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Cerby.1069

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Everything posted by Cerby.1069

  1. Considering you cant delete posts and we couldn't even do thumbnails in the text like on the old forums cause it was "a security threat".... Well I'm sure the answer isn't incompetence. for suuuuuuure
  2. Its not truly broken until 90% of players are running it. The planet of the Scourges. SCOURGE VS SCOURGE VS SCOURGE. Out-scourge your scourges with your scourges. Only one Scourge will scourge the world of scourges.
  3. Isn't it kind of the same with every reward in any pve open world activity? In metas, you show up, you follow the commander mindlessly, do some damage and get rewards (better than wvw). Or world bosses, where it's even easier. So following this logic, why should the wvw rewards be worse? Well I would rather not dispute that since what you say is also true to a large enough extent. You have to be aware of mechanics in many pve instances tho, or at least listen to people. You cant just mindlessly press 1 and F on the ones that give actual credible rewards.....hot meta events for example.World bosses are on timers so even if they are easy they DO require mass gatherings (players must instigate on their own) and dedication to sit around in a map so it dont que.....its got the humbling waiting component is all im saying. There are enough roles i guess really in hot type events to give independent action meaning enough of the time anyways. Plus pvp ranked you have to work for if you want to win consistently (since if you solo que you have to take and win far lane in order to have any real control on the outcome). So ya i can kinda scrape together some kind of argument with stuff like this. Like I said tho you arent wrong.... to the extent that i would rather debate from your side.
  4. It's because of the "winning vs losing doesn't matter" mentality they have taken with the mode. They create unbalanced teams and persist a system that is unbalanced....and to compensate they decide to judge the rewards of the winner and loser as being fundamentally the same. Given that anyone and everyone is making the same level of loot from the mode...its natural that the overall highest output is lower than other modes. You get full rewards just for showing up basically in this mode and doing anything that can be measured by the system. It is difficult to measure accomplishment in this mode, I can't lie about that, but the system they DO have is rather simple-minded because of the "winning vs losing doesn't matter" mentality stated above.
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