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ProfBits.3716

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  1. It is possible to get the player charakter to bug out it's animation state such that it will have it's right arm permanently streched up into the sky. This persists over and aktive while other animations and aktions like, attake, dodge, downstate, mount up/down, skiff and more. Images: https://imgur.com/a/ecvqfGT It happend to me on Staff Deardevil wile Seitung Map comp, my Condi Scourge during raids and other aktivities. I sadly can't reproduce it, it just happens during gameplay. My best guss would be since I use a MMO mouse and I'm quiet impatient for chanels to finish, that the cancel of a animation with some other action or animation at the right moment might be the cause. It can be fixed by relogging the charatker, but still it's not nice to look at.
  2. As a player that regulary plays raids and Strikes, I have acumulated a lot of Legendary Insights and Legendary Divination for wich I have ZERO use. 1. Why is this a Problem in my opinion: Rewarding an item repeatedly that has a limited sink will lead to the item bekomming totally worthless. Totally worthlless means as soon as you material storage is full the best you can do, to not litter your account is, to simply destroy your fresh loot. The limited sink is because the only use for LI and LD is to craft the Legendary Raid Armour (150 + 2x300 LI) and Coalescence (150 LD) any amount over these 900 cannot be used for anything in the Game, exept littering accounts and beeing deleted.... 2. How has this become a Problem: Because LD can be converted into LI I will be focusing only on LI. LI (and LD) are the Weekly Reward for Defeating a Raid Boss summing to 25 per Week over HoT and PoF. LI have been also added to EoD Strike Missions, 1 for doing all Normal ones per week and 1 for each Strike CM per Week for a total of 4 (yes I am counting Harvest Temple). In total this makes 25 + 1 + 4 = 30 LI per Week that can be achived by a veteran player. This would mean after only playing the game hardcore for a year, no gain in LI would be had, since sinks are limited in amount. Many Players that Raid since serveral years have all sinks exhausted and still thousands of these laying around, for no reason. Also the Weeky gain seems to increas with future Updates and no sink is in sight. 3. How can this be Fixed: - Add the option to convert them to Raid or Strike Currencies. (Magenetit shards, Gaets Kristals, (Blue and) Green Profetshards) - Give them a vendor value of 50 or 25 silver so they can be sold to a vendor of course not on the TP. - Give a Option to by some material with them. Suggestions would be 5 for a mystic coin, one or two for a Material Shippment of choice, or simmilar.... Summary LI (and LD) have repeateble and therefor infint sources, however the sinks for these material were alway limitit in amount, renering the Item useless after exhausting the sinks. I suggest to add some form of Infinit Sink (convert to gold, currency or materials) to provide some use to these itmes after the fixed sinks are completed. Also a new Legendary Strike Legy Backpack/Ring would be nice.
  3. Please don't forget about the Raidbosses affected by retaliation changes. If the Retaliation boon is also changed on Qadim (W6), Cardinal Adina (W7) and Qadim the Peerless (W7), fights become segnivicantly easier. This is because these fight were designed with the Retaliation damage on the Players in mind as a mechanik to pressure the group. So please also update these fights to retain the old mechanik of retaliation or add a other effect in place of the old retail to keep the fight the same and not break them.
  4. The problem has solved itself for me now.You should try again if it still persists for you.
  5. Same here, since Saturday 21:00 very bad connection to the server suddently form germany to the frankfurt servers.The state is currently unplplayeable, moving a Item in the inventory thaks 10 sek +, and so on.... I ran tracert on a game server:tracert 18.185.197.21 Routenverfolgung zu ec2-18-185-197-21.eu-central-1.compute.amazonaws.com [18.185.197.21]über maximal 30 Hops: 1 <1 ms <1 ms <1 ms fritz.box [192.168.178.1]2 5 ms 4 ms 4 ms 62.155.242.443 6 ms 5 ms 5 ms m-ef1-i.M.DE.NET.DTAG.DE [217.5.69.26]4 6 ms 5 ms 6 ms 80.157.128.945 7 ms 10 ms 11 ms 52.93.41.266 6 ms 6 ms 6 ms 52.93.41.357 44 ms 41 ms 52.93.128.1398 Zeitüberschreitung der Anforderung.9 42 ms 41 ms 54.239.107.6410 43 ms 39 ms 52.93.111.13411 36 ms 35 ms 35 ms 52.93.111.13312 41 ms 44 ms 54.239.107.4913 36 ms 38 ms 37 ms 54.239.5.17014 Zeitüberschreitung der Anforderung. = Timeout15 Zeitüberschreitung der Anforderung. = Timeout16 Zeitüberschreitung der Anforderung. = Timeout17 Zeitüberschreitung der Anforderung. = Timeout18 Zeitüberschreitung der Anforderung. = Timeout19 Zeitüberschreitung der Anforderung. = Timeout20 Zeitüberschreitung der Anforderung. = Timeout21 Zeitüberschreitung der Anforderung. = Timeout22 Zeitüberschreitung der Anforderung. = Timeout23 Zeitüberschreitung der Anforderung. = Timeout24 Zeitüberschreitung der Anforderung. = Timeout25 Zeitüberschreitung der Anforderung. = Timeout26 Zeitüberschreitung der Anforderung. = Timeout27 Zeitüberschreitung der Anforderung. = Timeout28 Zeitüberschreitung der Anforderung. = Timeout29 Zeitüberschreitung der Anforderung. = Timeout30 Zeitüberschreitung der Anforderung. = Timeout Ablaufverfolgung beendet.
  6. Thank you very much for the transparent communication!I think a open comminication with the playerbase is helpful for both sides. You have a way of giving a justified reason for things that does not work out for you, or simply point back to older statements. On the ohter side the base knows for what they can be exited for and maybe give helpful comments / ideas to improve the upcomming features even further.
  7. Yesterday I raided with my group and we were at Mursaat Overseer. At the end someone and I got down in the middle of the group, after the initial down Invauln expiered Protect was cast, everyone of the squad had the buff except the two down peolpe, with died than to the spikes therefor.Exact procedure: get downed -> Downstat invuln expiered -> Protect casted on group and downed -> Spiks come => Result: Group alive, Downed dead
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