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AzureSky.3175

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Everything posted by AzureSky.3175

  1. Consuming them makes the Otter come out if you have the infusion equipped. I know it's not much, but at least it's a way to show the Otter to your friends without having to wait. I don't really mind them dropping, it's just a single inventory slot and I can easily delete them anytime.
  2. It's not reimbursement, and Anet intentionally calls it a gift and not reimbursement, because Anet doesn't owe us any reimbursement for rollbacks or downtimes. Read the ToS. I'm aware what assets are, but there's a huge difference between Anet saying that they restore rare and valuable items, and saying that they'd restore all assets. Possibly, and I'm willing to give them the benefit of the doubt there for now, but responses in the thread I linked suggest that Anet has rejected all these requests until now.
  3. nah <3just thought at least someone from anet has to read the thing before they merge it with the big thread lelbigbrain huegIQ
  4. even Anet calls it a gift though: or how do you gift something that's not... a gift?! They never said that either! Anet asked people to contact support in case they got a rare drop on monday, not if they "LoSt aSsEtS" and as it stands right now, I have yet to see a single report about TP-gold being restored. Quite the opposite, see this thread:https://en-forum.guildwars2.com/discussion/105716/players-never-received-gold-from-items-that-sold-during-the-eu-server-rollback-shutdown
  5. The problem is, this is just plain wrong. You gifted the license to everyone who logged in, whether they lost any progress or not, which is a huge difference. Maybe you did this because it is too labor-intensive to determine which accounts actually lost significant progress and which didn't. But person X who decided to not log in might've taken the day off to play with their friends, gave up on all their daily rewards or might have to wait an entire year more now before they can get their second red SAB-infusion. They get a bonfire. Meanwhile person Y who just quickly logged in for their daily chest anyway and left again immediately get's a mount select license for lost progress? There's absolutely no way for you to tell if the rollback impacted X or Y worse. You had the chance to simply compensate everyone inconvenienced by the server problems equally. It honestly would've even been fine to give nobody anything, but instead you started a lottery of who clicked a button and who didn't. How is a person who gave up on their log-in-chest is in any way better off than a person who lost their log-in-chest? If something like this happens again in the future, you basically just encouraged everyone to log in, tell all their friends and spent as much time logged in as possible to qualify for gifts, when instead you should just encourage people to stay put and wait for a fix. I know the dead-horse-memes intensify and everyone thinks "is another thread about this really necessary? :rolleyes-emoji:" The thing is, I don't expect you to correct this or to send out additional licenses, but please at least show some understanding of why this topic sparked so much controversy and try to handle things like this with a little more finesse if it happens again. This shitshow could've easily been avoided, I even read a news article in my country about it, which was not really good publicity.
  6. Don't worry, you'll still have all 9 sets after the update, so there's no need for any compensation. You're welcome!
  7. I have 9 characters (one of each profession), all level 80, all with full world completion, all with dodge tutorial done.If I wanted to get these achievements, I'd basically have to pay an entry tax of 800 Gems for a new character slot that I don't even want or need.Can't imagine that that was Anet's intention here.
  8. They advertised these achievements as being available to "veteran adventurers", and then I log in to find out that I have no way to complete them.Is this really working as intended? These are the first achievements ever added to the game that completely lock out players with all maxed out characters. Sucks to be put at a disadvantage here just because I played too much in the past
  9. They advertised these achievements as being available to "veteran adventurers", and then I log in to find out that I have no way to complete them.Is this really working as intended? These are the first achievements ever added to the game that completely lock out players with all maxed out characters. List of achievements I'll probably never get: Tutorial MasteryJust Getting StartedCaledon Forest Novice ExplorerMetrica Province Novice ExplorerPlains of Ashford Novice ExplorerQueensdale Novice ExplorerWayfarer Foothills Novice ExplorerBeginner Experience CollectionPoints of InterestLearn DodgingSucks to be put at a disadvantage here just because I played too much in the past
  10. Why must I painfully go through bugged and stalled events for each and every achievement... It's almost as if Anet does this on purpose
  11. Bugged for 9 months now, Lady Shamshir is still nowhere to be found.People give birth to children in that amount of time, can't imagine that fixing this bug is so much more difficult.
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