Jump to content
  • Sign Up

RisenHowl.2419

Members
  • Posts

    1,302
  • Joined

  • Last visited

Everything posted by RisenHowl.2419

  1. Have you considered... teaming up with other players?
  2. Anet gives massive buffs to expansion specs on release, they let us take them for a test drive with reduced power coefficients and traits that are missing functionality that make them more appealing, wait for the eod balance patch and you'll see what i mean =D
  3. I'm hoping for 1 month for each linking, that's enough time to move from t4 to t1 without things getting stale
  4. Wait until friday reset? next beta event make sure you select the same wvw guild =D
  5. Would you call these... Guild Wars then? Lot of pve people queueing out maps for the bonus event so this isn't exactly representative
  6. I also got bladesworn, despite only playing it for 30m =/
  7. I feel like there's a number of people complaining on the forums about how this has 'lost' them their server identity. You can all make guilds to preserve that identity, here's some name suggestions: We don't like playing with [THEM] We're not being carried and all is [VAIN] We never left our starting [SRVR] Who are you people We don't know [YOU] Alliances suck this isn't a [BETA] We're going to cap that [CAMP] Pls give squad participation or we'll [SCRM] I need warclaw please cap a [KEEP] No one else on this shard wants to [RP] We never look at stats but we're definitely [GOOD] There's too much change it makes us [CRY] Our PVE guild says we're [OKAY] We will never join [COMS] We don't understand and will never look it [UP] Guilds are scary please hold our [HAND] Stacked bandwagon please let us [JOIN] They upset us and now they're [BLKD] Feel free to use any of them to start your own community!
  8. The alliance system is a breath of fresh air for this game mode, it allows groups and individuals that generally don't play together to join each other's runs. The completely reshuffling of teams in smaller chunks allows for better population balance as well. From a guild perspective: There's more people to recruit, new faces and interactions! New matchups against multiple other guild groups that are from different servers, keeping content fresh Allying with other guilds builds player-driven communities From an individual player perspective: You get to meet more guilds! You have a bigger pool to draw from if you want to create a new guild yourself without having to convince established guild's members to jump ship More balanced populations lead to more content in all time zones It seems like much of the complaining comes from the same players, the people who refuse to join a guild or work with other people in a player driven game mode. Honestly, that's on them. If you don't want to play with others no one's forcing you to, this system allows you to jump from shard to shard each relink so you never have to interact with the people you dislike so much for an extended period of time. There are some valid complaints about bugs: There were a number of people that got placed on the wrong team Queues reset for seemingly no good reason when you attempt to move maps, locking you out Team and map names are hilariously wonky, literally none of this syncs up Moving maps occasionally places you on another team All said and done though, this is a great beta test. There are a LOT of pve players coming into wvw for the event week which causes a few problems, namely maps being queued out by people who don't actually want to fight other players and general inexperience with these groups causing one-sided wins for comped guild groups. This seems like something that will even out on its own though given time. For the pve players coming to wvw for the event, welcome! We're happy to see you and hope you enjoy yourselves. There's a few things you can do to greatly improve your wvw experience: -Join comms, just ask in chat for the discord code. Download discord and join their server, it's all free and easy to do -Look up builds and gameplay videos for your class, the same way you would for any pve raid -Stay tight on tag, that's where all the healing and boons are -Don't push past the tag, that's where all the damage and crowd control is -Keybind your dodge key, get used to using it -Keybind everything else too. In the time it takes to skill click through 2 skills you could just as easily land 5 with keybinds -Bring stunbreaks and condition cleanse, you will actually need them -When you die, you rally one of the enemy downed players. Don't rally the enemy players -Don't run transfusion on necros, when you get pulled into the enemy bomb you pull all the other downed players in with you, causing a squad wipe -Everyone was new to wvw at some point, don't get discouraged. Every time you see another player or group of players doing something impressive, remember they were once in your shoes. -WvW commanders don't owe you their time. If they want to run closed, that's up to them. If they want to run open, that's up to them. If you don't like it, buy a tag of your own. Throwing a fit in team chat for three hours just makes them want to tag up for you less.
  9. This is really well put together, great information and way of explaining it all
  10. celestial tempest, celestial druid, or celestial firebrand imo. All three offer decent group support and still have offensive power with a lot of CC
  11. sometimes it's due to focus on other aspects of the fight, sometimes I camp a legend to drain energy to <10 so i get 75 when i swap to the new legend
  12. catalyst is going to reign supreme for damage for most of this expac in wvw, use a staff 😮
  13. Ty friend I only use Mighty because it strongest sometiem
  14. 99% of players use them, why??? u ask? because they too stronk. make big numbers and i can fight but lose!! nerf them!
  15. the two adept traits that grant +power/condi per stack of blight should just be made baseline. they're unrewarding to pick and considering you're giving up 25% of your healthpool along with all of your shroud health there should be an inherent benefit.
  16. there's a dozen ways to spin it, just takes a little familiarity with the class in wvw. hope this gives you some ideas =D
×
×
  • Create New...