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Yasi.9065

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  1. 1. Yes, people are THAT dumb. Ofc, a war can solo a bounty. The probability isnt good though, considering its not easy. But still, not one of those players up in the sky thought about dismounting and increasing the success probability. From the cast frequency, Id even say, most didnt even really care if the bounty succeeded - hence my comparison to vultures. 2. No, I didnt help. I watched that scene in total bafflement. It was just... so totally ridiculous - and heartbreaking. And it was a bit of a "aha" experience for me. I started watching the skys more... and yes, the skyscale "tagging" thing IS spreading like an epidemic. Sure, on big events like world bosses or rift hunting, theres still a lot more people really playing the game. But even there you will see a handful of lazy skyscale leechers. 3. Autoattacks do more dmg. But more bodies on the ground also mean, champ doesnt reset, which is just as important. 4. No, Im not in favor of removing all kinds of QoL additions made to the base game. GW2 evolved, just as games evolved in general. And its not bad. Progress is good. That being said, Anet really should do something. Not so much because it annoys me, and Im seeing a lot of trouble in the future if more and more players start going the "easy" route on openworld content. No, skyscale fireballs are simply unbalanced on non-soto maps. Not because they do too much dmg. But because theres no drawback of nuking mobs from safety. And because participation requirements for full loot are so ridiculously low, that the low dmg from one or two fireballs is enough to then go afk and not contribute anything again until the event ends. So in essence, its actually three problems colaesced into one issue: 1. Fireball Nuking from Safety (balance) 2. Barely any decay on event participation 3. Ridiculous low participation requirements The last two have been a problem for years, but together with 1. we have a perfect storm.
  2. As seen today: One lonely warrior, valiantly fighting a bounty boss in Desolation. Above him, at least 10 Skyscales circling like vultures, shooting a fireball every now and then, waiting for the warrior to do the work. Warrior dies. Skyscales move on to the next poor player, trying to get an event done. Some time later in Silverwastes, two Vultu... eh.. Skyscale-Players in squad-chat: A: I love that you can get participation with Skyscale fireballs A: xD B: ye haha B: even in 3rd lane works A: feels like cheating A: but got me luminescent shoulders Id never have thought this moment would ever arrive, but: I actually prefer the afk-Engis and afk-Necros to this epidemic of skyscale-leechers. At least they were on the ground, providing a meatshield and more DPS. Anet: Heres two easy ways to fix this: 1. Increase participation threshold. 2. No participation for skyscale fireball damage.
  3. Those condi nerfs are just plain silly. Condi quickness herald was niche to begin with, same with condi alac ren. And only on really LONG fights, the builds rampedup to high dmg. And then nerfing burn damage? Wth? Also, as if we have ANY long fights left with the overall powercreep since PoF. Now we are back to having only..... two condi quickness builds that are accepted. So stupid. Im soooooooooooooooooooooooooooooo sick of playing condi quickness firebrand because no kittening alternatives. Also, not a single PvP or WvW nerf. Anet REALLY dropped the ball since SotO release. Fractal rush event during bugged fractals, wvw rush event during completely unhinged wvw balance. They really need to get their kitten sorted. Because if those kinds of miss-steps keep happening, people will just leave.
  4. Why is this even locked? Even the ingame "excuse" is lame, since the targets arent even balloons....
  5. Adding THE most reported mini-dungeon to the daily "must do" list is just.... did no QA look over that list of dailies/weeklies? Or even someone just idk, regularly playing the content on live servers?
  6. Either that or its a pool of possible dailies/weeklies and when you pick several categories, you get randomized of each pool, while you get the same if only one category selected since you get all from the pool.
  7. Let me put it like this: In 10 years of playing several hours each week WvW, Ive only escorted 880 dolyaks. I completed the 2.5k dolyaks killed YEARS ago. And Im not the only one... ask any wvw player, how many dolyaks they have escorted. This is horribly unbalanced.
  8. I just escorted 10 dolyaks... I usually like WvW... but JESUS CHRIST PLEASE... NO MORE... I cant take it, its so mindnumbing... Im not even going to attempt getting 10 defend credits. I just cant take this. And my one pve weekly: ident 100 unident gears... is this a joke? For the dolyaks and defending Ill need at least 30minutes or more (likely more on the defense because they changed it a while back to repairing not anymore counting, and neither do failed defends) Identifying 100 unident? A few clicks and done.
  9. PvE and WvW: Log In Loot 10 Defeated Enemies Capture 1 Ruin or Shrine in WvW Complete a Renown Heart
  10. Hello, Ill keep it succinct: Please make boon builds compatible with each other. Dont just focus on quickness and alacrity. Establish some basic ruleset, like: healer builds bring prot and regen boons, dps boon builds might and fury. Or some such - idc tbh. Just SOMETHING. Because: the current state is just plain chaotic and a HUGE headache for forming parties. Thanks.
  11. Herald: Burst of Strength cooldown still 15 seconds Also, having the three utility facets on different cooldowns plays really badly. Even more spammy than before. Please drop the cooldown on the last facet active (Gaze of Darkness) to 12 seconds too. Its not as if that skill actually DOES anything in pve except do dmg and give quickness.
  12. Hi, dear Anet. My first thought on reading the reward changes to raids was: "God, not even MORE inventory clean up after each reset. PLEASE." Could you please, please, add an option to "salvage all exotics"? Add an extra warning dialogue if you worry about people accidentally clicking that option AND accidentally confirming that selection as well. Thanks. (Sorry its not a drama post.)
  13. Hi, is there a way to see if I need to store a weapon for future upgrades in not yet released recipes.... or not?
  14. Are they fixed now? Can I log in my renegade again and... play it? Without having to play "guess which skill hides now behind this icon and skillslot"?
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