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Sir Vincent III.1286

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  1. When the wing transition to the backpack it disappears for a few seconds. it's the same bug when it transitions from backpack to wings. This graphic glitch is not noticeable in the Lightbinder Blade backpack to glider transition because it has a flashing effect to hide the transition, which is very clever -- however, the glider to backpack transition also has the disappearing bug. On to positive note, I think the animation on the Draconic backpack is awesome, especially on how it animates when jumping. Other wing backpack, like the white feather wings, behaves like a cape. So, I'm really glad
  2. The Rifle kneeling mechanic was designed when Traps still exists. On my first run with DE, I constantly use Ambush Trap to have a reliable NPC to tank for me on a low cooldown. Now that Traps has been replace by Preparation, it's rather inconvenient to use kneel in PvE without a group. And yes, the "diversity squad"'s AI is stupid and bugged most of the time so I learned not to rely on them. Due to these setbacks, I found that it's far more easier to build around Stealth. So even without a group or an NPC tank, every season story mission is soloable with Deadly Arts + Shadow Arts + Deadeye. Yo
  3. Since you have trouble with surviving and write about "stationary dps", I assume you're constantly kneeling. So... don't. Don't be stationary, don't use kneel. If you want to facetank (which doesn't mean you shouldn't use evades), play DD with invigorating precision from CS. If you want to play a ranged glass dps, be ready to behave like one. Class design should account for that.Its kinda obvious that I have to kite around, I spent the first fight in Season 2 kiting around a pack of 8 ads constantly respawning and had no help from the companions, why even have a kneeling mechanic where there
  4. The Rifle kneeling mechanic was designed when Traps still exists. On my first run with DE, I constantly use Ambush Trap to have a reliable NPC to tank for me on a low cooldown. Now that Traps has been replace by Preparation, it's rather inconvenient to use kneel in PvE without a group. And yes, the "diversity squad"'s AI is stupid and bugged most of the time so I learned not to rely on them. Due to these setbacks, I found that it's far more easier to build around Stealth. So even without a group or an NPC tank, every season story mission is soloable with Deadly Arts + Shadow Arts + Deadeye. Yo
  5. This is the way. It actually isn't. If there's a problem here, then this doesn't solve it in the slightest. Having a class needed to counter itself is pretty stupid in the first place. ....@Sir Vincent III.1286 said:Spellbreaker, for example, can participate in this with their Sight beyond sight, but instead of applying Revealed, they can simply see anyone stealthed, either transparent or shadowy form. That's not what he quoted and as you can see he picked different parts from different posts not including the ones he didn't want. Not that "spellbreaker for example can participate in stealth
  6. This is the way. It actually isn't. If there's a problem here, then this doesn't solve it in the slightest. Having a class needed to counter itself is pretty stupid in the first place. ....@Sir Vincent III.1286 said:Spellbreaker, for example, can participate in this with their Sight beyond sight, but instead of applying Revealed, they can simply see anyone stealthed, either transparent or shadowy form....And If there's a need to tone down a mechanic, then toning it down removing it for one class out of 9 is not a solution in the slightestRevealed is problematic, removing it solves that probl
  7. The old functionality of the signet was that it increased the damage of your next 5 attacks by 15% when activated and nothing else. At some point, they changed it so it no longer did that and instead it increased your power by 540 for 5 seconds instead instead. They never removed the old functionality and you gained the +15% damage for your next 5 hits with it. It's now been fixed and just gives you the power. I never even noticed that it was bugged that way. lol
  8. Yeah then they lost a sale since I won't be paying 2000 gems for a weapon skin.
  9. Yeah well, I'm in a buying mood and this is a disappointment. I would pay 800 gems a skin.
  10. Why can't I purchase this alone? I want to purchase half of the skins but I am only select one per 2000 gems...Why? I don't want multiple of the other stuff that comes with the Package. :/
  11. The bottom line is, Thief will have the innate ability to see all things hidden which includes (and not limited to) stealth, traps, and preparations. Thief should also have the ability to disarm traps and preparations by pressing the interact button.
  12. Spellbreaker, for example, can participate in this with their Sight beyond sight, but instead of applying Revealed, they can simply see anyone stealthed, either transparent or shadowy form. It gives a counter against stealth but does not shutdown the whole Shadow Arts traitline.
  13. That's far too much. Imagine you need to spike a teamfight in sPvP and you get auto-revealed from behind two walls because enemy Thief just either ported in or was somehow present, so no more stabby stab for you and your teammates. Unless by see "see all stealthed characters" you didn't mean an actual reveal but a visible target that only the thief can see. You won't get revealed. Revealed is deleted from the game at this point. Only the enemy Thief can see you (and as a Thief you can see them), but you're still in stealth. So if they have no Thief, you're good at sneaking in undetected.
  14. Enough creating mechanics around Revealed and just let Thieves see all stealth characters within 900 range. No need for Revealed whatsoever.
  15. In FF14 the way they made my ninja raid / dungeon viable is having an ability that increases the damage my target takes by 5% for x seconds for the ENTIRE group, which ends up being a big raid dmg boost. It doesn't increase personal dps much, but makes me valuable and wanted in a raid where otherwise I would be just like thief.. only have dps nothing else. Yup, being a group stats stick is way better than personal DPS. You never played ninja have you? lolNope, I'm a Dragoon and I appreciate the Ninja.
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