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perko.8309

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  1. The most important thing in a Tactics rework is to get rid of the "while reviving" skills - or at least keep it to 1 optional choice. If it's kept, an acceleration of the revival should be part of the effect. Ok, Inspiring Presence has to go, too!I like a good deal of your suggestions. I definitely like having a shout with a Taunt effect. Some are over-cooked, tho. I think Fire For Effect is a little too strong. And "Shrug It Off" should not grant Resistance. I'd also stay away from Retaliation effects (that's the realm of the Guardian). For ideas, I'd recommend taking Vengeful Return from the Discipline line and make it a minor trait under Tactics. It seems like a better home. I'd move Doubled Standards down to the adept slot in its place.
  2. Well, that was underwhelming. Berserk buffs, sure, but microscopic. What's worse is this is probably the "check the box" step for ANet on "Tune up Berserker." Sad from the sidelines.
  3. I'm appreciative to ANet for FINALLY giving Berserker some attention. I think they did a pretty good job with sticking to the theme. I like the idea of trading offense for defense and giving a chance to extend the duration of Berserk mode.HOWEVER, the cast time for entering Berserk sounds terrible!!And if they're going to rework the Rage skills, why didn't it result in something useful? Or maybe, just maybe, the animation rework with Sundering Leap will let it be cast while moving? At least they left Shattering Blow in its already good state.
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