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Vyce.2014

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  1. Permeating Wrath feels pretty weird on a pistol condi build. The ideal gameplay with that trait is to get in melee range with the pistols. I wonder if there's a way to fix that.
  2. I tried this a few times yesterday and both times the "Thwart the Purist Agitators" event spawned, 1x of the agitators was missing, so we could never complete the event.
  3. I noticed on the wiki that the GS #5 giant AoE skill has a 3 target cap. Is that accurate? That seems completely counter to the design of the other skills on the weapon. https://wiki.guildwars2.com/wiki/Eternity's_Requiem
  4. I'm wondering why Dragon Hunter with LB and a few traps are not considered meta in ZvZ. The range, cripple, CC, and damage all look pretty great. I acknowledge that support firebrand is pretty OP. But if I want to bring damage, CC, and stability, why not DH? Especially if when you compare it to a Hammer Herald... What an I missing?
  5. Vindicator Feedback: Dodge mechanic: the dodge felt a little clunky mechanically. It might have had to do with the after-cast root. Can this be reduced? Dodge cost: the big damage version costs too much, the support version is too cheap. Can we find a middle ground? Something like: 60/80/100 St. Viktor Elite: this felt too complex mechanically. Can this somehow be changed to a fire and forget skill? F2: this felt weak in other Legends. I'm wondering if this can take on a small amount of CD recharge in all legend utilities (+swap in vindi legend) and give us something different rather than the current recharge trait. Greatsword: chill seems to be a theme for this weapon, but nothing in the trait line builds off that condition.
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