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Xxnecroxx.4039

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Everything posted by Xxnecroxx.4039

  1. Power reaper is meh, it is fine but not anything special and is usually outclassed by other classes, condi necro is dead as a doorknob and support is the best way to play scourge but usually better off playing a different support, but if you where hoping for condi damage build, that is been dead for a LONG time. the main unique role of the necro at the moment is boon corrupt bot.
  2. dude, necro is overall a joke other than being a boon corrupt bot and being good vs nooby players in WvW/PvP. and are overall a complete joke when it comes to endgame PVE content (100 fractal, challenges, raids, etc)
  3. if you want to make an impact, dont play necro unless you want to be a boon corrupt bot that is about all necro is relegated to, the other positions it COULD FILL can be filled better by a different class
  4. option yes, is it viable/good option for competitive stuff? mostly no
  5. Just always assume that if there was a balance patch, necro got nerfed. or they got such a insignificant buff in something that was already negligible that it doesn't matter. it is how most balance patches go with necro. they never get TRULY buffed
  6. My wishlist,overall make the necro class not a boon corrupt bot and give it a good STRONG condi dps build and make it the king of condis again (without breaking the game ofc) also make staff ACTUALLY USEFUL, as well as an AI update for necro minions would be nice. but that is the thing about wish lists, you wish for stuff that will probably not happen
  7. where base necro is meant to be a condi corrupt bot, reaper a power spec, then there is scourge, which is supposed to be support. the class that should be the KING/QUEEN of condition damage is not allowed to by Anet, they hate necro and dont want it to be damage viable, heck even support viable it is not as strong as other support roles and its damage is crap. in the end necro is just a boon corrupt bot, and scourge is meant to turn that into a little bit of support, not for making necro what it should be and that is the top damage for condition damage (or at least competitive for the top spot)
  8. Anet is like "someone is liking necromancer? NERF IT AGAIN, APPEARENTLY WE DIDNT HIT IT HARD ENOUGH WITH THE PREVIOUS NERF BAT" then there is that elementalist on the side crying "stop! he's already dead!" I almost missed your incessant whining.There have been a few builds that have been nerfed due to the Vampiric Rituals removal...but overall necro has been buffed. The change to Well of Darkness has been amazing. In T4's it shuts down everything under champion level, and by the time it's done, the target is dead. Reaper brings a lot of damage while also bringing a lot of debuffs (blind, chill, and yes even boon corrupt) as part of it's damage rotation. A profession doesn't have to deal 40k damage to be viable. And just in case you don't know, Reaper's at 34.3k benchmark, which is nothing to scoff at. necros still scoffed at in raids? Only if you choose to play that way. But hey ... you don't play anymore right? Or was that just an empty threat? https://en-forum.guildwars2.com/discussion/65570/im-not-playing-gw2-till-necro-is-fun-to-play-in-pve-again/p1o i did quit for a long while, i hop on every know and then to check things out (mainly necro) i look at the LFG posts and still commonly see necros not being accepted into raids or 100's and such
  9. Anet is like "someone is liking necromancer? NERF IT AGAIN, APPEARENTLY WE DIDNT HIT IT HARD ENOUGH WITH THE PREVIOUS NERF BAT" then there is that elementalist on the side crying "stop! he's already dead!" I almost missed your incessant whining.There have been a few builds that have been nerfed due to the Vampiric Rituals removal...but overall necro has been buffed. The change to Well of Darkness has been amazing. In T4's it shuts down everything under champion level, and by the time it's done, the target is dead. Reaper brings a lot of damage while also bringing a lot of debuffs (blind, chill, and yes even boon corrupt) as part of it's damage rotation. A profession doesn't have to deal 40k damage to be viable. And just in case you don't know, Reaper's at 34.3k benchmark, which is nothing to scoff at. necros still scoffed at in raids? yep, so no necro seems to still be crap
  10. Anet is like "someone is liking necromancer? NERF IT AGAIN, APPEARENTLY WE DIDNT HIT IT HARD ENOUGH WITH THE PREVIOUS NERF BAT" then there is that elementalist on the side crying "stop! he's already dead!"
  11. Anet hates necros, that is why. they just want them to be boon corrupt bots and nothing else. so be like everyone else, take your nerf bat beating with a smile and don't complain, it's not like they listen to us anyways
  12. wrong, necro was strong up until after Xera i believe, then necro started getting hit harder and harder with condi damage nerfs. but for a while, a sweet sweet fun time. necro was raid viable. unlike now
  13. YOU CAN play necro in ANY content, whether or not you SHOULD is the REAL question. because you name it, another class can do it bettercondi damage (which necro should be the best at but it isn't because anet hates necromancer)power damagehealingsupporttankingroaming1v1ingetc, name it. another class can do it better OTHER THAN BOON CORRUPT, ONLY BECAUSE it is the only class that can boon corrupt. (but there is stuff like boon strip etc)
  14. Anet hates necros, they re to lazy to do a full rework so we got to settle for being the bottom of the barrel for everything, PVE/PVP/WvW (unless you are being escorted which will raise your standing in PVP/WVW but that is outside the necros hands) their vision for the Necromancer is BOON CORRUPT BOT. so you better get used to it, i have sadly and i dont play GW2 because of it
  15. there is nothing more than I would love to see than a necro rework to give it an identity other than BOON CORRUPT BOT (I would prefer that identity as in the plague bringer, I,E the top condi class) but lets face it Anet hates necro, and never wants to see it do good
  16. what do you expect from Anet they hate necros and only want necro to be the unfun boring class that only corrupts boons
  17. if you missed a balance update that included necromancer, just expect 99% nerfs and maybe 1 buff to the power buildbecause when it comes to Anet balancing necros, ITS NERF OR NOTHING
  18. no MEANINGFUL PvE buffs to help with necro, guess necros position of boon corrupt bot for all 3 modes is not gonna change anytime soonsad facehow long do you think it will be (if ever at all) until necro is COMPETETIVELY VIABLE for PVE endgame content, as in fractals/raidsand I mean viable as in, you bring them in for damage/healing and that you cant just put another class in the necros slot and probably get better results in every way
  19. and I mean this for both PVE and PVP, and NOT being just a glorified boon corrupt bot, since that is all necro is at this point. I love this class and would LOVE to see this class get some love, but unless it gets a full blown rework I doubt that will happen. I wish you could take this class into raids and not be laughed at/straight up booted. or at the very least not feel like you have very little impact in the actual fight due to necro being pretty much the worst class in the game for PVE
  20. Maybe that's true ... but then again, I think you will find that most players don't choose classes to play because of 'value'. It's primarily a theme-based decision. If your decision to choose a class IS based on value ... then you have lots of choice available to you without Anet embarking on a fool's errand to add another in a continuously evolving game system. This is more about players making good decisions, not about something wrong with a class. If a class ends up being below DPS of every class and by quite a bit while also playing as DPS, its bad.If a class is so badly designed, that people can't decide if its a support or condi such as scourge, its really bad. This game is not just about speedruns, and classes should not be prevented from doing raids for being too niche, because that is a sign of a terrible videogame. If all the sudden banner warriors became useless because of being nerfed, It would be a no brainer that they would get angry and take out their pitchforks. Being at the bottom because you are a support class and you actually do really make up for it would be one thing, butt necros hold no such thing, so its time to buff necromancers in PvE. Remember WOW when I think it was paladins who were sunwelled? well, they were very angry. What it means to be sun welled, is to be told you cannot raid.There is a stigma right now against necros and have for years, and they need to fix scourge and buff reaper in PVE. People don't come to this game to sit only on the bench and warm the bench while everyone else gets to play, so of course, necromancers resent ANET.not just scourge and reaper but core necro needs a overall. like I said a FULL rework of the entire class and some major changes to the elite specs are needed for the health of necromancer in this game. because as necro sits at this time. in PVE it is a joke with a reaper power build that is the but end of DPS. and in PVP/WVW they are nothing but boon corrupt bots. that is it and nothing more
  21. this class needs a rework SO MUCH in order to fix its many issues and make it fun again to play. and to be played in endgame PVE without being a joke. and I mean by a joke as you could literally replace the necro with many other classes and get MUCH more value. be it for damage or support. because as of now in PVP/WVW necro is a boon corrupt bot and in PVE it is nothing. yes there is a power reaper build but its nothing that good. I do love this class but I HATE how Anet has treated it over the years, and seeing this "what to expect in 2020" just made me think of how I would give up all the content updates just for a necro rework to make the class fun, more balanced, and just EASIER to balance instead of having to GUT it in so many places JUST FOR BALANCE.
  22. when you think of warrior you thing of POWER, it should be when you think of necro you think of PLAGUE, PESCILLENCE DISEASE! but really all you think about is tickle damage and boon corruption. and a free kill if they are alone. it is fine for classes to have multiple builds but a class should have a main identity. you don't think of POWER when you think of Necro so why focus so much on giving it a power build? when it pretty much doesn't have a condi build that is ACTUALLY GOOD? where warrior has bot has both good power AND condi builds. where necro is still JUST A BOON CORRUPT BOT and nothing else viableNah, when I see the berserker animations anet created I think about fire. And when I think about a slow horror movie monster I think about hard hitting direct damage. Nevertheless a direct damage berserker and a condi reaper should be viable options. It is going to be a long time until we get another elite spec, if we will get any ever... so we have an interest in as much options as possible with the specs we currently have in the game.Anet Doesn't want multiple options for Necro because all they want for necro is a meme power build and for them to be restricted to a boon corrupt bot and nothing else
  23. when you think of warrior you thing of POWER, it should be when you think of necro you think of PLAGUE, PESCILLENCE DISEASE! but really all you think about is tickle damage and boon corruption. and a free kill if they are alone. it is fine for classes to have multiple builds but a class should have a main identity. you don't think of POWER when you think of Necro so why focus so much on giving it a power build? when it pretty much doesn't have a condi build that is ACTUALLY GOOD? where warrior has bot has both good power AND condi builds. where necro is still JUST A BOON CORRUPT BOT and nothing else viable If necro is solo queuing he wil often still not get supported, and since he cannot really do ok alone, solo queue sucks.I focus on the more PVE aspect of the game, since you know. it makes up about 90% of the content, also I don't play to much as a mini protest of how they have treated necro to restrict it to nothing more than a boon corrupt bot and nothing else
  24. when you think of warrior you thing of POWER, it should be when you think of necro you think of PLAGUE, PESCILLENCE DISEASE! but really all you think about is tickle damage and boon corruption. and a free kill if they are alone. it is fine for classes to have multiple builds but a class should have a main identity. you don't think of POWER when you think of Necro so why focus so much on giving it a power build? when it pretty much doesn't have a condi build that is ACTUALLY GOOD? where warrior has bot has both good power AND condi builds. where necro is still JUST A BOON CORRUPT BOT and nothing else viable
  25. I am a PVE focused person but I do see the issues that stem from necro due to the existance of boon corrupt in PVP/WVW and lack of it in PVE. so my suggested hanges will mainly be witout numbers but a general idea of changes. and overall it would be a HARD HARD rework of necro Staff, rework most of the skills, focus it of being a AoE weapon choice with lingering effects across all of them, like applying constant bleed poison etc. making the entire weapons moves like a mini plague lands. Core necro needs to be what it should be. a Condi focused class. being the MAIN Condi damage class. I would strip most of the boon corrupt from basekit necro and transfer it to a traitline that will replace current weapon skills with alterations where they deal less damage and apply less conditions but have the benefit of boon corrupt. while for core necro I would be ramping up its condition damage across the board and have the traits able to build the necro in 2 ways. LONG ramp up but HUGE damage when the ramping up of conditions is finished, or you build for quicker ramp up but the max DPS is decreased compared to the other version. a example of this is for the long ramp up would have LONG durations of bleed but short stacks applied in a short amount of time vs the other version where its lots of stacks of bleed with short durations. this would allow the necro condi class to change its specs depending on the encounter in PVE content, making it more versatile. also I would revert Epidemic (at least in PVE) to INSTANT transmission of up to 25 stacks of each condition from the target to 5 enemies closest to the main target, and they have full duration. Shroud in base necro would be REWORKED to add a new set of skills that require life force to be used but you don't need to enter shroud, thus locking yourself away from your weapon and utility skills to use them. these extra skills would be changed depending on the traits you have in your build to help further give the identity of either Long ramp up conditions or quick ramp up conditions. Minion mancer would be a entire trait line of itself as well an overall buff to Minion AI as well. Now for Reaper, I would keep the reaper shroud form aspect of it and the elite spec line would convert condition power and traits in core necro trait lines that have been selected into power, precision, ferocity etc boosts and maybe even giving self might and fury etc. it would not fully eliminate the condition damage from the lines but the condi damage would be more of a compliment instead of the main damage from the reaper specialization. I have never liked scourge, necro as a support? I think its stupid. but how I would go about it is to add some more base healing to the scourge abilities, and with similar transformations of turning condition damage to power from my suggestions in the reaper changes, scourge would do the same but for healing power and such. while still giving a decent amount of barriers to help keep its barrier identity. but I would nerf the AoE damage potential but BUFF the AoE buff potential. basically the AoE size for doing damage and such is reduced but the AoE is increased for ally affecting abilities. this would just be a general what I would like to see changed to necro. numbers of course could be changed here and there within this rework but overall I think this would help establish a identity of necro for being something OTHER than a boon corrupt bot (which is its current identity and only identity). with this rework you could be a boon corrupt bot if you want but you have the option to branch into other identities. a freedom which is not available currently Do I think Anet will ever do this? NOPEDo I wish Anet will do this? HELL YES but I have no faith in Anets direction with necro. because it is BLATANT that they HATE necro and ONLY want it to be a boring boon corrupt bot AND NOTHING ELSE.
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