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MauChann.3081

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  1. I want to know purely for the sake of knowing that Arenanet does anything with the report function at all which doesn't seem to be the case outside of automatic moderating (regarding slurs mostly) But reports regarding character names, people botting/afk farming, and trolling behaviour during gameplay? I don't actually believe they actually do anything at all with those.. Being notified they did something with my report would result in me getting more faith in arenanet which they honestly need after the disaster that was icebrood saga..
  2. I have actually tried making both 2nd gen and 2,5 gen legs and my conclusion on which is more expensive and takes more time is very clear. It's the 2,5 gen legendaries that cost most. Why? Because of the ridiculous amount of mithril and elder wood. That's it. That's all that legendary needs including the precursor craft. There's no story, no special items you need besides the obvious. 2nd gen legendaries needed mithril and elder wood too, but also wood and metals from previous tiers, and I think the one reason people find it tedious to make, is because of the timegated materials. (which again you can also buy with gold but eh) Imo because 2nd gen had a story attached to it, it was less tedious to make, there was a fun little variation in collection and crafting, if you were done with 1 step you'd get to do something else for step 2, instead of repeat step 1 but bigger and more expensive like gen 2,5 has. I don't care what the collection aspect of gen 3 is going to be, I just want one to be there so I'm not endlessly stuck saving up 2 specific materials and actually have something to do inbetween the tedious farming and crafting. Even if it's just one event randomly in the open world that I have to do to gain some 'npc's knowledge' to proceed. Hell I'd kiss a skritt if that's what it takes to have my ingame characters understand the lore behind a weapon a bit more, and to have me as a player have fun while crafting something rewarding.
  3. So as I understand it this achievement worked fine when it came out in 2019. However. its 2021 now and it's gotten more and more horribly broken as time passes. The point of the achievement is to land hits on Kralkatorrik's wounds while flying with Aurene in the story instance. You need 3 hits to 'inflict a wound' As far as I understood it from the wiki and the forums, the bug advanced to where you need to just hit the dragon 10 times. Which was already hard enough to do considering every hit was considered a miss or out of sight.. And this is where the bug has developed to now. I can easy land 10 hits on the dragon. But none of them count to the achievement. Even if I hit all 10 in the same spot to inflict a wound, even if I try to do it with multiple people in a party so they can grant me a damage boost. Nothing I do progresses this achievement. Nothing I do is registered as a hit. It's honestly frustrating that this is a bug that's only gotten worse and worse as time has gone on. It's not like it's blocking my progress to getting Vision out of the way, I've done the WVW track. I just want this achievement out of the way, if not for myself, for the players who hate having to play WVW to get a PVE legendary item where WVW shouldn't be necessary (besides gift of battle) Please anet, Fix this bug, or let other achievements count towards the meta achievement so it's atleast not blocking progress for players.
  4. The amount of times there's going to be a new player standing in caledon forest, queensdale, wayfarer foothills etc asking why a couple dozen people are standing there is on a whole new level lately. There's a ton of players basically who don't even know what worldbosses are, let alone how to handle them. Yes, I absolutely agree, I am tired too of spamming one button while standing in one place, but as of right now I wouldn't appreciate a difficulty increase without making the fight more rewarding, or without a tutorial somewhere in the game that will allow new players to get to go along with the fight and understand what needs to be done. Veteran players will not explain how certain mechanics work, Guides that exist online are barely looked at and sometimes complicated too.. There needs to be an ingame explaination of basic mechanics like cc, bounty mechanics, and much more, before we can start tinkering with more difficult versions of already existing worldbosses.
  5. I just hope they make the crafting process somewhat interesting again like the first 4 gen 2 legendaries. I want to feel like I've put in effort for my legendary gear, not a grindable gold sink. That being said.. I hope they exclude amalgamated gemstones (although they've become cheaper recently) and mystic coins (which are still a ridiculous item in the game since they changed the daily system) Even if that means the development team has to put in effort, to come up with interesting stories behind the weapons that I can experience while crafting it. I don't care how much they have to postpone the release date to make this happen. I genuinely hope they don't get lazy and go the goldsink way again for this.
  6. I have tried the exact way it's described here 5 times and it identifies it as a hit on Kralkatorrik. HOWEVER.... It doesn't register the hit for the achievement. no matter how many times I hit, miss, or have no line of sight, no single hit registers for the achievement. Nothing is eligible. Nothing counts, even with other players.. and it's honestly super frustrating by now to see like 20 solutions and none of them work. It's not about destroying the weak points anymore, because even landing 3 hits on a single location doesn't register. It's not about the amount of damage done. Nothing works. The counter remains to be on 0% and I just want this meta achievement done and over with out of spite.
  7. I do make my clovers with mystic coins still and Yes i am fully aware that I can switch to a reward track for that but that's not what this thread is about. I have put off making 2nd gen legendaries for so long now because of the heckin 250 mystic coins you need to get. That's seriously a LOT, and yeah I could go farm money for that but I also need to get 250 amalgamated gemstones regardless of me doing the PoF version or the HoT version, I will need about 500g for both stacks of materials and both are really hard to get.Amalgamated gemstones also drop from reward tracks I know, but you only need 77 mystic clovers, and 250 gemstones. And you get more mystic clovers from a track than you get gemstones, and other than that you can get 4 a day from doing all 4 HoT meta's. But honestly, they are not as populated as they used to be and you might not be able to run them everyday. Besides that. Why does desert mastery need amalgamated gemstones, if they don't even drop anywhere in that content??
  8. Getting them as daily login reward only is a bit too shallow imo..I see why they nerfed the amount of mystic coins in the game, but the fact you need 250 for gen 2 legendaries, + mystic clovers, and only being able to get a certain amount as login rewards, + one for ley line anomaly, but seriously, doing that everyday for just 1 coin is not worth it. Absolutely agree with making them a daily reward for I don't care what.. The way it was around the festival of the 4 winds was absolutely perfect.
  9. Istan farming is good for ectos, t6 and goldAlso use your laurels for t6!!Any excess materials you get sell them to buy mystic coins and amalgamated gemstones
  10. There's always rotten apples in every community, but overall in every mmo that I have played, I'd consider gw2 one of the least toxic. Ofcourse there will always be people I disagree with, or find toxic, but the majority is very nice and accepting and that overpowers the bad imo.
  11. "banished from the mists"... indeed.It's clear from all of the fear-mongering in your description of WvW that you have never actually tried to play it. Now you tell me why I am able to make this thread and voice my opinion about WvW while "i haven't played in it"I made multiple legendaries already and I have been upset with the reward track since it came into existance.I have played my fair share of WvW in the old ways of getting a GoB aswell for the new one.If I didn't play WvW at all I wouldn't make this thread and lie about an opinion I absolutely am allowed to have.
  12. You get Badges of Honor for every AP milestone, so you could absolutely get a Gift of Battle by farming AP, and never touching WvW ( except for going to the borderlands for the vendor that sold the Gift )
  13. The 2 most cursed items in Legendary Crafting.1: The Gift of Battle is a feared item by PvE players, because it forces us to play WvW content. Besides that WvW players are not happy to have us pugs intrude in their squads, or play solo and flip towers, do smaller objectives, because they had some sort of idea going on and thus we're being banished from the mists that way. Back in the day we were able to farm AP ( achievement points ) for our Gift of Battle and we were perfectly content with that, that way we didn't have to go annoy WvW players with questions about why we were not allowed in a squad, just to complete that reward track. I completely understand as a WvW alliance or guild you want to play your own way, but please don't point your anger at us, we don't have another way to obtain a Gift of Battle and can't help it we're not good at a gamemode we don't want to play. I bet a lot of us are willing to learn, but we're probably new at this gamemode and will need to take it slow. 2: Gift of Exploration. Now I am not a WvW player so I can't really speak for the WvW community here but I can imagine how tedious it is to be forced to play PvE core content, to get your shiny weapon. There isn't really an alternative right now and for now I can't really think of any. Previously completing WvW maps was only a part of making this item. But making the completion of WvW maps only, doesn't really weigh up against the amount of maps Tyria has. Feel free to leave suggestions though, and also feel free to leave your experiences with obtaining this item, as again I am not a WvW player and can't really speak about this. See this as a petition. I bet both sides of the game here would like to see changes, perhaps there could be 2 separate paths of creating a legendary all together. I think we're both a bit tired of having to play a gamemode we don't really like, or find boring, or don't want to play because of bad experiences with players.
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