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Johnny.2681

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  1. Honestly, if you think the expansion is gonna redeem the game in anyway after this patch, and all the rubbish before it you're delusional.
  2. Patch was a slap in the face to us playing for over a decade. RIP GW, I'm done.
  3. Omg! I take a year break from the game and we still have to deal with this?!?!? I'm so tired of having to build my ranger around this damn bug....
  4. You are wrong sir. The Tiger deals a lot more damage than the Lynx in every situation and in every regard. https://www.youtube.com/watch?v=OTpUePYSaOo Um...what?Lmao, your own video shows it.... Lynx is faster at hitting the HP points you stop at in both example you've shown...and he doesn't even have Fury.....Fury isn't a buff exclusive to Tigers as your argument seems to stem from, Ranger has easy access to a lot of it. Is it useful that Tiger can provide it? Yes, but that still doesn't change the fact that Lynx deals much more damage.I'm sorry for whatever reason you find this and attack animation disjointing so hard to believe but your wrong, its a fact.
  5. Actually my numbers are wrong. Here are the actual numbers: Unspecced: TigerFurious Pounce - Damage: 1,266 - 10 Second CDFury (10s) LynxRending Pounce - Damage (2x): 1,688 - 30 Second CD4 x Bleeding (10s): 3280 Damage Specced TigerFurious Pounce - Damage: 1,391 - 8 Second CDFury (10s) LynxRending Pounce - Damage (2x): 1,854 - 24 Second CD4 x Bleeding (11s): 4014 Damage Even more of a landslide.And I assure you, you don't need to explain Rangers or Pets to me.
  6. Eh, there are about 10 of them tbh. Just most people seem to have forgotten the viable purposes of some of these pets:Smokescale - Overall the best pet to use for Soulbeast. Obviously Smoke Assault in merge is a powerful chase skill while going offensive while being defensive, and the Smokescale itself grants stealth fields, chases well on his own, and has his own CC.Gazelle - 2nd best pet to use for power Soulbeast. The Smokescale is better for direct combat engagement, but the Gazelle offers a large increase in sheer mobility for rotations. Gazelle is the better pet to use in wvw for that reason actually. Gazelle's F2 Charge is only a 12s CD for a mobility skill after the bird's Swoop had their CDs go up significantly. The Gazelle also offers Worldly Impact with that mobility skill.Jacaranda - It's strong on its own for Core Ranger or Druid. Terrible selection for Soulbeast however. The merge skills are worthless.Bristleback - Worthless merge skills on Soulbeast, but this pet is still better in every aspect than Jacaranda is for Core Ranger & Druid. People have just gotten really lazy with their pet management skills and don't understand how to wield the Bristle and what it can do.Tiger - This pet has the highest self sustained dps out of any pet, like if he's standing and hitting a golem as example. Worthless merge skills for Soulbeast, but this is a solid selection for Core Ranger & Druid. The Tiger F2 lunge & Fury proc is still the easiest way to land marks mod strikes while buffing that fury to trigger remorseless before the strike for both the Tiger and the Ranger.White Owl - The other good selection for Core marks mod play. Terrible selection for Druids & Soulbeast however.Raven - Same exact bird as Owl, but the Raven will create a blind rather than a chill. I prefer the Raven.Electric Wyvern - This is a great selection for non marks mod Core Ranger & Druids. He's got a lot of CC and is very tanky, while dealing strangely high auto attack damage. His strikes actually are dual strikes. Every time he swings, he swings both claws and he hits twice. So his consistent dps is good but he has no burst.Normal Wolf with F2 AoE Fear Howl - Believe it or not, this pet is strong on Core Ranger & Druid who are seeking to aim for raw decap power over dps.Siamoth - It's a plasma factory for when patching allows Boonbeasty builds to be good Very wrong.As stated, majority of pets are far outclassed by a select few simply because they gain no benefit from Quickness. Which is the reason of this thread, despite so many people derailing it into a mess... 1.Smokescale, 2.Gazelle, 3.Jacaranda, 4.Bristleback and 8.Wyverns are all fine. They're very strong and used often because they all do gain the effects of Quickness.Felines are the highest DPS you will achieve with a stationary foe, however Lynx far out DPS any other pet. That being said once again without the effects of Quickness they fail to hit moving targets with bugged attack animations and put them lower then the first 4 pets unless your fighting a Golem Dummy. 6+7 Birds are generally the one of the worst pets you can pick, considering they waste so much so much time casting Quickening Screech, they die so quickly and have the second worst attack animation of any pet combined with gaining no effects from Quickness. Wolves my favorite pets, but sadly like +70% of all pets they suffer from gaining no effects from Quickness, and this hits Wolves/Canines with their Crippling Leap and Brutal Charge hard. You wont be landing those against anyone who isn't already cc'ed, they waste them asap and they aren't exactly low CD. And sadly we have to mention that they have been cursed with a pretty bad attack animation, though still much better than Birds and Drakes thankfully. Siamoth...A SLIGHT chance to gain a semi useful item every 30 seconds. No...just No. And from what level of play are you basing these standpoints? It kind of sounds like these statements are primarily being made from some theoretical point of view that is imagining that quickness buff is a mandatory function for a pet. I mean you've said some things here that are just completely inaccurate:Your point about felines - Lynx does not out DPS Tiger in pvp. I shouldn't have to explain to you why. Also, the felines, particularly Tiger, never have a problem hitting targets in pvp. If they did, people wouldn't have been using Tiger for marks mod builds that rely completely around landing a single clutch strike on demand to win a combat.You said: "Birds are generally one of the worst pets you can pick". This statement made me question if you have been active in this game's pvp at all within the last 2 years.You said: "No... just no" to Siamoth. I kind of lol'd here. I wasn't sure if you quite understood the kind of defensive play that Siamoth is capable of, even on the forage fails where it gives you stealth items. Anyway, no one is arguing with you that the quickness bug on pets should be fixed. But claiming that only 4 pets are viable is just untrue. Quickness isn't mandatory, it would be IF it worked. 49/55 pets have trouble hitting their targets. This is because all affected pet families are coded with GW1 attack animations that were bugged (They fixed it in GW1..and not GW2...yay...). This bug allows attacks made by affected pets to easily disjoint on moving targets.Weither you choose to believe it or not, its a fact. You can easily test it out on the moving golem in PvP lobby with a Drake. This bugged attack animation also makes Quickness not increase the attack animation of these pets, meaning there is no way for a player to work around it making a Rangers profession mechanic broken if using +70% of pets.Lynx beats Tiger easily, if you cant see that I really can't help you, its simple numbers. And yes as stated above they do fail to hit their target, and always have.We're talking about using pets for their primary attacks and skills. While a few, especially Hawk bring some versatility with related beast skill traits they still are a terrible choice. Unless your talking about using Soulbeast, in which this thread has nothing to do with.Once again, Soulbeast Siamoth great. But that's not what we're talking about. Having a useless pet that can give you a semi-decent item every once in awhile.....no Tiger and Lynx have the exact same stats and attacks:Tiger https://wiki.guildwars2.com/wiki/Juvenile_TigerLynx https://wiki.guildwars2.com/wiki/Juvenile_Lynx The only difference is the F2 skills. Both of the F2 skills do the same exact thing, same power/condi damage coefficients, but the Tiger's additional effect is a 10s AoE Fury buff, and his F2 skill is only on a 10s CD, where the Lynx additional effect is a relatively low damage 4 stack of bleed and his F2 is on a 30s CD. The fury buff from the Tiger raises his own critical hit rate for the power side of his attacks, which ends up by far outweighing the small bleed damage on the Lynx 30s CD F2. The Tiger's Fury buff is 10s and ends up with a CD of only 8s after beast mastery trait. The Tiger permanently has +20% critical hit rate due to this. As icing on the cake, this also permanently grants the Ranger fury as well, and allows access to remorseless on demand without the ranger needing to use any utility skills to do it. Also keep in mind that player's clear condis. The Tiger deals a lot more damage than the Lynx, not only on his own as an individual entity, but also as a synergy for the ranger's attacks. This is what I meant when I said I shouldn't have to explain this to you, given you have played the game enough to recognize this.Why do things need to be spelt out to people like babies on here... The Numbers Unspecced: TigerFurious Pounce - Damage: 1,689 - 10 Second CDFury (10s) LynxRending Pounce - Damage (2x): 1,688 - 30 Second CD4 x Bleeding (10s): 3280 Damage Leap FinisherVerdict: Lynx has the strongest damage, and does so in very quick bursts. Both pet are without a single trait here (most importantly "Pack Alpha") Tiger will do a TINY bit more damage at the 30 second mark for 1 and a half seconds, and then Lynx's skills is off CD and is top dog again.... Specced TigerFurious Pounce - Damage: 1,855 - 8 Second CDFury (10s) LynxRending Pounce - Damage (2x): 1854 - 24 Second CD4 x Bleeding (11s): 4014 Damage Leap FinisherVerdict: Do I really need to say anything? Lynx wins by a landslide Conclusion:While Tiger brings constant Fury to himself/you and your teammates, they deal much less damage. However, while more Fury is always nice, Ranger has so many other ways to pump it out to himself and his pet lessening its usefulness.Lynx deals much more damage with just these numbers alone! Lynx gains more benefit from might because he has more bleeds. Rending Pounce is also a Leap Finisher. Rending Pounce is also a double hit attack, which pairs better with "Sharpened Edges" and "Potent Ally". So yes, Lynx is a stronger pet than Tiger.That being said! And I hate to say it cause I love them both...they suck, simply because they have a bugged attack animations that severely reduces their effectiveness.
  7. Not to mention the bugged attack animation that is shared with all these pets EASILY disjoint from moving targets, making it very hard for your pet to actually land a hit if your target is even moving slowly...Fix this bug
  8. Hopefully a bunch of pets from new Pet families.Since anytime they release any pets from old Pet Families they simply reskin a pet that has a bugged attack animation that easily disjoints on moving targets and is unaffected by Quickness's attack speed boost.
  9. That's reassuring xDBut to be honest, probably the truth sadly.
  10. Eh, there are about 10 of them tbh. Just most people seem to have forgotten the viable purposes of some of these pets:Smokescale - Overall the best pet to use for Soulbeast. Obviously Smoke Assault in merge is a powerful chase skill while going offensive while being defensive, and the Smokescale itself grants stealth fields, chases well on his own, and has his own CC.Gazelle - 2nd best pet to use for power Soulbeast. The Smokescale is better for direct combat engagement, but the Gazelle offers a large increase in sheer mobility for rotations. Gazelle is the better pet to use in wvw for that reason actually. Gazelle's F2 Charge is only a 12s CD for a mobility skill after the bird's Swoop had their CDs go up significantly. The Gazelle also offers Worldly Impact with that mobility skill.Jacaranda - It's strong on its own for Core Ranger or Druid. Terrible selection for Soulbeast however. The merge skills are worthless.Bristleback - Worthless merge skills on Soulbeast, but this pet is still better in every aspect than Jacaranda is for Core Ranger & Druid. People have just gotten really lazy with their pet management skills and don't understand how to wield the Bristle and what it can do.Tiger - This pet has the highest self sustained dps out of any pet, like if he's standing and hitting a golem as example. Worthless merge skills for Soulbeast, but this is a solid selection for Core Ranger & Druid. The Tiger F2 lunge & Fury proc is still the easiest way to land marks mod strikes while buffing that fury to trigger remorseless before the strike for both the Tiger and the Ranger.White Owl - The other good selection for Core marks mod play. Terrible selection for Druids & Soulbeast however.Raven - Same exact bird as Owl, but the Raven will create a blind rather than a chill. I prefer the Raven.Electric Wyvern - This is a great selection for non marks mod Core Ranger & Druids. He's got a lot of CC and is very tanky, while dealing strangely high auto attack damage. His strikes actually are dual strikes. Every time he swings, he swings both claws and he hits twice. So his consistent dps is good but he has no burst.Normal Wolf with F2 AoE Fear Howl - Believe it or not, this pet is strong on Core Ranger & Druid who are seeking to aim for raw decap power over dps.Siamoth - It's a plasma factory for when patching allows Boonbeasty builds to be good Very wrong.As stated, majority of pets are far outclassed by a select few simply because they gain no benefit from Quickness. Which is the reason of this thread, despite so many people derailing it into a mess... 1.Smokescale, 2.Gazelle, 3.Jacaranda, 4.Bristleback and 8.Wyverns are all fine. They're very strong and used often because they all do gain the effects of Quickness.Felines are the highest DPS you will achieve with a stationary foe, however Lynx far out DPS any other pet. That being said once again without the effects of Quickness they fail to hit moving targets with bugged attack animations and put them lower then the first 4 pets unless your fighting a Golem Dummy. 6+7 Birds are generally the one of the worst pets you can pick, considering they waste so much so much time casting Quickening Screech, they die so quickly and have the second worst attack animation of any pet combined with gaining no effects from Quickness. Wolves my favorite pets, but sadly like +70% of all pets they suffer from gaining no effects from Quickness, and this hits Wolves/Canines with their Crippling Leap and Brutal Charge hard. You wont be landing those against anyone who isn't already cc'ed, they waste them asap and they aren't exactly low CD. And sadly we have to mention that they have been cursed with a pretty bad attack animation, though still much better than Birds and Drakes thankfully. Siamoth...A SLIGHT chance to gain a semi useful item every 30 seconds. No...just No. And from what level of play are you basing these standpoints? It kind of sounds like these statements are primarily being made from some theoretical point of view that is imagining that quickness buff is a mandatory function for a pet. I mean you've said some things here that are just completely inaccurate:Your point about felines - Lynx does not out DPS Tiger in pvp. I shouldn't have to explain to you why. Also, the felines, particularly Tiger, never have a problem hitting targets in pvp. If they did, people wouldn't have been using Tiger for marks mod builds that rely completely around landing a single clutch strike on demand to win a combat.You said: "Birds are generally one of the worst pets you can pick". This statement made me question if you have been active in this game's pvp at all within the last 2 years.You said: "No... just no" to Siamoth. I kind of lol'd here. I wasn't sure if you quite understood the kind of defensive play that Siamoth is capable of, even on the forage fails where it gives you stealth items. Anyway, no one is arguing with you that the quickness bug on pets should be fixed. But claiming that only 4 pets are viable is just untrue.Quickness isn't mandatory, it would be IF it worked. 49/55 pets have trouble hitting their targets. This is because all affected pet families are coded with GW1 attack animations that were bugged (They fixed it in GW1..and not GW2...yay...). This bug allows attacks made by affected pets to easily disjoint on moving targets.Weither you choose to believe it or not, its a fact. You can easily test it out on the moving golem in PvP lobby with a Drake. This bugged attack animation also makes Quickness not increase the attack animation of these pets, meaning there is no way for a player to work around it making a Rangers profession mechanic broken if using +70% of pets. Lynx beats Tiger easily, if you cant see that I really can't help you, its simple numbers. And yes as stated above they do fail to hit their target, and always have.We're talking about using pets for their primary attacks and skills. While a few, especially Hawk bring some versatility with related beast skill traits they still are a terrible choice. Unless your talking about using Soulbeast, in which this thread has nothing to do with.Once again, Soulbeast Siamoth great. But that's not what we're talking about. Having a useless pet that can give you a semi-decent item every once in awhile.....no
  11. Please pleaseeeee fix this! So frustrating only being able to play a few of my pets :( I want my wolf, but thanks to this bug he deals sooooo much less damage then those affected with quickness.And yah, makes all those traits and skills so much less powerful too :(
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