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mikansei.5742

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  1. The good news for that particular shoulder skin is that the base game Banded Armor shoulders are almost identical.
  2. Considering the way it slowly fades in when the weapon's drawn, I feel like it's also supposed to slowly fade out when it's stowed, and the sudden switch-off is a bug. Whether or not it's a bug that'll get fixed is anyone's guess tho, lol.
  3. Immediately north of the Warclaw ranch heart, fairly near the fence, you don't have to go far at all. I ran two of my rangers out there in quick succession and had no trouble getting both their pets, so either there's more than one up at a time or they respawn quickly.
  4. Only if he plays the trombone.
  5. Yeah I'm just gonna call it JW. Those are already its initials, no extra brainstorming necessary 👍 Any confusion with the religious group or the abbreviation for "just wondering" is simply upholding the fine GW2 tradition of terrible acronyms - Irritable Bowel Saga, anyone? And let's not forget Antique Summoning Stones...
  6. If what you want to do is read a summary of it all, the ingame story journal has a written synopsis for every step you've completed. The wiki has it too (along with the actual dialogue transcripts) if you don't want to read in the game itself.
  7. OP, do you happen to be doing the instance on a bladesworn? There are a lot of story bosses whose phase triggers break when you chunk their health down too quickly with a bladesworn. The one I recall for sure is the Joko fight in Kourna, but Mordy has lots of phase transitions and a tendency to bug out. You may need to "git bad" instead of "git gud" and actually DPS slower, lol.
  8. Ooh, what if account-binding Ipos automatically gave you a novelty "/readipos" version of "/readbook," the way binding or crafting the Minstrel unlocks the musical instrument version of itself?
  9. I've heard people ingame say that: 1. you have to make sure at least one platform aside from Livia's survives, and 2. you have to tag some of the non-turret kryptis mobs on the little islands and/or some of the marked possessed NPCs. The first time I did the event all I did was snipe turrets and I didn't get credit, but the next time I shot some weak kryptis mobs and some possessed Astral NPCs and it gave me credit.
  10. I know this post is a little old, but I would DEFINITELY close Firefox while you're actively playing the game, especially if you only have 8gb of ram. Firefox is a notorious memory hog that only gets worse the longer you leave it open. I wouldn't leave it open on my machine while I play, and I have a desktop with pretty nice specs that has no trouble running the game. I'd also recommend setting character model limit and quality to around medium outside of idling in cities. Setting them on lowest probably isn't necessary, but tweaking those two settings up and down as you move into and out of high pop metas will make a MASSIVE difference in performance. Reflections and shadows are two more settings you want to keep as low as you can stand to look at, ideally with reflections turned completely off.
  11. If you're in Sandswept Isles, the grass in the north that puts you into pseudo-stealth seems to make commander tags disappear for the duration, though I can't tell if it's only when commanders run through it on foot or if there's a vertical component that affects them flying over it on mounts too. But I definitely remember bounties and north metas getting confusing because tags kept disappearing and reappearing, lol.
  12. All the arguments that the achievement is about doing "every game mode" and so making the PvP and WvW achievements mandatory for meta completion is somehow necessary fall a little flat since there are no dungeon, fractal, raid or strike achievements at all. Surely instanced PvE qualifies as a "game mode?" Why is its lack of representation not a problem, but people who want the option to avoid PvP/WvW are somehow unreasonable and entitled? If people "should" be forced to do PvP and WvW for the achievement, surely they "should" be forced to do instanced PvE as well. This could so easily be solved if Anet added dungeon, fractal, raid and strike options to the meta achievement and simply didn't raise the number of achievements needed for the meta so there could be some leeway in which ones you chose to complete. Why they design some meta achievements with this leeway and not others continues to baffle me.
  13. It only counted for me when I swapped one of my normal utilities out for the sylvari racial turret and used that.
  14. For exotic armor in particular, there are cheap named armor sets with the same stats as the expensive crafted exalted/emblazoned/draconic exotics - for berserker stats, light armor is named "Zhed's", medium is "Nika's" and heavy is "Devona's". The 6 armor pieces in a named set all come with a matching set of runes, too, tho the usefulness of any particular rune set will vary based on your build. For exotic weapons, there are cheaper berserker stat versions too - you can look them up on the TP by inputting specific stats to search for; in this case, Power, Precision and Ferocity. They don't have a unified naming scheme, but here's a few examples: focus, rifle, sword, staff. These are all under 1g apiece.
  15. It's always bothered me that the other skin categories in the gemstore are explicitly labeled "Armor Skins," "Weapon Skins," "Glider Skins," "Skiff Skins" etc. while mount skins are simply labeled "Mounts." I've definitely seen new players confused why they couldn't use the "mount" they just bought, not realizing that buying the skin didn't unlock the mount. If there's a downside to renaming the category "Mount Skins" for clarity and consistency, I certainly can't see it.
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