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Burnfall.9573

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  1. The fear is to prevent the Community of making false accusations against the real hackers
  2. Anet need to remove Stealth access from Professions including in their traits, food, runes, sigils etc.. and make it entirely Thief Procession mechanic. Stealth is a rogue specialization and is to be given solely and entirely to the Profession whose role it is specialized to and whose its identified to, whose its signature its design for, which is Thief Profession. In addition, with having a complete redesign given entirely to its holder Next Balance Patch- Remove Stealth access from Mesmer Profession, Elementalist Profession, Ranger Profession and Revenant Profession- -The Community already a
  3. +10 I will continue to warn Anet, whatever you do to one, you must also do to the other. There Should Not Be Found Of Any Favoritism Amongst The Game Modes. -PvP, WvW, PvE Community, we all share similar common interests, common goals, common struggles, similar stories....what we all have in common? we all play different game modes yet come together as a group to share our experiences- Playing Favorite Will Only Result With Disastrous Ripple Effect To All Game Modes, Dividing The Community, Resulting With Endless Backlash By The Community As A Whole!! -until Anet understand this, the Communit
  4. Anet need to remove Stealth access from Professions including in their traits, food, runes, sigils etc.. and make it entirely Thief Procession mechanic. Stealth is a rogue specialization and is to be given solely and entirely to the Profession whose role it is specialized to and whose its identified to, whose its signature its design for, which is Thief Profession. In addition, with having a complete redesign given entirely to its holder Next Balance Patch- Remove Stealth access from Mesmer Profession, Elementalist Profession, Ranger Profession and Revenant Profession- -The Community already a
  5. People forget how strong thief was 2 years ago...in comparison to now, it's a joke what's happened to thief. Darren is a top 100 player. He knows how to play thief I've dueled him many times, and I share his disdain for people that think thief is OP... It's ghost of it's former self...all the fun sucked dry from all weapons...all traits... if he was more op .. doesnt mean its weak now.. you can not compare to what it was but to the builds you have currently !its like speaking about spell breaker.. how op it was . and look now? or scourge? but its not how to think about it.. the fact is t
  6. Cele amulet should have never came back And this is why the game is like this and several more people left. Nice job bud. The amulet did too much by design unfortunately Oh please, it had a lower stat value and still did too much? That's a sign we've got crappy options if Cele is too strong. What used it besides Renegade? @Lilyanna.9361 said: Cele amulet should have never came back And this is why the game is like this and several more people left. Nice job bud. The amulet did too much by design unfortunately ?? Did you not read the stats on that thing. It overall had LOWER stat values th
  7. It's the theme of gw2 community.Mesmer has something powerful: NERF IT, KILL THE CANCER, UNFAIR, DELETE MESMER!!!!Rest of classes have the same or better: It's fine, l2p, but we have this other weakness so it's fair. That about sums it up.Basically Mesmers have been bullied by the community from day one, and Anet is enabling them. you guys noticed the date, the original post was created right?The date is to remind us that no lessons were learned from the past and situations will repeat itself endlessly until their core root are dealt with
  8. It's an MMO. Which content isn't repetitive it is more about content repetition, it is about the experience when doing content repetition. Does the experience increase or decrease?
  9. I understand what Urahara is saying. The game is boring and living world doesn't help to eleiviate the experience. WvW is the only game mode which make a little sense yet it fall into the same category as boredom. Guild Wars 2 is an 8 years old game and the reason why it' is falling behind being a fun game is Competiive Play iand is not required in Guild Wars 2 The game message is clear, Either Get Over It And Play The Way It Is!! or Leave!! If this what Urahara is saying, he/she is not alone because I see the message clearly
  10. to be Honest, Engineer Profession is a 'Jack of all trade" Profession, they shouldn't be killed of easily but shouldn't be outputting excessive amount of damages and being unkillable all at the same time. -It is either choose to be unkillable with outputting low damages or be killable with outputting high damages? Pick Your Role? --with the case of Thief Profession, it can not be compared to any Professions because its design willingfully allows it to break gaming industry rules and policies of Competitive Play-- Yet till day, Thief Profession is allowed to remain a God-Tier Profession for 8
  11. Are you literally not seeing the sticky'd post by anet? https://en-forum.guildwars2.com/discussion/109025/upcoming-balance-notes/p1 Before this, they posted another asking for feedback and made changes before it went live. if i may, where is the connection with the Community for asking for feedback?
  12. Dude what is your personal beef with thief? All you do is talk kitten on thief yet don't back to what exactly they're doing that's so much more OP than other classes. Do you main a mesmer or something yet use the thief icon as your avatar to seem like a thief main? Explain your logic. ? my personally beef? yes i got beef after playing it myself in plat 2 and carried games, while the other build is holo, the rest of the builds are so limited and i dropped rating by playing them. i actually care about general balance, sorry. if u actually see my post history, you would see i can talked about f
  13. Thief Profession and Ranger Profession are the only Professions designed to access high output of Poison conditions. How does any other Profession have access to put output high poison condition damage? -18 stack is indeed excessive and out of place -
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