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Eloid.4569

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  1. is better than nothing, but to me, is not enough. No portal changes on this patch😞
  2. Bring old portal back, and give us something to remove some condition without the sacrifice and entire trait line. Maybe a rework on ether feast, like "remove 1 condition and 1 extra condition per clone. I don't kwon."
  3. Yes, of course, continue to remove diversity of builds, I wonder how many people have stopped playing just because they took away what was fun for them to play. Overnerfed classes and option removal, yeah!!
  4. keep nerfing, maybe when everything just have one button, we reach class diversity.
  5. No, upgrade the other classes, nerf is not the solution for everything, all classes feel clunky, looking back, you had a lot of construction, a lot of fun, a unique play style, right now, everything feels clunky and boring, you just have a LOT of spells and traits that you will never use because they are useless. That is not a good game design. The GW2 trait system should be a way of a own playstyle and build design, rigth now it's just a system where you have to pick the things that work because the other option are usseles.
  6. Stop nerfing everithing, buff across the board, a make gw2 pvp great again!
  7. There is one of the biggest problem of this game, when they nerf something they just make it unplayable. You need to nerf things, but things need to keep useful to have diversity.
  8. Yes of course, kill random people in wvsw, try to do that in SPvP or with people who know what they are doing. And you say "one shot", sorry I only see a mester who uses ALL his CDs to try to kill someone.
  9. All classes are overnerfed so far, normally they nerf thing in a half, and they just put the classes out of the meta. Is fine to balance classes, but when they nerfed they just kill it.
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