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Alik.9651

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Posts posted by Alik.9651

  1. On 8/21/2024 at 3:22 AM, Nokaon.4603 said:

    Kamohoali'i Kotaki

    This weapon in the beta and currently does not summon a shark to bite your opponent with revenant


    are there any plans to fix that?
    the shark summon is on the screeenshot with harb below

    Shark_effect_missing_from_revenant.png

    I just realize the critical hit shark bite effect does triggered for buildings when using revenant spear (land) skill, but it never triggered on mod, no matter the size of the mobs

  2. Quote

    Unfortunately, axe projectiles were a lot of things—”consistent” was not one of them. They had a bad habit of following terrain in weird ways, often completely missing your target. We’ll be updating the logic of all axe missiles to work more similarly to normal projectiles as well as increasing their velocity.

    What a fix for Revanant's shortbow waiting for 9 years ...

    • Like 1
    • Confused 1
  3. 9 hours ago, Shiyo.3578 said:

    PvP isn't a supported game mode.

    PvE being ruined due to PvP(hi hammer, shiro, malyx) is a real issue. PvP is an afterthought and needs to stop making the game less fun for PvE players(the main game mode).

    The real thing ruined PvE is RAID, Anet always mixing pure PvE and RAID together.

    • Like 1
    • Confused 3
  4. 46 minutes ago, chris.9142 said:

    why would you need a shortcut key to chnage build templates?

     

     

    are you chnaing that often dont see the point espeically when you only do it out of combat

     

    because it is more easy for me using a shortcut then that little tiny button, or go through the hero panel.

    especially some OOC gap only have a sec or 2 between combats.

    • Sad 1
  5. Hi there,

    As more and more mount, and equip/build template is now up to 8

    I'm running out of shortcut on my keyboard to keep the shortcut not using more then 3-keys combination

    (yeah I'm now start using Ctrl+Shift+Alt+Something for non-combat shortcut)

    So I'm wondering if GW2 can identify the Ctrl, Shift, Alt on the left, and Ctrl, Shift, Alt on the right as 2 sets of keys?

    Thanks.

    • Sad 1
  6. 5 hours ago, Ganathar.4956 said:

    Remember when they removed the fall damage reduction on all those old fall damage trait? They were apparently going to reevaluate them at some point since they removed half of their effect. This has still not happened yet.

     

    2 hours ago, Geoff Fey.1035 said:

    A lot of the placeholder traits were either slightly touched or communicated that "we're going to revamp these" right before the big layoffs and mess ups of 2019-2020 so they were put on hold. The promises of "more regular balance updates" comes every now and again before a massive patch and then something happens at the studio (revamped focus, layoffs, scandal, etc) which rips away those resources so there's no real follow-up.

    I'm hopeful that this patch actually deals with all of those placeholders (because seriously, some of them have been in their current state since 2015) but we'll have to see in a couple hours.

    TBH, I have no hope to Anet's balance team since the day they said REV's F1 trigger weapon swap sigil is a "bug"

    they are SO~~~~ good at forgetting why the thing/setting is there since day one.

  7. I'm not sure about other class, but ... afaik most Revenant skill with dodge the dodge effect didn't match the skill animation

    most of the time Revenant still got hit / CC at the skill first active, and when the attack landed

    sometime I even got CC on the half way of my hammer#3

    I cannot confirm it is bugged, or it was caused by my ping (my normal ping is around 220~250)

    • Confused 1
  8. Hi Anet,

     

    Please do make the portal between SP and NKC more striking

    but not a lonely portal at the edge of the map, and it have camouflage during day time 😂

     

    https://imgur.com/q4eQeif

    https://imgur.com/cLm4Uby

     

    And please unlock a default WP when we are in NKC, currently the default WP will unlock when the newly arrived player got downed/dead in NKC.

    please please 🙄

    • Like 1
    • Confused 1
  9. Won't say I never use it, but it is not useful for me.

    even at the event must need it, I rather be the lazy walking player 2.

    although turtles can use in combat

    • it's skill is not relay to my attribute
    • it don't have dodge
    • it's skill 1 have super long after cast that not letting me fly (aka dodge with Adroit Evasion)

     

    And for Skiff

    as it share the key bind with fishing and PWP ... so I will use my skimmer

    and don't forget there are many chests under water, skiff don't dive

    Also, it's chain of anchor is so~~~~ weak that you cannot drop your anchor if there have 1mm/hour movement ...

    • Like 1
  10. 20 hours ago, BumboJumbo.1308 said:

    Sorry I should have worded my first point better.

    The other guy can't say that "rev had no weapon swap", then say, "so dev make F1 count as weapon swap".  Rev now does have a weapon swap. Now not a reason for legend swapping counting as a weapon swap. His point is now pointless.

    You agree with me in your second paragraph when you say "I get that they want to put the rule of ""weapon sigils will ONLY proc if your skills also change"".

     

     

     

     

    Oh well, that say, Necro Druid Specter Firebrand always have weapon swap, so why their F skill still count?

  11. 2 hours ago, BumboJumbo.1308 said:

    Correct me if I'm wrong but ele attunement swapping, necro shroud, engi tool kits, etc. Change the weapon bar, hence the weapon swap sigils working on it.

    Whereas rev legend swapping is changing the utility bar, which means that your weapon has not been swapped as opposed to the above mentioned "weapon swaps". 

    For this reason I think it was a good bug fix. 

    I don't understand why people are against this unless the bug fix made rev unplayable, but maybe I'm wrong.

     

    becoz back to the day Rev first come out with NO weapon swaps (like ele, and eng)

    so the dev make F1 count as weapon swap

    and nowadays ppl arguing is Anet called this a "bug" which is NOT

    it is the "setting" back to the first day.

    if it is a "bug" (which is not) this changes should also apply to Necromancer, Druid, and Specter.

    becoz their F1 (F5 for Druid) is changing their "Form"

    changing skill 1~5 is the form changing result, just like changing skill 6-0 is the Rev's form (Legends) changing result.

    • Like 3
    • Thanks 3
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