I’d like to share a different opinion than most here. When you look back, the first two seasons of the Living Story were before Heart or Thorns. There was a lot of content between them. They had many Achievements, and Collections as well. Over the course of Living Story 3, we had a lot of content, new maps, and Legendaries each episode. These came with a lot of Achievements, and Collections as well. We are furthering the trend with Living Story 4 now as well. With the same type of releases. Along side these releases, we also get new Fractals, Raids, Events, PvP, and WvW updates. I don’t think this is something to just shrug off. When you look at the amount of content Path of Fire really added, it honestly is nearly equal to a Living Story Season. There is about the same amount of story throughout Path of Fire, as there was Living Story 3. The main difference is that Path of Fire had more armor skins than we’ve gotten in Living Story 3-4. With Living Story 4, we’ve been getting better rewards lately. It feels more rewarding now, and I hope it stays like this. I think Living Story releases can replace an expansion if done right. I mean most people burned through Path of Fire extremely fast. I spent more time with Living Story 3 honestly. Currently my only gripe has been lacking better, and more unique rewards from releases, but it is getting better. I also have been a bit let down by the recent new Fractals, but at least they have a release schedule of around 3-4 per year now. I’ve been enjoying the game alright. It’s just that there is a downtime between releases, but all MMOs have that. I understand people’s want for an expansion. It’s been a staple thing to get hyped for in games for 20+ years. It’s the usual norm, but I think GW2 can make it work without one, if they commit to keeping the current quality of Living Story 4 going into Living Story 5. Like I said, we also get PvP updates, and WvW. We will have to wait and see. I’d like an expansion too, but I’ll give them a chance with Living Story for now.