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AgentMoore.9453

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Everything posted by AgentMoore.9453

  1. As far as I could tell, no, there was no other way than to buckle down and do the strike (not a huge fan of them myself). I ended up LFGing and joining an 'all welcome, first run' training group and we got it in our first three tries. You'll want to have a healer in your group if you choose to rip this bandaid off and go do it, but generally people seem to be patient and willing to help if you're interested in doing the strike as someone who really doesn't enjoy them/isn't very skilled in combat. The boss does have some mechanics you'll need to pay attention to if you'll want to live through to the end, but you may also be able to be carried through it if your teammates are meaty enough. All that said, it'd be cool if they added another achievement or two to this map mastery to give people more options; I hate when they make it an exact cutoff like this because it doesn't 'help people discover that they actually love strikes', it just frustrates a portion of players and ensures one of the meta achievements will sit uncompleted or remembered as 'that time I had to lay on the floor while 9 other players killed the boss for 10 minutes'.
  2. This thread is from July of last year, hello. Inspect anxiety wasn't any part of the points I was making in 2022, rather the opposite; that it's simple to ask someone (or the community at large) about fashion or browse the wardrobe/wiki instead of requesting a feature from ArenaNet that might well be poorly implemented. Inherently, a skins-only inspect feature shouldn't hurt anything, but the many existing methods by which to determine what skins are being worn + ArenaNet's track record for monkey-pawing requested features are what lead me to conclude it might not be worth the development time.
  3. 'The Obscure' might just be another name for 'The Arcane' or whatever brand of magic is being tapped by the sky wizards. We'll be getting a new mastery called Heart of the Obscure, which is said to be some kind of artifact. It appears to be made from concentrations of the stuff with the 'heart' being a sort of fancy stone/energy mass and the 'obscure' being the magic woobles that power/emanate from it if we're going by the associated screenshots they've shared. The factions appear to be outlined already too, being the Wizard’s Court and the Astral Ward on the 'good guy' side and the Kryptis on the 'face-eating demonic monster' side, which makes it more likely that the Obscure isn't referring to a group of people.
  4. It's more that the best MMA fighter couldn't walk through a mouse hole - but a mouse could. Skyscale is able to do a lot of things, but it's not always the right choice for what you're trying to do and certainly not always the 'best' in terms of speed or efficiency, which is what was being claimed. Being willing to use different mounts in different situations is what's being said to be the 'best'. If you want to argue that the Skyscale is convenient then sure, but that's a different point.
  5. The easy and fair solution is the one they implemented: Two ways to get a Skyscale, additional mastery benefits for training up both. Incentive to visit multiple parts of the game instead of just Elona or just SotO. Your reward for having already obtained Skyscale is the ability to upgrade immediately in SotO whereas everyone else will have to backtrack (plus all the time you've spent enjoying your skychonk until now). Source: Did it the old way before nerfs, and am fine with the way they are doing this. If anyone deserves 'compensation' it's the people whose runes are about to get hecked up by relics taking the bonus out of them. They're actually losing functionality whereas current Skyscale owners are only gaining.
  6. Responses from support staff to tickets people have filed. They've said if all you have on your account is SotO, you'll have access to Skyscale through the new acquisition method, but you will not receive a Raptor like you would for accounts that own any of the other expansions. Given that we've seen no advertising telling us 'you'll be able to get your very own Springer, Jackal, etc.' in SotO, it's probably safe to assume Skyscale is the only one you'd be able to unlock if SotO is the only expansion you have.* Incidentally, ticket responses are also how we know that if you only buy SotO, you won't get access to the Revenant class either. Either that and the Raptor thing are oversights, or it's intended. That's the only part we won't know until release - unless the support staff are straight up wrong. * Barring any changes between now and release.
  7. The Skyscale can do a lot of things moderately well, but the other mounts can do specific things very well, and that's why people will continue to use them even though the skychonker is an option. There's also the matter of how the mounts move and what skins are available for them which influences more people's usage decisions than you might think. You know what Springer could really use? A crash test helmet. As for buffing other mounts, I think you're likely to see additional abilities added to existing mounts which, to be clear, is great. Why crowd the UI with 50 mount buttons when you can distribute 50 new functions between the 9 mounts we already have? They've already started doing this with a few of them (and with some masteries for all of them, like stealth), so I see no reason why they wouldn't continue.
  8. Mounts: - Griffon skin presented as a Wizard's Vault reward - Raptor skin available as a pre-order reward - No mention of mount restrictions Other Travel: - New masteries for leylines & updrafts 'you'll unlock the ability for flying mounts to use leylines and updrafts (including those in previous maps). ' - Updrafts (and possibly ziplines?) visible top-leftish in SotO promotional screenshot - Heart of the Obscure and Astral Ward masteries are said to 'allow you (to) explore the world more freely' and may be movement abilities (or access to portals of some sort) It'd be awfully odd to have updrafts, leylines, and a high risk of falling in the new aerial-themed maps and not include gliding. And with nothing saying mounts will be restricted, I'd say it's safe to assume you'll have access to all of your usual mounts and movement abilities. Just maybe don't use a Springer to try and jump the gap between sky islands; it won't be pretty.
  9. I went back to the SotO rewards article and pulled some relevant lines: The Wizard’s Vault is a new streamlined rewards system that combines the best elements of the daily login and daily achievement systems With the release of Guild Wars 2: Secrets of the Obscure, you’ll receive new objectives to complete daily, weekly, and with each quarterly release. As you complete objectives you’ll earn Astral Acclaim, a new account-wide currency, which can be exchanged for rewards of your choosing Our goal is for Wizard’s Vault rewards are (sic) meant to be attainable through regular, normal play; there are no paid upgrades or progression skips, and the legacy section exists to take the time pressure off and allow players to catch up if they take a break. Some Wizard’s Vault tasks and rewards are exclusive to Guild Wars 2: Secrets of the Obscure, but all accounts with a level 80 character will have access to the feature. Judging solely by the wording they chose there, it seems they want to combine the login and daily systems and the upcoming vault feature will be available to everyone, even people who don't have SotO on their account. Those two things together seem to indicate dailies and login rewards will be removed and replaced by the Wizard Vault, with additional dailies and such being available to people who do buy SotO, similar to how we have dailies in living world maps and other expansion areas in addition to core game locations. Probably you'll log in and get some Astral Acclaim currency (or some other minor reward), then you'll get tasks that let you earn a bit more Astral Acclaim - essentially your log-in reward is likely to be account-bound currency instead of items. When you have enough currency, you'll then be able to buy stuff from the Vault with the reward pool refreshing on a quarterly basis. So yeah, I'd say it looks like daily login rewards are going to turn into/be replaced by the Wizard's Vault. Could be a nerf, or could feel all right; we won't know til it gets here.
  10. My guess is that you will see more 'Feathered Raptor' skins that are similar to the Astral Ward Feathered Raptor skin available with the pre-purchase. Astral Ward is a faction specific to the story and probably not a species name, so I'd expect to see 'Jade Tech Feathered Raptor', 'Guy Fieri Feathered Raptor', 'Hey It's A Robot Feathered Raptor', 'Feathered Raptor, But On Fire' etc. down the road.
  11. Small note here, but people actually did complain about the macaw wings, both for monetary reasons and for other reasons that earned them free vacations from the forum. Still silly in both cases though. If you bought the wings right before the promo, support would most likely have refunded your purchase - otherwise, they're an ancient cosmetic that was only available through the shop and having it before other people until this month was the reward for buying it. As for the Skyscale, it's an in-game reward that people have enjoyed the use of for many years now + it will have advantages over the version people will be getting with SotO. There will always be people who are Big Upsetti when something changes for the benefit of others (nerfed content, increasing exclusive item availability, promos returning unobtainable items to the game, PvE legendary armor, items going on sale or being discounted after a while, etc.) even if those changes do not affect the people in question. It be like that sometimes. Look forward to a few weeks of angry threads before people realize it's not actually a big deal and move on to the next item on their list.
  12. I thought for sure you'd end out this list with RoI, Return on Investment. Should be interesting to see how their new content delivery plans work out since the upcoming expansion will be the first example of it in practice. ☕
  13. I think more prosthetics would be neat. We do have a couple (like the Jade ones you mentioned, also the pirate peg leg and hook hand) but the more the merrier. Wouldn't mind some Asuran magitech, aetherblade hologram, or even 'improvised' prosthetics made from unexpected materials like the weapon set of the same name. Releasing these with L/R and both-side versions (like the Oni arms) would definitely be a plus as well. With how dangerous Tyria is, I'm surprised we haven't seen more NPCs with missing pieces and clever ways of replacing them.
  14. To OP's question of 'should we have a non-raid PvE legendary armor?' - Yeah, we should. Leave it to ArenaNet to figure out what kind of time and materials would be required for it. If openworld PvE legendary armor were implemented tomorrow afternoon, the squalling would carry on for maybe a week tops and then things would go back to normal and people would shift off to complain about something else (It's happening in this thread already). The game'd be fine - if not much improved - with the addition of this obvious carrot toward engagement with the majority of the game's existing content. PS: When swimsuits?
  15. Check the last sentence of the report. Their message to support says they did get a code, just that the code wasn't for a collectable as had been advertised. That's the whole issue this thread is about, ArenaNet and Madrinas saying people will get one thing (an exclusive, collectable in-game item) and instead giving them a different thing (common coffee consumables and a primer). Unclear messaging in promos usually does lead to disappointment, and even the support dev who replied appears to agree.
  16. With regard to the 'exclusive collectable!' just being some normal, non-exclusive desert spiced coffee consumables, yes this is a disappointment. It's not even an outrage, just disappointing that ArenaNet keeps unnecessarily goofing up promos like this. If the page had said 'you will get a primer and x5 spiced coffee consumables', people would no doubt still have bought for the box art and the logo cup and generally been fine with this promotion. There was no need for trickery or trying to puff up what was included with inaccurate language; all that did was annoy people. If they really wanted to do an exclusive, it likely wouldn't have been hard to implement a permanent coffee feast novelty called 'Mocha of the Mists' with basic coffee stats (they're not very good anyway) which could then be used in future promos like the celebration hat, GW2 logo outfits, mini Mr. Sparkles, purple glowing mask, and other exclusive extras have been. tl;dr: The promo is fine, but it was misleading for no reason and I wish they'd stop doing that.
  17. There's a new cape/hood combo in the shop today, and it looks fairly nice, but I'm noticing that it is currently priced at 1,000 gems. That's a hike of 400 over what is usually charged for hood and cape packages. As a refresher, we've had combos like this released recently at 600 (Battlelord's, Forest Archer), so I may not buy this one even though I like the look of it. How does everyone else feel about it? Will you buy it at its current price? Would you accept this being the new price point for similar offerings?
  18. Definitely go with the geodes. Dry Top events are sparse and unrewarding as far as geode farming goes. Getting 400 of them is much more of a grind than getting 1,000 or even 2,000 crests just in the course of cruising around the Silverwastes (I see someone has already mentioned RIBA; this is great way to pick up materials and $$$ and requires minimal effort, good casual farm). In addition to this, I always pick Zephyrite Lockpicks whenever I get a key choosy box, as those keys can open chests during the Dry Top sandstorm which will net you even more geodes (whereas the other keys in that box are easier to come by through the course of normal play).
  19. This outfit is... well, it exists. Here are some things about it: - Deactivating the headpiece removes the tail and ears - The ears and tail are animated (and seem to take on the skin tone, hair for Humans/Norn) - It gives everyone an additional pair of ears on top of what they have - It replaces Charr tails, male tails are slightly fuzzier than usual, but still tufted - It adds pale white/grey stripes of pulsing glow to the edges of Sylvari leaves - The outfit itself is gender neutral in design Dye Channel Mapping + How It Looks: Sylvari Charr Asura Norn Human
  20. Unfortunately, no, there's currently nothing you can do about Jade Bot sounds except shut down all sounds which, as you've noticed, is not helpful when you need to hear certain things. They probably can't target specific items, but letting people shut off all Jade Bot sounds seems fair. If they're going to keep adding distractions (visual or auditory) to the game, they should also keep adding ways of disabling them with each new system that gets introduced. "Just shut everything off" is a pretty goofy solution; would love to see more things like the player instrument slider and similar settings instead.
  21. I don't know that 84 of 141 accounts in a community many times that size is overwhelming, but that's the trouble with polls on forums (and polls in general). On the flipside, the majority of comments (by unique users) appear to be neutral about or receptive to giving people more control over visual noise re: Skyscales. Always consume your forum content with a grain of salt.
  22. Yes, we should be able to hide/phase out obstructions like Skyscales and tone down other visual noise through our settings. Turning the Siege Turtle transparent in close proximity was a good design choice. Take it a step further and allow players to completely erase/replace the models, mounts, pets, sounds, and other effects of anyone they have blocked (an optional ticker in settings, possibly disabled in competitive modes where it might cause issues). Adding further ways of curating the visuals would massively improve performance and just overall enjoyability for me, and I'm not at all concerned that someone might wring their hands because I can't see their skins anymore. Too bad. As for 'free advertising' of skins, I do my shopping in the gem store and have never bought anything because I saw someone riding/wearing it, so that argument means nothing to me either.
  23. Narrator voice: They weren't. This was weird, unclear marketing of what could have been three separate, quite good skins with massive mix n' match potential and some people are disappointed (or in some cases annoyed because they didn't notice the attached pants until after buying) by the decision to inexplicably sell leggings after advertising boots. Seems like pretty straightforward feedback, and I hope the gem shop team takes it under consideration for this and future offerings.
  24. Honestly, probably not, dude. Considering that the item icon, gemshop ad, promotional material, and all text information focused solely (🥁) on the feet and said nothing but 'hey, come getcha boots' and that most folks rely on those things (and the preview window which, for medium characters, would just show you yet another pair of plain pants in the dyes you're currently using which is extremely easy to overlook), I'd say sure, a lot of people probably didn't notice the single picture you have that shows a pair of pants and doesn't say they'll be included as a onesie. Boots usually don't work this way. Buddy, absolutely. This wouldn't even be the first time they've used multiple items in an ad to try and highlight how you can use the newest offering with your other skins. EDIT: I went and got a recent example of this in case you were curious. The Water Dragon Chestguard looks like this in the gemshop ad, but the item icon in-game looks like this and the preview window makes clear that the gloves are not actually part of it.
  25. Wasn't shocked by this, but I did find it weird and a little disappointing. Don't get me wrong, the pants by themselves are okay, but the item is advertised in multiple places as boots, the store advert focused on the feet, the icon for both the long and short boots only showed the foot portion at time of sale, and most boots don't come with pants connected (and the short ones don't), so it makes sense that a good number of people were bummed when they realized this. It was a totally natural assumption that footwear would be all that was included. Add to this the fact that the pants look like so many other pairs in the game (especially for medium characters), and I also see why someone wouldn't realize they were there at all in the preview. If ArenaNet were, to say, release a different version of this bundle later with things separated (and reduced pricing for those who own the current one already), that might not be a bad idea to solve the issue and give more mix-n-match variety to what is otherwise a nice, solid pair of skins.
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