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Everything posted by Polar.8634
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While your ideas look valid to me, I don't mind skills themselves as they are now, just wish animations were faster and more condis applied. I like a lot spear being hybrid damage so I could use it in more builds unlike scepter which can be used in like 2,5 builds and it is optional in any of them. If animations and condis are fixed I can see spear usable in any DPS or support DPS build, group or solo play. If it is not fixed, then it would only be used in PvE instanced play, essentially golem killing most times, and maaaybe wvw zerging(we still need to see if those animations lock you from moving, and power coefficients).
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I don't like slowness and having only torment for damage, but ground targeting can be very strong, especially if animations are faster. As it is now it is PvE exclusive weapon just like scepter.
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World Restructuring Perma beta - Coming soon
Polar.8634 replied to Chiral.8915's topic in World vs. World
i generally had positive experience with restructuring betas, except for last one when i was on server stacked with guilds (they made "alliance" megaguild) and enemy teams even stopped come out by the end of the week. There should be some mechanism to pair guild stacked servers so more puggy servers have a chance to have fun. -
Since imperial impact no longer prolongs boons, endurance regen nerf in retribution will be reverted, right? Both minor traits.
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Create Otherworldly Bonds when Revenants Brandish Scepters
Polar.8634 replied to Rubi Bayer.8493's topic in Revenant
scepter giving rev least amount of skills was already sad, but i hoped weapon will be more or less usable on many builds. Judging from damage it outputs it is healer only weapon. Plus, it is autoattack heavy, auto is strong and to activate pull you also need to autoattack, which makes it pve only weapon. To be clear i do like that healer build gets another weapon. But with karakosa relic mace isn't even bad choice now. I expected to get more value from big expansion feature. It would be nice if scepter got some damage, also for skill 3 not needing autos to work to get improved effect, also skill 2. so that is it usable in other builds/gamemods. Otherwise 99.9% of players will not even use it. -
What's up with the ground targeted AOE obssession?
Polar.8634 replied to Firebeard.1746's topic in Professions
Maybe devs finally start fighting bots. Bots are known for mishandling ground targeting and creating ai esseys on forums. -
You will be thrown together with random guilds in future
Polar.8634 replied to tyrellian.3706's topic in World vs. World
I know but still should be better. I am not talking about night gaming either -
You will be thrown together with random guilds in future
Polar.8634 replied to tyrellian.3706's topic in World vs. World
Last 2 betas I played on 3 servers and all were much more active matchups then what I played before. Also if system works as advertised, there should not be situation when 50 man blob runs empty border as server populations would be balanced out. Fights with equal numbers are most fun so I am waiting for it. -
A question to all my fellow Heal Herald enjoyers.
Polar.8634 replied to Royal Grand Majesty.9852's topic in Revenant
I would not do it regardless because ventary also has stab, while having also bubble, heals and lot of boons -
I also got all lege with different style in each tab, wvw and cosmetic infusions that's why it would be pain. But we'll, not gonna die from a try.
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That character has several infusions, also shoulders from Halloween, so maybe even unequipping those can help
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Good idea ty. I'll try but will be pain, I have all tabs unlocked
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Yes, that is strange.
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Hey, bug section is silent so I ask here before ticket. One of my characters causes game to ctd when going any wvw map from anywhere but armstice bastion. Anyone had this bug?
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Poll - Would you pay more for a bigger expansion?
Polar.8634 replied to Lucius.2140's topic in Guild Wars 2 Discussion
It is not like the more money you spend the better content you get. Product quality does not only depend on money spent by customer. -
Create Otherworldly Bonds when Revenants Brandish Scepters
Polar.8634 replied to Rubi Bayer.8493's topic in Revenant
It can, but I think auto damage should be lower than sword's because of barrier. It is just a guess anyways, they can crank numbers to max to promote expansion -
Create Otherworldly Bonds when Revenants Brandish Scepters
Polar.8634 replied to Rubi Bayer.8493's topic in Revenant
PvE weapon with nice animation, which is great but would be nice to get something more versatile since rev gets only 3 new skills, unlike most others. In wvw/Pvp it competes with sword which has excellent sw2 and sw3(when not bugged). And even in PvE, heal herald can use new heal on blast relic on mace, in heals like 2k per blast on short CD, idk even if new weapon gets stronger that that. So, I like how it looks and generally I like functionality but I don't want this weapon to be for one try and then swap to better options. Hope they make numbers and energy costs really attractive. -
Since now any ele brings warhorn in instance PvE for the reason it is stronger choice, it became stronger with weapon mastery, which is exactly what vertical progression is. No need to add a ton of terms you find in internet, they often have same meaning just used on different forums. Vertical progression means power goes up with new content and that is what happening with each expansion.
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Yes that one with low damage. Cele build should have good might to do damage. Rene has 20-25 for burst, vindi 5-10. And spec traitlines, vindicator is just not good for condi damage, while Rene gives both power and condi. You take ventary over shiro, so it became real slow bunker.
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If something is really good that gets to meta battle fast. I tried out condi vindi and it is bad. Tanky yes, but no damage. It is worse than Rene.
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if it was that good more people would play it. i see maybe 1-2 vindi roamers in a week. wb, many
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