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Martzi.7341

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  1. Well, my friend, yes, but actually no 😄 My base idea was to make the "1 minion only" to nearly the same as ranger pets (swappable, multiple options to choose from etc...) BUT your idea may be even better! Going down on that way 1 base minion (the dead rat f.e., something puny thingy) AND the active side of the thing could be to use a minion skill (utility skill) to transform it into something harder/better/faster/stronger (yepp, Daft Punk song kicks in XD) like golem/bone field/flesh reaver. AND death magic master tier traits could alter the behavior of the utility skills, modifying them to transform the lil dude instead of flesh based basic transformation to a risen/awakened/shadow alternate (for example: Flesh Golem -> Risen Abomination/Awakened Abomination/Shadow Aatxe). there could be ranged/melee power/condi offense/defense/support transformations (wich reminds me of elementalist atunements, but on the minion instead of the player). Just give us an Agressive/guard/passive control over that 1 minion and I'm fine with sacreficing my utilities for this. 😄
  2. Minions def need a whole rework: - make them more intelligent BUT bound to a more active playstyle (shuting down afk farming with it) : summoning them/using their abilities could cost Lifeforce, making them temporary just like in GW1 - make it 1 minion only at the same time (undead pets like ranger pets, possible allowing more minions to get like rise/awakened/shadow creatures etc to collect) - creating new a stat that boost only minion stats named f.e. "domination", totally separating player and minion stats to prevent overpowering them (appliable idea to ranger pet too) - Death Magic should focus more on empovering minions /changing their functionality, adding option for more playstyle too (bot: utility skill modifiers, mid: weapon skill modifiers, top: shroud skill modifiers) - a dedicated weapon that affects minions in range of enemy target / affects enemies in range of friendly minion target / affecting minions specifically in the area of the skill area (imo should be staff, marks would be perfect for this, similarly to elixir mechanism) Minions might be hated in WvW/PvP, it's anoying as an opponent (maybe as an ally too), lackluster in PvE and I get it why, BUT: - still the theme of necromancer comes from manipulating/exploiting death, undead minions are part of it - could be a fun mechanism if implemented correctly - (many gonna hate me for this) Mesmer Clones/Phantasm, Mechs are this annoying too, still less cry born of them, even if mech has the same simple AI and much more mech and clones have much more competent power creep under the roof. Dont like it? Dont use it. Hate to play against it? We have to learn to counter/tolerate your classes bulshit, it's your turn to learn ours. Let us have our kitten bro.
  3. Honestly, I like this change. If PvP and WvW has problems with it, hopefully the devs will (if they do so) tone it separately, in PvE its fun and good as it is now.
  4. What a shame... this was one (if not) the most fun part of the mastery. Sad they made this decision, it made leveling for veteran player a bit more interesting again. Hope they'll rewind this change.
  5. We had the opposit problem: we needed the Elites to spawn. So the solution: you have to run the event twice: once with a small group (we were 3) to kill the elites for the 2. item in the collection. then do it again, but now with 5+ ppl to spawn the champ for the 3. item. Still questionable method for a collection from ANet, but atleast doable...
  6. Ancient Kraken armorset male version is still bugged, only boots has colorable lighting/mist/smoke/whatever it can be called effect, all other remains gray with any coloring (dye chanel 4).
  7. Hy all! I'm here with a very little question/idea for all of you. Am I the only one who feels the Gen3 Legendary palette incomplete without a Soo-Won (and a Void) thematic set? I mean she was an elder dragon after all, whose power got merged with Aurene (even they had telepathic conversation among themselves), so it would be logical/seéf-evident to have a set for her too. For the Void, ok it's a bit out of line, but after having Void infusion, this could be added to. Maybe unlocking all variant of a weapon type (f.e. Greatsword), one could get the Void variant to (and by collectiong all Void variant, a Title too, just like with all other existing facets). Thoughts on this? Personal wishes on the topic?
  8. All the exotic EoD encient armor sets has a dyeable glowing effect, but the Ancient Kraken Armor set (heavy) has some problems. While the female version changes effect color correctly uppon dyeing, the male version allways stays on the base smokie/whiteish/pale color and only changes color on head and boots piece. some screenshots(my owns and from the wiki) https://imgur.com/atfEjFQ https://imgur.com/Yo6uroZ https://imgur.com/ItLJjER https://imgur.com/sRr8KYF
  9. I'd love to see the guild hall full of NPCs, full of life. It would make it more useable for roleplay too.
  10. So @Rubi Bayer.8493 , based on these: where is my awesome, non-lackluster "big heavy weapon" user power GS Reaper? Or does only the golden children of GW2 deserve this fairness?
  11. Ahay fellow Tyrians! No, I'm not lazy to continue the existing "old LA as GH" threads (nor stupid to not search for them). As much as I would vote a "HELL YEAH" if ANet asked me about it, I'd as YOU, the community about other Core Tyrian locations as Guild Halls. Locations lost to dragon attacks during personal /living world stories, or racial themed ones (as I mentioned above, no I wont list old LA here as idea of mine). - Claw Island (and thelittle ones surrounding it) - Krytan: Something inspired by pre-mord Fort Salma, Triskel Quay, Seraph's Landing and Eldvin Monastery. Or even based on Ebonhawke. - Shiverpeaks: Leadfoot Village (ok it's not in the Shiverpeaks, but its norn styled), Cragstead. - Orr: well, like anything in Orr with some pact style buildings (Cathedral of Eternal Radiance X Fort Trinity). - Ascalon: a mixture of old Ascalonian and Charr architecture. - Some of the old dungeons would make decent GH locations (AC, CM, TA, CoE). Share your toughts and ideas for other possible GH options! PS: Would be cool to read some ideas from dev's too. What would the "big guys" see in their own game 😛
  12. I'm proud of the community for the useable feedbacks, and grateful for the devs to listening to them. The changes so far seems great, I'm hyped to test the Vindicator, the Harbinger and the Untamed changes. One little feedback and idea: The change on the Unleash visual effect is great, and maybe could be great to do the same /something similar with the Soulbeast visual effect. It's a bit hard to create a dark/edgy style while merged and having a vivid spiritual effect on the character.
  13. The Spec feel agile, the greatsword skills are good in their class, the alliace legend feels a bit underwhelming/complicated to use and doesn't have many viability in PvE game modes, the F2 skill is to demanding to use (high energy cost). Overall the spec is versatile, allowes damage and support (or even hybrid) playstyle (mostly with older legends). 1 tiny trifle: the new dodge animation has 2 parts: standing up from the strike and pulling out the sword fron the ground, then swirling with the main hand weapon weapon. While the the first part understandable would seem weird during movement, the hand movement would not, so that part of the animation could (or rather shoul) be added to the skill during non-static dodge too (hella great animation).
  14. Enabling the Dx11 preventing OBS, Twitch Studio and Streamlabs to recognize the game, or turns the whole record to black/transparent.
  15. Greetings weary travelers! Be welcomed at the "Tavern of Tyrian Tales"! Hey! What a nice hat you have! Care to show to the waitress? No? Sad, she would really warm you up. Anyway, grab some ale at the bar, take a seat at the fireplace and listen to the tale of the old hermit. Half blind, half deaf, but honest and has some great stories. Do you have some too? Great! Share with the crowd! See that shady fella in the corner? Looking for someone for an adventure. Are you interested? Reserve a table at me (Elbritil.3817) at the bar, or leave a mail in the mailbox. ToTT is a (fairly) new social/pvx/rp/fashion oriented guild, welcoming for all (especially for new players) with the goal to help in the growth of the games community. PM me, or send a mail ingame!
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