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xZombieTaco.5809

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  1. Anet removed a lot of things that I personally enjoyed.Hammer all but got deleted from WvW except for Revs and EngisWarrior got butcheredThief is forced to play build 1 2 or 3 with no room for experimentation like back in the dayGame revolves around boon removal and condition output instead of raw utility management and dodge mechanics/player skill - I hopped on a scourge out of curiosity and just destroyed people because they don't press the V key anymoreCondition output by certain classes is unbelievably unbalanced and unfair - Condition mirage is still an issue from when PoF came out I've just learned today - scourge/rev torment is still ungodly. Watched a rev single handedly put 35 stacks of torment on someone - great. Honestly, I don't see myself playing this game much longer. I just came back from a year long break, and I'm already bored. Did the new content and there's nothing left. WvW is boring. SPvP is exactly the same as it was before. What is there? No end game content at all and the community (at least from a wvw standpoint) is exhausted and don't care anymore.
  2. My issue is running full minstrel bunker guard and a soulbeast 1 shotting with LB from across the map. Don't know if its a bug or what the deal is. But its definitely a pain.
  3. People mad because they get 1 shotted. It happens. Thief already got nerfed to hell, and won't rest until it hits 100 criticals with every skill it has because "stealth is a broken game mechanic." its not with all the reveals, AoEs, and stealth tracking multiple classes have. The profile picture is deceiving, because I don't main thief anymore, and haven't for a long time.
  4. The issue is the way boon priority works. If you're in a squad the closest 5 people get boons. If 3/5 of those people are in your sub group those 3 get priority then randomly selects 2 close people. If a ranger is on top of tag, and a Scourge is off by just 50 units, the scourge won't get boons when the scourge DESPERATELY needs the stability to be effective in fights. When I tag, if I have rangers etc, I tend to put them in a sub group by themselves, and ask someone to tag targets to pew pew single target snipe. But again, ranger in general isn't very good for large scale fights, which is why most commanders don't even want them in the squad, because it takes away vital aspects other classes need to be optimal.
  5. There's ONE developer that handles WvW. Its asking a lot of them to keep tabs on every single server, every single keep/tower, for troll accounts.
  6. No. Rangers aren't good for team composition in both WvW and sPvP. Unless you're running a druid bunker heals, even then, other classes do that job better, like Tempest, FB, Chrono. Ranger is acceptional and extremely broken for small scale. 1v1, 2v2, 3v3, etc. High burst damage with unblockable attacks and channeled abilities, makes them scary in small scale fights/roaming.
  7. Its etiquette. Skilled roamers duel. They don't gank. Its like an unwritten rule that's been around since pre HoT.
  8. GW2Hook has a coloblind assist that I've been using for awhile now. If anet adopted the GW2hook colorblind assist it'd lesson the cost of dev time.
  9. This guy knows exactly whats wrong with mesmer. Coming from a fellow mesmer player.
  10. If you want to talk about Mesmer being nerfed every single patch you should talk to thief mains.
  11. I don't normally post on forums because truthfully I've never gotten responses in a way that seemed to come to any many conclusions. But are there going to be any UI option additions to the game where I can choose to hide specific UI tools, such as the map, quest/nearby event trackers, the chat box, etc? I'm a minimalist type of person, so I personally like having as little stuff on my screen as I possibly can. I'm just tired of logging in. And seeing a list the entire right side of my screen, that I manually have to "click" to minimize, but not remove it. The game is really pretty, but its pretty ugly with all that text all over it.
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