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Tazer.2157

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  1. So with the release of the legendary armory, the new legendary weapon sets and the fancy weapon skins released in the ICB it is clear that crafting legendaries/weapon skins are endgame goals. If this is the direction the game is taking, then why on earth is the crafting system untouched? I would have thought that the game would incentivize crafting. But no. There are no daily crafting goals, there is nothing that introduces a new player to crafting and the system itself is confusing when it comes to sigils and runes. Getting to lvl 500 is just boring and a chore. The mystic forg
  2. The longbow has a knockback and a stealth skill. The 5 is also a cripple if I'm not mistaken. If you use the skirmisher traitline, you get a grandmaster that decreases the recharge time of any weapon skill used soon after a weapon swap. This is what defines the build and the kiting ability. If you can time it well, the longbow and the sword is hands down the best weapon to face most classes. No one can literally even get to you and you can run circles around them. This is correct if you are talking about movement. The GS and staff allows the ranger to cover more distance. But t
  3. Not in terms of movement but I’d say it’s close when it comes to combat if you are using the longbow and sword/warhorn. The sword gives you the leap that you can use to create distance and using the longbow you can pressure from a distance. If you are using the smokescale, you can combo the leap or warhorn 5 with the smoke field to go invisible. This makes it very unpredictable where you attack from unlike the thief who needs to get close. It’s the most fun you can have with the class. This style of play is mostly useful only in pvp tho.
  4. I am sorry, but why would we need to "discuss" anything if the lore in the game is inconsistent and when any explanation can be conjured up to solve a problem? Lore about Bram's bow? Lore about Aurene being concerned about stepping in? All thrown into the garbage and burned up. What happened at the end of ICB is such a shame because the instance is actually pretty fun to play with a group. Please please please put more effort into the dialogue and the story. I cannot even think how lines such as (I am paraphrasing here) "We (the ebon Vanguard) were enemies with the Charr, but we are friends no
  5. Charr now have airships and copter, even if they dont have, the pact have and can lend one. The DRMs try represent a "world iminent colapse" and primordus invading everything. So probably the "allies" have free pass on portals, or lend airships more easily. So humans probably dont bother with a Charr Emperor traveling their lands in a "world emergency" scenario. on LS3 Almorra get us a free rid on her destination - i dont remember to which place, but i remember that was very far distance(divinity reach i guess), until the bloodstone incident. Remember that Heart of Magumma is supposedly in a e
  6. The Bloodtide Coast DRM caught Crecia and Malice off-guard. They didn't show up to the invasion, the invasion showed up to them. Why is Crecia so far away from Ascalon? And why on earth would we need help from the olmakhan. They are like a small fishing village. My problem with this is that it makes the world very very small. Let’s look at Drizzlewood coast and Ascalon. In between these two we have the shiverpeaks, the human lands. The game is moving us across these vast distances so quickly. Even in the in game time, the war was fought and won within a single year. The charr are back on thei
  7. You seem to forget what Lion's Arch is. It's not kingdom or a sizable nation like Kryta but instead a city-state (its also not a HUMAN city) as such its population at its height is unlikely to be even a fraction of the United Legions current lows. However LA is not at a population height as it has also suffered its own debilitating attack less than a decade ago. And let's say the Legions and LA did have comparable populations, its important to remember that the Legion Charr are all soldiers whereas the same cannot be said about the citizens of Lion's Arch. I will however concede that the th
  8. You seem to forget what Lion's Arch is. It's not kingdom or a sizable nation like Kryta but instead a city-state (its also not a HUMAN city) as such its population at its height is unlikely to be even a fraction of the United Legions current lows. However LA is not at a population height as it has also suffered its own debilitating attack less than a decade ago. And let's say the Legions and LA did have comparable populations, its important to remember that the Legion Charr are all soldiers whereas the same cannot be said about the citizens of Lion's Arch. I will however concede that the th
  9. Why is that the case? So why not just have all Tyrians move down south while we deal with the dragons? A single ship and a couple of soldiers does not indicate the presence of the Lionguard. Where are the leaders of the Lionguard? Isn't it their duty to protect Lion's arch? The Bloodtide coast mission should have been entirely about the Lionsguard and not the Olmakhan who have somehow sailed across the sea to help Lion's Arch, when the Olmakhan is nothing more than a small village! Have we now reached game of thrones season 8 where the entire world and lore of GW2 has been shrunk down to a
  10. Okay first off, no King or Queen or President has EVER gone into battle alone. Crecia is not a "general", she is the leader of the blood legion akin to a President. It does not make any sense for the leader of the blood legion to go around the world while leaving her homeland behind. Her duty is to the blood legion and not Lion's arch. Lion's arch has humans to defend it or did we now forget about humans existing on Tyria? Charr had a civil war and they are still stronger than the humans? LOL! Second the Olmakhan. Are they immune from dragon attack? Are they so numerous that they can just leav
  11. The dialogue prior explains this. Crecia and Malice were setting up a meeting with Olmakhan representatives due to the Flame Legion returning to the fold and not wanting to risk such act harming communication relations with the Olmakhan due to the tense history with Flame. So why meet in the Bloodtide coast of all places? Sure why not meet up in a place infested with pirates. Sure that seems like a good meeting place right?! Enough time has not passed. Looking at the dates from the story, the Drizzlewood coast happened in AE 1333 and the current champions also happen in the same year.AE 133
  12. I don't want to sound discouraging, but the writing for the story and the dialogue has really been very poor in my opinion. Words like "crap" being thrown around, Aurene's wording of "we can only be supportive of Braham's choice" when we do not have to be. There is no sense of scale in the world now. Characters can be anywhere within an instant. Except Efram, I do not like any of the new characters. They are too preachy, too full of themselves. Characters do not have consistency; Braham doubting himself in chapter 2 only to make the decision "to become" Primordius's champion in chapter 3. Th
  13. Can someone tell me how in the Bloodtide coast, a land that is across the Shiverpeak mountains, we have "reinforcements" from the Charr and the Olmakhan? Why is Crecia even there to help us? Isn't the Charr just recovering from a civil war? Wouldn't Crecia be required back in Ascalon in case the Black Citadel comes under attack? Where are the pirates that inhabited the land? Where is the order of whispers? Wouldn't they be the first to rely on for reinforcements? Also since when did the spirits of the wild become Bobby, Jim, Cindy and Drake? They are supposed to be ancient spirits, but the wri
  14. I don't want something so detailed. I was thinking something more like the lines of Skyrim. Tidbits of lore on loading screens.
  15. In PvP you can equip any runes and sigils from a collection. You don’t need any armor. You’ll find the runes and sigils by clicking the pvp build icon. That’s the one with the helm on the top of the screen.
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