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Tseison.4659

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  1. I think it would be cool if Rifle had a mechanic where illusions/clones will generate these “special bullet F1-F4 skills” that hit hard and have varying effects. Just an idea though since I’ve been liking not having to rely on clones as the Virtuoso. 😊
  2. They could just move Bladeturn as an ammo utility skill-though increasing the damage and maybe give it a boon of some form and then merge the RoS and SoD utilities together 🤷‍♀️ Aside from as mentioned, I personally stopped using it after they got rid of the block on it.
  3. I see it’s still not worth returning to the game just yet. Will check back some other day I guess…
  4. To be honest, with how short the recent progression balance was for us and how they backtracked to chrono stuff and reverted mantras, there’s just so much more as a whole that Mesmers need looking into that I doubt Mirage will be ‘finally’ looked at. However, I do think it’s probably taking “longer than usual” because they could be reworking Mirage entirely. So new “shatters”, returning the dodge back but with new features, “hopefully” doing away with mirrors, cleaning up traits and lastly, I get this really bad feeling that if they are reworking the Mirage class, that Mirage Cloak is going to be changed to function differently? 😭 Other than that, May is still about 2 months away and I still doubt they’ll do anything for us. If they could give Vindicator a second dodge, they could have easily given it to Mirage (for PvP/WvW) at the same time. 🤷‍♀️
  5. Agreed and I’m asking the same question too because as others have mentioned and I’ve been in WvW for awhile to know that there’s other professions who can stomp while immune 🤷‍♀️ at the end of the day, if you’re downed, your as good as dead and aren’t getting up unless you know, the enemy player happens to get run over by a boon ball and they end up saving them.
  6. I’m not too sure what their legitimate reason is for waiting so long to return the second dodge or atleast give us an idea of what they want to ‘remove/change’ to compensate, but they were quick on giving the Vindicator a second dodge so I don’t see why a regular patch can’t bring it back? Then with their “profession balance updates”, they can bring in whatever it is they wanted to change. It could be fear of having more access again to Mirage Cloak but if they wanted to tone that down, they can just get rid of Mirrors or change them so they cause some sort of unique debuff/damaging effect and detonate on their own so we’re not forced to constantly pick them up. Regardless, we deserve to have it back but as the months/years go by, they aren’t listening nor do they cater to the Mesmer class or community.
  7. I mean thematically the chill is a nice addition to time warp, but in a WvW situation where cleanses and condo removals are so high, I doubt it would pose as a problem 🤷‍♀️ the cd reduction is appreciated though I guess.
  8. I was asking the same thing, like, why is Blink not compensated as well? It’s 35s cd in WvW/PvP and could have very well gotten it’s cooldown reduced to 25s or something and then just leave the cooldown in PvE as 20s since it’s pretty short enough there anyways.
  9. Sigh…this could’ve been sent in an email. Not impressed at all. They seriously want to ship changes/reverts that could have easily been in a regular patch? Additionally, we’ve been hyper vocal about Mirage changes and where are they? No where in sight. What is wrong with them? I honestly want to know because it’s really baffling how out of touch they are with the community. If they’re gonna deliver lack lustre changes like these, ship them in regular patches along with your bug fixes etc…. Don’t bother trying to give players something to look forward to if you can’t even deliver anything good.
  10. Sigh…this could’ve been sent in an email. Not impressed at all. They seriously want to ship changes/reverts that could have easily been in a regular patch? Additionally, we’ve been hyper vocal about Mirage changes and where are they? No where in sight. What is wrong with them? I honestly want to know because it’s really baffling how out of touch they are with the community. If they’re gonna deliver lack lustre changes like these, ship them in regular patches along with your bug fixes etc…. Don’t bother trying to give players something to look forward to if you can’t even deliver anything good.
  11. As I mentioned in the Virtuoso beta testing, I stated that Rain of Swords, Sword of Decimation and Thousand Cuts are LITERALLY copy and paste with Thousand Cuts being cast horizontally instead of coming from the sky like the other two. The suggestion I had was to combine all 3 skills into one and either make it a utility or elite, doesn't matter to me. Then the new skill will have high damage while still inflicting the vulnerability and immobilize per pulse. I'd probably also widen the skill a bit more so it covers more area, other than that, that's the change I would make. This would then free up 2 slots for something more creative as the term "Psionics" is fluid and branches off into so many different attacks that aren't (and shouldn't be) just blade focused.
  12. Some of us in the Mesmer community were worried about the return of Distortion coming back for Chrono and Virtuoso, however, because Shatters F1-F4 are our profession mechanic and we’ve always had the same shatters so technically distortion shouldn’t have been removed. If they wanted to “evolve” the shatter skills or mainly the Distortion (F4) one, then yes by all means change it but I didn’t see a need to add an additional F skill with Chronos CS now on F5 and Virt BT on F5. As I mentioned during the beta testing for Virt, Blade renewal should’ve replaced Bladeturn because everyone has been so conditioned to Distortion being on F4. So basically what I’m saying for the above portion is in regards to Distortion F4: Mesmer (Core) - default Chrono - Distortion changed into Continuum Split Mirage - Distortion changed into _________ . Virtuoso - Distortion changed into Blade Renewal or whatever other unique idea. Now I guess in regards to the ‘balance’ of it all, in PvE the extra survivability is fine but again, not really needed depending on the player and if someone mains a Mesmer they rarely wouldn’t need to rely on the extra distortion anyways. In PvE: Distortion (shatter) 1s per blade total of 5s (50s cooldown or 42.5 cooldown when traiting illusions) Blade Renewal 3s on a 60s cooldown In PvP/WvW Distortion is ¾ per blade = 3.75s (50s cooldown or 42.5 cooldown when traiting illusions) Blade Renewal 3s on a 40s cooldown Note: Blade Renewal doesn’t add onto the Distortion shatter so a Mesmer would have to time the two when one of them finishes its duration. Additionally, yes, one can take more Distortion via Blurred Inscriptions in the Inspiration tree, but once again, you’re trading damage for more sustain 🤷‍♀️ which I guess in WvW it’s more favourable but in PvP 🤷‍♀️ The only thing I see them doing since this is literally just a repeat of people complaining about the Mirage but now on the Virtuoso just because of them having BT and BR already, they could just increase the cooldown for BR. Other than that, I don’t see them removing the Distortion shatter.
  13. Mirage doesn’t need alac to begin with. It’s fine being Pwr/Condi focused. There was literally no point in giving it alac when Chrono was doing just fine in having quick/alac boons via wells etc… and our Signet of Inspiration sharing boons. Now that those have been given to other professions and they foolishly nerfed two of our Wells that have quickness and alac. Of course people are going to play alac mirage because that boon is only available on one ambush through staff and yet there’s quick and alac support traits on Chrono.
  14. So, should we just start making Quickness and Alacrity just be non shareable because certain professions are being taken mostly over everything else? Have them affect the player only and just balance out what skills/equipment skills provide the player with said boons. 🤷‍♀️
  15. Upon interrupting a foe, icd is increased though. Transmute Chaos would do whatever Anet can creatively think of. Correct and the amount of endurance since I didn’t specify how much, can vary based on what Anet wants to put. Cool. I still don’t see it being as traits anyways and would’ve rather have our old quickness and alacrity wells back and time warp should have it’s duration increased too. Yeah reading it back I probably should’ve crossed out the requirement of once per combat and apply everytime you use ambush. Additionally, if possible if you have time, I’d like to see your own ideas for all the Mesmer traits if possible. I think everyone would appreciate more ideas people can come up with.
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