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Exalted Quality.8534

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  1. - Rocket Fist Prototype (Mech Trait) hasn't been a stun for a long time, so why does it only do 1 damage in PvP/WvW? - When the player is downed and resurrected, Mechanized Deployment (Tools Trait) is deactivated. You have to send your Mech away and resummon for it to come back. I've reported this bug at least 5 separate times and each time the response is that "we're aware of this bug..." How about someone tries fixing it if you've known about it for years? Absolutely ridiculous.
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  2. My opinion is that they should do away with the gas mechanic in 2v2/3v3. End the match at time and whichever team did more damage wins. This would promote more aggressive comps and discourage stalling/multi-bunker comps. Also, it would make for faster matches. This would be similar to the GW1 GvG tie breaker which was based on Guild Lord damage.
  3. the proper counter to wb is an actual balance patch that properly addresses the glaring issues with radiance and spear, but we all know the chances of that happening ...
  4. brother...you're basically preaching to the choir. the people that need to see this never bother/don't care. save your energy...lol
  5. Ah the old “I play Valk WB so it’s totally fine plz don’t nerf” defense, huh?
  6. who is this mythical engi dev you speak of and why do you think they care? there is no class with more long-standing bugs than engi. buffing nades so they could beat everything else down was requested by absolutely no one that actually plays engi. i could keep going but nobody cares.
  7. I hate to break it to you guys, but the person/people that need to see this do not read the forums...ESPECIALLY the Engi section. What's even the point if your comments/suggestions are perpetually ignored?
  8. It bugged out after my team went 3-1...just stayed on Waiting for Opponent... It still says its Running right now...
  9. could you revert to the old AT schedule until you can allocate more than 0 people to fix the problem(s) that are causing weeklies/special tournaments to lock up?
  10. this week's version of: tell me you don't care about pvp without telling me you don't care about pvp
  11. my suggestion to save this abomination: give everyone who participated the title Triumphant Trihard turn this huge L into a W. you're welcome.
  12. we won all of our matches but the game gave the other team the wins after the map bugged out. wtf is this?
  13. much smooth, very success
  14. Boiling Point is very weak in its current form. My suggestion is to increase the ICD to 10s, increase base duration to 5s, and add some a secondary effect (a small amount of damage + burning and/or blind would fit the theme of "Boiling Point") OR just add a flat 5% increase to all damage while under the effects of fury. This would add a bit of value to taking Alchemy as you are losing a lot of damage in the first place. You pretty much have to take Explosives to do any respectable amount of damage so that means you have to choose between Tools and Alchemy. Even after the recent changes to Alchemy, I would argue that Tools is still better in most cases. The vigor + 10% increased damage with vigor and tool belt skill reduction overshadows everything in Alchemy.
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