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Avelynn.2691

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  1. It's good when MMOs have options. Even with Istan being profitable, like everything else with GW2 nothing is required. Personally I have never bothered with it but being around the zone I am well aware that there have been communities created around this. Why would you want to disrupt that? Now if this change was to balance Istan to make way for other similar farming methods, I would understand, but I see no new alternatives being introduced. Not to mention, there might be unintended economy shifts as a result cough runes/sigils being mega expensive cause of the rarity of charms cough Do you know what happens when a developer dictates how players should play the game? Modern World of Warcraft. There's a reason why I'm playing this game over that one. GW2 is an escape from the streamlined nature that many other MMOs have fallen into. Instead, how about some changes that'll directly improve the overall game experience? What about adding a built-in equipment/build save feature so people don't have to resort to ArcDPS, a third-party program? Or more visual cues for existing PvE content instead of having TACO trivialise Sabetha? What about a UI flash whenever the CC bar appears so more people notice it? Still plenty of room for that.
  2. No one with a brain would use bows when pistols and rifles exist, yet here we are. What's your point? If I wanted realism I'd you know, go outside.
  3. Please don't speak for the rest of us. If you want to play something extremely covered up and modest, roll a Medium armor class. You'll have trenchcoat picks for days. I'd like more short to medium length skirts. At the moment it's like Apprentice and Magician's. Requiem was another set of pants...
  4. There are some desync issues at times whenever I enter new "instances" - fractals, cities, zones - where I can either chat or cast spells seemingly fine, but not the other. My fractal group mentioned today that I was teleporting around and hadn't clicked the "Yes" button to confirm exiting when I did on my end. After 15 minutes of DCing, everything returned to normal. In another instance, I lagged and DCed trying to carve a pumpkin in Lion's Arch, only to return immediately from the login screen with no ping issues whatsoever. My internet seems fine and nothing else went offline. I'm from SEA, if that matters. My guildie from the same country is also reporting such issues, albeit occurring more regularly during the night (GMT +8).
  5. I would rather them try and fix the desyncing and stuttering that regularly occurs in there. Maybe it's my ping, but because of that, this is the only JP where someone who has completed it multiple times is still able to run into issues on a return visit. I finished the repeatable by lingering in 1 instance, but when I returned to do the daily the next day I crashed into the wall at the end or fell around where the moving parts loaded when my FPS stuttered. While somewhat annoying, the wait time isn't that bad. The only part that required extensive practice was the very first bit where the platforms had to spawn. Once you get past the jump onto the right small block -> gear -> first set of stairs, you can actually slow down a little. If you fail, you generally need more practice with this area over anywhere else and it doesn't take that long for the puzzle to restart (The only time I've had to wait 1+ min is if I fell at the very end of the JP). This makes it not much different from Skipping Stones in Southsun Cove. Myself and many others have done it on 250+ ping, you can too.
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