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LukaBre.8621

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  1. Please bring the Imperial Favor currency to the Tyrian Exchange Voucher. Any amount would be more than welcome and I believe now's the right time to do it as we moved on to SOTO as 'current content'.
  2. Can we please see Imperial Favor currency being added to 'Tyrian Exchange Vouchers'?
  3. Yes I've just experienced the same in Queen's Gauntlet. The moment i start charging F2, it switches back to my axe/pistol. After charging it all the way up and hitting 1, it just uses regular auto attacks.
  4. Does anyone know if there are any plans to add Imperial Favor currency to the Tyrian Exchange Vouchers we get from BL chests?
  5. This is getting ridiculous at this point. I could understand the frustration over Dragon's End meta as it did high rate of failure, but strikes? C'mon. The new ones dont even have a timer, you could literally bring 9 healers so you can eat every mechanic bosses throw at you and still succeed to complete it. I'm not even joking, make lfg for 9 healscourges and you'll do it in like 20-25mins or so.
  6. I've literally stated in some of the previous posts that I'm indeed affected by the change as I've played miralac a lot lately. The idea of the initial post is to try to reduce the tension and try to relax you guys a bit but it seems that there's no way of communicating here if you have a different type of the opinion. I'll take advice from the person above and let you stay in your closed-minded circle of entitlement and leave you be. Hope you all get your class fixed on the 5th. Farewell.
  7. Of course, thats why I said it might be the option. Hence why I got a tad bit more of understanding why its taking so long. Its sort of a subjective matter. Didn't someone in conversation already stated that they got the answer on the ticket saying that its not an intended behavior of the skill? I mean, there's a lot of bug posts in this section and I honestly didn't see they address every single one of them through a reply. Again, I understand that its frustrating for you, just not understanding the expectations here honestly. 😕
  8. Eh I understand where you're coming from with this but when I look at these 2 bugs, it kinda seems like the one on mesmer is far more complicated. Besides, who knows if the same people work on fixes for all classes and stuff, we cant really know how they organize stuff. *shrug* Also, coming from someone working in IT, some bugs (such as the one you linked) can be found even before the patch actually hits live servers, but the team decides that they go with the patch and continue working on it if its a small change - then add it later. This could really be one of those cases. I'm ofc, not saying that its surely that, just implying that there might be a reason why we saw that fix and not the mesmer one! 🙂
  9. You are right about the part me not playing mesmer enough. It is not my main class but I do play it, i would say, rather often. Tank/dps/alac spec, all of them. And yes, I've noticed this bug from the first day it came up as I started loving miralac in both raids and fractals but I do believe that they will fix it soon enough when they get a chance. However, I did notice that up to recently mesmer, in one way or another was pretty much in every meta we had up to now. Being a tank/damage/support w/e you wish to call it, its been there. Sometimes undertuned, sometimes overtuned. But its like that with most of the classes (excluding guardian ofc lol. ) And even now that it fell out of meta, firebrand taking its place, they gave it alacrity so it can still be used. I really dont understand your frustration about the treatment of the class really, but I guess its just a personal preference of some sort. Saying that something gamechanging as the dx update is not enough of an excuse and is not important kinda makes me think that you dont care about the prosperity of the game but rather only about 'your class' being right. Not just few people had a lot of issues on dx9, crashing here and there even when they opted out of dx11 beta. This is not some minor change devs can simply ignore. I've brought up my point of view on the matter as I've seen the post popping up constantly. The point of the forums is to create new conversations on the matter, not shut down those who you disagree with. Thats all I'm gonna say 🙂
  10. Relax a bit guys. I really dont understand why are you so fired up about this. Yes, it is sorta frustrating but you gotta keep in mind that they released a huge dx patch that caused a lot of issues as well. I really think that gamebreaking bugs such as 'not being able to start the game' or 'not being able to login' or 'my game freezes if i play it for 15 mins' has much bigger priority compared to one build on one spec on one class. (I'm not saying there's no impact, its just that its way lower compared to the issues they have with dx). On 5th we'll get a patch for Halloween and it will most likely be fixed. Team working on tickets that you got reply from is most likely not the same team keeping the forums updated. Saying things like 'oh cmon this is not that hard to say' is kinda low and i find it rather annoying (much more than the bug itself tbh). P.S. I really dont understand how can anyone think that this is 'intended change' after they literally added a circle around your character after you cast the Chaos Vortex implying that boons should be spread there. Even if the skill is bugged, you can pretty much see the circle *AROUND YOU* (not the target). Honestly guys, relax a bit.
  11. Been working completely fine until earlier today (about 4-5 hrs ago). Ever since then the game freezes whenever I try using a skill anywhere. Sound can still be heard as everything's working properly. No addons.
  12. Yep they definitely gotta be careful with it. Otherwise some specs might turn into a next firebrand hehe. Though we did see them make hard nerfs (boon thief, condi quick firebrand...) and some neat buffs (alac mirage recently) when things get out of hand. I think it's overall in good hands 🙂
  13. I think they said that they already crafted it later in the replies, and that the purpose of this was for the players that dont currently have the lege gear. I don't think its one of those 'crying' sort of posts.
  14. Yes, I'm not saying that the numbers are not impacting the gameplay at all (hence why I somewhat agreed above) but the numbers are far less hard to tweak than the design itself. If catalyst, lets say, lack damage to actually be competitive with other classes in terms of damage - it can be tweaked on a patch level. But if its not fun or it mechanically doesn't feel right - that needs to be changed before expac release. Speaking of ele - heard a lot of people saying that they would like to be able to prepare and charge F5 before getting in the fight - thats a mechanic change. Make the bar more visible - also mechanic change. Hope that clears out what I deem more worth during the beta period. All this is ofc pretty subjective matter.
  15. Didn't get a chance to run through all of the stuff that people posted so sorry if i repeat some of the stuff. Generally feels like a spec with a nice flow (pun intended). Swapping from gunsaber to dragon trigger feels unique and good as you need to time it properly for full potential. On that note, I would still have some space left to go back to the weapons you actually have equipped. Short cooldown on DT and pretty short refills on the Gunsaber skills kinda make your weapon choice irrelevant. If that was the intention of the spec than by all means, we shall blast away anyway. Another thing I would reaaaally like to see is to lock movement keys after activating dragon triggers. Somewhat similar to the Deadeye kneel stance. Dodging could interrupt the stance (opposite from the kneel stance) but the WASD key shouldnt interrupt the cast. Countless times have i accidentally interrupt my DT charging by pressing one of the movement keys. It just doesnt feel right to 'get your hands off the keyboard' just to prevent acccidental interrupting - especially for a skill that strong.
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