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Burnfall.9573

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Everything posted by Burnfall.9573

  1. I agree and I refuse to do buy broken Bad Design expansions too. Yes, I do want to get rid of the streaming partners whose spreading sugarcoating postivitey about the state of the game 🙂 So true and after 12 years, this is what Anet is is continuing allowing, tolerating, encouraging, and promoting players includign new players to do; vigourously abuse Broken Bad Design as a normal game feature. Funny thing is, a lot of those streamers who are posting those features, many are new players; there goes the Future of Guild Wars 2 LOL "What you give, you get". This is clearly what Anet want. so they are getting it. I also have nothing to lose because as a consumer, customer..I have the power of choice to invest in a game company who invest in the players experience, instead in their own self-interest I've learned my lessons long and hard enough; I am also withholding all future expansions purhases of this game. (I also want to add; not once, has Anet taken Accountability, Responsibility for their role in the state of the game. Not even an Apology for their role in causing us pain in our experiences and for betraying our Trust in them)
  2. I recently made a post about this in this thread, hoping to catch Anet attention. After 11 years, hasn't anyone surprise that Anet haven't changed one bit? https://en-forum.guildwars2.com/topic/143163-relic-of-lhyr-disabled-but-wait-till-they-discover…/#comment-2077940 How much more evidence does WvW Community need to finally accept that Anet does not care about what happens to WvW? Should we need to get the attention of having a Anet top streaming partner to post this on social media outlets and make a lot of noise to get this fixed? Apparently this the only way known to get Anet immediate attention. Even Engineer Profession-Mechanist is abusing this to extreme levels. WvW is the only game mode where you can see the impossible become possible.
  3. I did my best https://en-forum.guildwars2.com/topic/48028-stop-mesmer-never-ending-nerfs-rework-save-mesmer/
  4. There's been countless of threads and posts agreeing with you including myself. It is not fine that WvW is dying but in the end, who has the Power and Control to make anything happend? It is Anet and they are going against our wishes to prevent WvW from dying. Before last balance patch, WvW Community made it very clear that we want everything to decrease including Power Creep, What did Anet do as always...they played with numbers instead of addressing the root cause in prventing the problems from resurfing again including removing the problems at heart. You should already know that Anet hates WvW to the teeth and will keep doing everythign they can, to keep killing it over and over again It is Pure Hatred at its core!! It is obvious that there are clear suspisions that someone up there is Punishing WvW Community for whatever reasons that we do not know of. Maybe had a bad experience in playing WvW and is taking it against us.
  5. Agree now take a look at this upcoming Mesmer Profession: Super Over-Powered Boon build which will soon be "nerfed". Once, again Bad Design can not be nerfed. Solution: complete removal or reworked from the drawing board. Once again; Mesmer Profession Bad Design continues getting the last laugh again and again for more years to come. Enjoy while it continues last https://www.youtube.com/watch?v=Y_zBknKRvWk
  6. I totally agree with you. Just yesterday, I purposely entered WvW and I was Astounded by what I saw. I saw a Giant Trash Barrell rolling, destroying everyone in its way while being Immune to every incoming damages. I was beyond Astounded, It was Pure Disgust to witness Anet Abhorrence Hatred to WvW Community by doing everything they can by turning their gamemode against them and setting them up for failure at all cost. Anet has taken Toxic Gaming Culuture up to a new level that Punishes any players who want a fair chance in playing the game competitively. Is this what a 12 years old PvP and WvW gamemode has come to be? Anet hate when I say that they do not care about the players, when their Actions and Behaviors goes against the players wishes. Especially when there are rampant amount of posts, threads, polls Explicitly telling them that, boons including other Toxic mechanics, skills.. are Negatively afecting their experiences and giving them low engagement, low desire in playing the game, even going as far in pushing them away from playing the game entirely. WvW and PvP are a Uterally Disgrace game mode, remove the remaining Embarrassments of what is left of the game. (Personally myself, I have long playing other games and and looking forward to Ncsoft next game which will have seige WvW features with including more upcoming 48 MMO games) What is there to lose? Absolultely Nothing!! "If you're not listening to your customers, another brand will — and they'll take those invaluable insights and reel your audience in."
  7. Take a look https://www.youtube.com/watch?v=yR5gUQgmZ80 While Anet continues to allow Relic of the Ice to go rampant Isn't it Hypocritical to disable "Immortal" relics, traits while Stealth Mechanic is the closest thing to Immortality? Cause of exploits by those relics gets Anet immediate attention yet Stealth Mechanic remains the most exploited mechanic in the game and gets a free pass for 12 years? The Hypocrisy to "balance' this game or do anything with it, never fails to surpise me
  8. I hope you didn't think I was attacking you. You mentioned Mesmer Profession and I only disagreed with your conclusion, that's all 🙂 Ok, throughout the years, I have shared this on the forums especially with Anet...in hope that they would take action towards The Community concerns. Mind you, this was way before Bad Design: Willbender Profession, Deadeye Profession and Hot Expansion were released in the game. https://www.tentonhammer.com/articles/guild-wars-2-are-thieves-and-mesmer-s-the-cause-of-the-meta As the article stated, Mesmer Profession and Thief Profession were the Top Most Destructive Toxic Professions during that time. This was the warning and concerns that The Community, new players and potential players were pressing on to Anet with including our own personal Experience with evidences of videos of these two Professions creating a Hostile Destructive experiences for us. You would think with all the noise..a lot of noise with endless threads and posts by The Community, new players and potential players that we were making on the forums, on video streaming services such as Youtube and on websites and articles...would encourage Anet to reconsider their Design descisions, rethink their Philosophy, remove their personal Agenda and Mindset and to take The Community concerns into consideration? Nope!! They ignored Everyone, They made the decision to Intentionally ignore the players experience and Intionally Disregard The Community concerns, new players including potential new players who Desired a Healthy Competitive Gaming Experience Fast forward 12 years later--has Anet changed? Absolutely Not!! Anet will never change, Period!! For 12 years, Anet continues to Betray and Annihilate The Community Trust by refusing to turn the game into a Healthy Competitive Gaming Experience for the players and allowing Toxic Professions to continue to create a Hostile Toxic Destructive Gaming Culture for the players without having Counterplay, Risks and Consequences. The worse part in all of this, they are making no effort to rebuild our Trust and loss in Faith in them in Caring about us who still Care, at least. “Trust is not simply about believing someone’s words; it’s about relying on their actions.” “Betraying someone once can be a mistake. Betraying someone twice is a choice.” “Betrayal is the only truth that sticks.” “When your trust in someone is broken, you will inevitably experience shock, denial, anger, and sadnes"
  9. oh really?? https://www.youtube.com/watch?v=hyyuoMNkvpw (once again, Bad Design can not be "nerfed" unless it is either removed or reworked)
  10. Throne and Liberty Seige WvW including Alliance is on the way. You will no longer needing to yourself why you still play the game.
  11. Am I understanding you correctly? You stated that its so dangerous for Anet getting feedbacks, so why did those 99.99% leave? I'll tell you why "What you permit, you promote. What you allow, you encourage. What you condone, you own. What you tolerate, you deserve.” Just like Toxic Work Culture being the #1 Factor driving people to resign their workplace, Toxic Gaming Culture is #1 factor driving players to leave the game For 12 years, Anet has Permitted, Promoted, Allowed And Encouraged Toxic Gaming Culture For The Players So they leave -Signs of Toxic Gaming Culture- 1. Unfair treatment 2. Exclusionary behavior or cliques 3. Lack of trust and support amoung concern players 4. Poor communication and lack of transparency 5. High levels of stress and burnout 6. Constant dysfunction and confusion 7. Core values are non-existent 8. Does not follow core values 9. Hard work and effort are not rewarded 10. No acknowledgement to the Community concerns 11. No motivation to play 12. Lack of confidence in leadership 13. Rewarding Bad Behaviors 14. There's no willingless to grow and change 15. Lack of respect and care to the Community inputs, feelings and concerns 16. Promoting and encouraging favoritism, bias 17. Cutthroat competition-creating an environment that is unhealthy, detrimental and undermining to the players experiences 18. Allowing Abusive, bullying, harrassment, trolling and stalking to be part of game feature design 19. Normalizing and encouraging harmful, destructive behaviors 20. Lack of consequences, accountability and responsibility to create a healthy competitive gaming experience for the players
  12. “You can’t change someone who doesn’t see an issue in their actions. Let them be, and choose to be free.” Right!
  13. Anet has confirmed that they will continue to ignore The Community 12 years+ concerns of Stealth Mechanic. As you clearly see, Thief Profession is engaging while in Stealth Mechanic and not taking any damages while in stealth. In other word, Anet has once again, has choosen to disregard The Community long endering concerns regarding their Toxic Gaming Experiences, by Allowing, Promoting, Encouraging and Prolonging: Toxic Bad Game Design to create an UnHealthy Anti-Competitive Gaming Experience and Destructive Environment to contine to negatively affect the players experiences. Take as many look as you want, to witness once again, Anet continual purse to go against the players wishes for a Posititve Competitive Gaming Experience and doing everything they can, to not give Guild Wars 2 a Fair Chance for a Healthy Fair Competitive Experience for the players including their environment. Attacks+Damage Does Not Reveal/Break Stealth Mechanic!! 0:13-0:21 https://www.youtube.com/watch?v=tcVVf-wYWy8&t=32s (All 12 years efforts, time and resources spend by The Community to Hope and having having Faith for Anet to Change after 11 years, and with even starting a new year....) This is the Future, Vision, Philosophy and Future of Guild Wars 2: Ignore The Player Experience, Concern At All Cost!! "Once you realize that they never cared, though, it can also be freeing. You can move forward, you can let go of the person and realize that they weren’t worth your time. You gave your all, and they gave nothing in return. You may have helped them out with something... You may be in the process of helping someone out when you realize that that’s all you are—a means to an end. If you have someone in your life that’s treating you this way, the best thing for you is to let them go. Set them loose, and hope that they’re going to change their ways. Process what made you care about them, and realize that overall you were doing the best that you could. You didn’t do anything to deserve someone treating you so poorly. Caring about someone takes a lot of energy, and now that they’re no longer in your life, you’re going to slowly gain it back. Put the care into yourself. Not everyone we love or care about is going to feel the same, and unfortunately there are people that are more than willing to take advantage of the situation. You need to know that you deserve so much better than someone that’s willing to hurt you just for their own benefit."
  14. most definitely https://www.youtube.com/watch?v=X8ltzMWz6i4
  15. What I do know is, modifier + key bindings with other tools is plausible. Still, Anet need to look into it
  16. I had posted this in another thread. Relic of the Ice is broken, it is doing 30k damage. "It's because the projectile can hit 15 times (5 targets x 3 projectiles) but all on the same person." It must be disabled or better, be completely removed. By the way, after many years without actions, I stopped believing in words long time ago. "If your actions do not prove the truth of your words, then your words are nothing more than lies."
  17. Anet, Please! take a very serious look into this serious matter and take Immediate Action https://www.youtube.com/watch?v=X8ltzMWz6i4 https://wiki.guildwars2.com/wiki/Relic_of_the_Ice -Relic of the Ice doing 30k damage. "It's because the projectile can hit 15 times (5 targets x 3 projectiles) but all on the same person." Thank You!! in advance
  18. "What you permit, you promote. What you allow, you encourage" You teach players how to treat your game by what you allow, what you promote and what you encourage Stealth Mechanic, Invisibility and Portal have no place in PvP It's that simple
  19. 'fragile"? Even with having the most Broken Stealth Mechanic in Gaming History especially for 12 consequtive years and on-going? Please!! tell this to an average Thief Profession player who'se making a series of how Broken Bad Design Thief Profession and Stealth Mechanic is? Nothing personal, after so many years of hearing that statement, Honest Thief Profession player would prove that statement wrong. With all due Respect and Respect to the Thief Profession who played very well, watch the series https://www.youtube.com/watch?v=ZROnk4bbF5g By the way, I have many friends who play/ed Thief Profession and they all agree....Thief Profession is Badly Design with including having the most Broken Stealth Mechanic is MMO/RPG gaming History. They even went as far in making many constructive suggestions in past Thief Profession Nerf thread in Thief Profession forum, to fix and improve their Profession including making Stealth Mechanic Counterplay and Competititve, which resulting in being Mute and Disregared to Anet. Throughout the years. every Professions including Thief Profession would attempt to post their constructive suggestions and concerns on forums, threads,together and would call upon Anet to take actions in making Thief Profession and Stealth Mechanic having Counterplay and Competititive to all players including their Professions. Result, Response? Same Thief Profession Community do want Harmony with all Professions including in PvP and WvW. It is Anet who refuses to do so and continues to refuse to So there
  20. take a read at this🙃 https://omggamer.com/guild-wars-3-release-date-system-requirements-rumors/
  21. I was thinking of Guild Wars remaster being similar to Blade & Soul NEO Classic as a stand alone game, instead as a server uprade. I can see your point as well.
  22. I look forward to Guild Wars reclaiming its name with a remaster https://www.youtube.com/watch?v=RulY-BYtYto&list=PL2WLnmPaYHKpXy0DorXGDnYruFAGCrEks&index=1
  23. I also want to add, Anet has defended Thief Profession design with Stealth Mechanic for 11 years including this year. Once again, I want to remind The Community that, no MMO games have Guild Wars 2 Stealth Mechanic and Thief Profession Design in their games. Not even including 49 upcoming MMO's this year, so there is no point in beating ourselves to the ground for this game. The way I see it, as long it is happening only in Guild Wars 2 and not in other games including upcoming MMO's Games, It is all good. I feel a sense of Easiness and Happiness and I hope you feel the same. None of this Toxic Bad Design was present in Guild Wars (1). Mind you, Blizzard had long encorperated a Rogue Profession and Stealth Mechanic in WoW but the former Anet did not dare imagine of encorperating them in Guild Wars (1). Because, they knew far well ahead that, it would end up being Toxic. It would result in being Toxic for the players experience, going against the game design and its Philosophy of creating a Healthy Competitive Gaming Experience for the players. With having Esport already in mind, having this Toxicity, would create a Disastrous gaming secenery for the audience experiencing Healthy Competition. For 11 Years, Anet has Intentionally Allowed one Profession-Thief Profession and One Mechanic-Stealth Mechanic: to continually and repetatively in having, absolute no consequences whatsoever to the players experience including to their environment. Thief Profession and Stealth Mechanic Toxic Designs, has only result in creating a Hostile Destructive Experience for all players including new players and potential players alike, It has also resulted with many players leaving the game and kept them from playing the game Indefinitely with keeping Potential Players from ever playing the game. Rest assure in knowing that, the future looks brighter then ever (49+ Upcoming MMO Games), without having any one of them encorperating Guild Wars 2 Toxic Bad Design Professions and Mechanics in their games; such as Thief Profession, Willbender Profession, Mesmer Profession, Elementalist Profession, Revenant......One Shots, Perma-Stealth, Perma-Mobility, Perma-Stun, Perma-Blind,Perma-Immunity, Perma-Invulnerability, Perma-Daze, Perma-Stun, Perma-Immobolize, Perma-Condiions, Perma-Spam, Perma-Aoe, Perma-Invinsibility...Absense of Profession/Class Role with their Identity. Let me be clear, -Guild Wars (1) was/is the last Guild Wars...Period!! Let us stop beating a dead horse and forcing water down its throat and hoping that it will bring it back to life. As this quote states, "They're all dead. They just don't know it yet" Guild Wars 2 Competitive scenery is long dead. It just doesn't know it yet By the way, I've already set up a buriel grave site with this game alongside with Thief Profession and Stealth Mechanic in my mind I encourage The Community to do the same. You will end up feeling better. 🙂
  24. Anet need to act Immediately and Urgently before Competitive Player Experience Focus Game Companies takes away Guild Wars 2 Playerbase especially WvW. Throne and Liberty will be releasing their own version of WvW with Siege Golems, Chrono Odyssey, Ashes Of Creation and Pax Dei will be releasing their own version of WvW. "If you think you’ll have plenty of time to get it right because you’re a beloved brand, think again. Imagine losing one-quarter of your customers in a single day. For good. Because that’s exactly what could happen after just one bad customer experience. In the U.S., even when people love a company or product, 59% will walk away after several bad experiences, 17% after just one bad experience. 32% of all customers would stop doing business with a brand they loved after one bad experience."
  25. WvW Community want to hear it directly from Anet mouth
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