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Appolaliptik.7598

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Everything posted by Appolaliptik.7598

  1. in the league of legends, after reports, they give feedback to the maximum during the week that they took action, they give a bonus. in GW2 I wrote reports for afk farmers in pvp for months, I wrote reports on toxic people, it's useless. streamers can stand in afk in pvp, where is it easier to check? no bans in practice, they prevent Russian-speaking people from creating accounts for the game, politics is more important than maintaining order in the game. the best thing anette can do is: 1) forget about politics, go completely into the development of the project (cancel discrimination) 2) remove afk and multiboxers from pvp 3) start doing something with reports 4) add feedback for reports (rather than ignore people) 5) I know those who bought the rating: they continue to play what will happen in practice: 1) my post will be deleted 2) I will get banned
  2. the season has just started, but every other day I play against people who play in pairs and they have a rating of 300 points higher. my last rating is 1450, played against duo 1750 at the same time, when playing against such opponents, I lose 20-25 ratings game waiting time 2-3minutes How does this system actually work? and does it work?
  3. mijo in team with me vs boyce and masterofdisaster. mijo go afk next day, mijo with masterofdisaster vs me, in my team has g3 player. my rating was 1650. i think, matchmaking is fine . only 2-3 mes and war play in 1600+, but always revs, thief, ranger and core guard. no need rebalance. may be start change something? new enji and rev too op, i can't even decap as mesmer vs g2 enji, but i can kill another p2-3 player. i think we will always have 3 meta class check any mAT to find them. i understand, than anet can't do balance for gold players, but at least do balance for mAT gamers. mesmer and war in team = losing game. core ranger, core guard and core nerco was mutch better, than PoF and HoT specs.
  4. good animation. but bad gameplay. bad utility for pvp, no reason take it no power build for pvp, not so bad condi build for pvp. mirage still much better survive near 0, bad survive vs condi. mirage much better mobility 0. mirage much better not bad damage, but no burst, too long cast time for shatter, enemy can ez escape it, if goes 1 step behind me, or ez dodge. why i should play virtuoso in pvp, if i have 4 good mirage build for pvp. that much better?
  5. so balanced. rev can stack alac anywhere without combat. mesmer should stay in close range to enemy with 1200 range weapon.
  6. Does the reporting system work at all? 3 games in a row 1 with the same necromancer is in afk, and the reports are not helpful. I put those who like to stand in afk in the block list, and suddenly this player is already there. It turns out that this lover of standing in afc does not receive any measures.
  7. some month ago, before drizzlewood coast i had not see same problem with many people on map
  8. i have lag only on drakakar's map, but i can play without lag on any other maps and wvw.do anyone has same problem?
  9. http://gw2skills.net/editor/?PSAYBaR8AA-eWeakening Shroud and Soul Barbs don't work with Scourge in spvp.pve, reaper or core necro is fine
  10. after a month of waiting for an answer, received a response from technical support, but at the moment I can safely say only one thing: they do not read the text of messages and do not look at the screenshots that applied to the task. after several messages from my tests and checks of connections and ports they suggest me to do the same.I applied all these data in advance, knowing that it might be necessary for them to avoid unnecessary correspondence, but apparently the competence of individual employees does not allow them to go a little further than the template solutions and read everything at once. of course, the problem is not solvedTicket #6956328
  11. relax, there is no 25 days and a hint of an answer. I've never seen such a poor technical support work anywhere. ticket id 6956328
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