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Morokey.8534

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  1. At least they could add some condition source to power focused weapon primal bursts so blood reaction could be usefull insted of nerfing everything as always..
  2. I would like to see another burst skill based on off hand weapon and traits in new specialization tree somehow affecting this. It means a lot of potential damage/heal/support options. For greatsword for example high aoe pul. For hammer earth eruption. For shield aoe boons, barrier.. For longbow arrow rain similar to ranger longbow skill 5. etc..
  3. I like this change, but they obviously somehow bugged damage coeficients on lots of skills.. Today after patch I did 220K with spellbreaker using whirling axe.. 100K while in berserk so.. Something is wrong.. Not only with warrior
  4. Only plebs calls or were calling warriors banner slaves.
  5. I've never had problem with survivality even with full offensive builds.. Recovery endurence after bursts from strenght spec., now 24k hp and berserker's healing skill is way enough.
  6. Warrior and its specializations since 2015, not boring for me even after 6000 hours on character.
  7. Rifle is at least playeable, but mace ? It's trash which need rework..
  8. I would rather see protection source instead of aegis...
  9. I have tried like 5 skills only, 2 of them are already bugged or doesn't work correctly. Guardian's elite signet passive effect works while on cd and there will be way more.. Look how many skills they edited/changed.. Imagine how many of them doesn't work correctly..
  10. No you are not stupid my friend, balance/dev team is pure joke..
  11. Guardian's elite signet passive effect works while on cd.. Bladesworn's new Overcharged Cartridges got 2 ammo stacks back after trigering Detonate Cartridges so it was infinite, after relog game now it doesn't trigger nothing and it's description ''Your next few explosions..'' (5) doesn't work correctly.. I used pistol skill 5 (6 hits) and it uses only 1 stack.. So.. WTF ? I tried 5 reworked/new skills and 2 are already bugged ? Did you even try those skills before put them public ? Have you ever heard about testserver or something like that ? This balance/dev team is pure joke..
  12. So warrior is useless without banners in your oppinion ? .. I mean.. WTF ?
  13. Reason why everybody "blame" warrior is because almost everyone play one specific build with banners, axes and maces which play 99% of warriors... Good question is why did you choose to play warrior, because u like it's gameplay ? or only because everyone wants banners ? Sadly these players don't even know how flexible and adaptable warrior's damage output can be compare with others.. Self healing with berserker is incredible, self offensive boon generation is also good. If you don't enjoy it ? Just pick other class.
  14. I do not really like it but.. it is playeable.. Not as effective as bers. or spell., but it is. For me there is problem that gunsaber is 2nd weapon set, I would preffer kit without cd (same as engineer) so there will no longer be 5s or 10s cd for weapon swap. Major traits are all trashes.. Dragonscale Deffense should work same as Unyielding Dragon for ''pulsing" stability than 1 stack only with 8s cd.. -.- it is bad as a minor trait.
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