which makes it fun to me. I genuinely don't understand why people want to just have easy wins, seems like a skill issue.
  6. I normally keep to myself and my small circle of friends, despite how abrasive this post is. That said, I was briefly in ECK a couple years ago before life got crazy and I uh... quit every guild and discord and disappeared until a couple months ago. But now I am back and spending most my time being as obnoxious as I can to enemy players in WvW.
  7. agnlaa.7594

    Stealth hate

    Congratulations! You just died to a thief in PvP or WvW and now you're coming to make a new thread about how awful and unfair stealth is, ignoring the 27261 that exist already. Allow me to offer my condolences. Contrary to what you probably want to type in all caps (with many typos caused by your rage) thieves aren't actually OP, the class just has different tools and approaches to fights. I know that might be confusing if all you play is rifle mech/LB ranger/necro and are accustomed to accomplishing things with zero effort or thought, but class diversity is a good thing actually. If you still insist thief is godmode, please feel free to play one and show us all your 100:0 kdr. Or just leave a confused react to show your frustration and know that for every one I get, I'll go gank someone just for you ❤️ Sincerely, your local toxic thief girl
  8. Necro - super boring to play plus there's gonna be 10k other people with the same edgy aesthetic. Or you go the opposite route and you're one of 5k bright white necros. Ele - super boring aesthetic. Elementalism is just not an appealing theme to me, it feels basic. Mesmer - the daggers on Virtuoso. Please let us hide them anet, they're awful. Thief - too many builds (in pve) are just spamming one button repeatedly. Also they have the worst armour, as a medium class. Ranger - awful pet AI and a knockback on LB4 that will make everyone mad at you when you use it in group events Engi - Mechanist, full stop. I could write an entire post about the depth and reasoning of my hatred for this spec. They took a really cool class and gave it an incredibly boring spec with awful pet AI. Worse than ranger because it's massive and ugly. I used to be an engi main, I quit playing it when mechanist happened. Warrior - I dunno. I don't get the appeal of being a person that just hits things really hard. I've never bothered with it Guard - The class that everyone wants in their squad. I don't wanna play support as FB though so I hate it Rev - Lack of build diversity, I've no interest in my 5-0 skills being chosen for me in blocks like that
  9. every time someone whines about thief stealth i resolve to be more toxic and obnoxious
  10. There are multiple organized TT runs every day, for what it's worth. I know of two guilds that run at 04:00, one at 01:00, and one at 21:00. There's others, too, but I'm not up to date on what guilds run when I'm asleep or at work.
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