@Gargoyle First of all it was a typical pug, with no healer or condi cleanse, so I figured it was each man for himself. To clarify by playing bad I meant being lazy on rotations and downing more oft than others cos of carelessness; not trying purposefully to die every chance I got. I don't see how that's an issue, as I have carried worse players on say swamp t4, where a guy continuously dies to bloom no matter what we do. In this scenario I might trash talk the inept player and refuse to res him along with others, but would not randomly call kicks without stating a reason beforehand. The issue about players kicking me on sight arises prevalently in raids, where holding long-standing personal grudges is commonplace enough to be a staple for pugs. This is an instanced content separate from fractals, as the atmosphere is more tense and strained in general. If you play bad here, you can expect to be replaced without warning. The thing of it is also that you might also be kicked on join from someone whom you never play with before, simply for showing up with your nametag. This is what I believe you mean when you say an individual is 'kicked on sight' also. The issue here or the reason it's unfair, is that it's textbook example of labeling and predetermination bias, for example backbiting and inferring from rumors. tl;dr fractals in t4 and raids are not the same thing at all, so I'm not sure where you drew the comparison.