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VaLee.5102

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Everything posted by VaLee.5102

  1. Time vs reward ratio.I'd prefer harder content that can be done in less time but with meaningful rewards, instead of brainlessly grinding easy events for a bazillion of useless bags and rewards. That includes raids and fractals as well.What can you do in GW2 in 1 hour that has a very high chance of a meaningful reward and give the players that "just one more run" feeling? Not having a gear progression system ended up hurting the game in the long time imo, the rewards for endless hours of grinding are really shallow. And on top of that, anything that's even half decent is put in the store for that sweet money grab, so the only thing with actual value that's meaningful in GW2 is liquid gold.That turns the game into a glorified gold farming simulator, by any means necessary.
  2. Bounties = Queensdale train in PoF maps. Both regarding challenge and rewards.Tho I feel the Queensdale train troll champ was harder than most of the current bounty bosses.
  3. The agro range is ridiculously high for some reason. And on top of that you have mobs every few meters, there's literally no place to just stop and admire the view, not even on roads, near the heart NPCs or not even near the waypoints! Kitten hyenas killing everyone afk in the Riverlands at the waypoints lol.
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