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quon.9328

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  1. Great idea, I'd love them to match the gloves
  2. The Endless Olmakhan Tonic is bugged, showing some sort of low-res model ingame. It should look like this. Instead, it looks like that, that's both in tonic UI and when used, anywhere, on any characters I've tried.
  3. race: Charr (tested on male, but probably affects female too) profession: ranger/druid (probably all medium users) The Left Oni Arm medium skin is missing its dye channels and (possibly as result?) displays corrupted textures (the Right arm doesn't have either of these issues, and as best as I can tell, neither do the other armor weights of the Left arm). I have attached an album with several examples here: https://imgur.com/a/yORL7PX What the texture displays as seems to be random, and that includes when previewing it with nothing else equipped as well! Occasionally it will even preview with normal textures, which is why I bought the skin in the first place, unaware of the horrors about to befall me.
  4. Definitely not fixed - happened to me last night. If adding an invisible ceiling or kick delay is impossible, then the only solution is to switch the boss fights around. It would be less dramatic to start with Mordremoth I guess, but at least we would waste less time redoing the instance from the beginning when the bug happens:)
  5. I would rather pay 800 gems for the skin I want, than 400 for an 80% (if drops aren't weighted) chance of a skin I don't want. Similarly I would rather pay 800 gems for the skin I want rather than 2000. If the only alternative to 400 gem randomized skins ar 2000 gem skins, then no, thank you. I don't want either. I've spent more than 25 000 gems over the past year but there are limits to how much I'd pay for a single cosmetic item.
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